Player Matchup

Cthulhu
Cthulhu
Scotrick
Cthulhu
Level 44
God Stats
2W - 1L
1,511 SR
Queue Stats
39W - 49L
1,360 Elo+
Solo
Zeus
Zeus
Skyyxwarrior
Zeus
Level 157
God Stats
46W - 27L
1,622 SR
Queue Stats
382W - 352L
1,524 Elo+
Party 2
Ao Kuang
Ao Kuang
SucculentOrang
Ao Kuang
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 206L
1,494 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ijorgelo
Tsukuyomi
Level 127
God Stats
6W - 6L
1,567 SR
Queue Stats
91W - 102L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
luissilva202
Zhong Kui
Level 141
God Stats
13W - 15L
1,434 SR
Queue Stats
532W - 578L
1,464 Elo+
Solo
Team Averages
Level 125
1,527 SR
1,460 Elo+

VS

Team Averages
Level 85
1,641 SR
1,457 Elo+
Persephone
Persephone
Ghostdontloveme_
Persephone
Level 142
God Stats
22W - 21L
1,580 SR
Queue Stats
399W - 376L
1,494 Elo+
Party 1
Geb
Geb
LockeLupin
Geb
Level 121
God Stats
24W - 12L
1,714 SR
Queue Stats
160W - 140L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
Xromos
Cliodhna
Level 68
God Stats
0W - 2L
1,575 SR
Queue Stats
227W - 236L
1,510 Elo+
Solo
Hercules
Hercules
garrbeartv
Hercules
Level 47
God Stats
11W - 11L
1,656 SR
Queue Stats
115W - 122L
1,420 Elo+
Solo
Danzaburou
Danzaburou
nxptunexx
Danzaburou
Level 49
God Stats
0W - 1L
1,681 SR
Queue Stats
6W - 11L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Scotrick
Cthulhu
14
2 / 2 / 7
7,843
784
5,281
8,289
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 4
8,053
805
7,843
4,652
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
14
3 / 0 / 1
7,795
780
4,821
4,949
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
ijorgelo
Tsukuyomi
15
2 / 0 / 5
8,122
812
8,574
6,831
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
luissilva202
Zhong Kui
14
2 / 0 / 5
7,775
778
6,335
8,093
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ghostdontloveme_
Persephone
13
2 / 3 / 1
7,261
726
6,267
6,214
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 1
6,721
672
4,026
9,260
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Xromos
Cliodhna
13
0 / 1 / 1
6,685
669
5,971
8,605
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
garrbeartv
Hercules
12
1 / 4 / 1
6,766
677
3,597
9,566
6,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
nxptunexx
Danzaburou
13
0 / 2 / 0
7,111
711
1,487
8,005
3,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
11
Kills
3
3
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
Ghostdontloveme_
Persephone
2
3
1
0.83
L
0
1
1
0.5
W
Cthulhu
Scotrick
Cthulhu
2
2
7
2.75
W
2
1
4
4
W
Ao Kuang
3
0
1
3.5
L
Cliodhna
Xromos
Cliodhna
0
1
1
0.5
L
Hercules
garrbeartv
Hercules
1
4
1
0.38
W
Tsukuyomi
ijorgelo
Tsukuyomi
2
0
5
4.5
W
Zhong Kui
luissilva202
Zhong Kui
2
0
5
4.5
L
Danzaburou
nxptunexx
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,854
Damage
21,348
32,814
Taken
41,650
21,663
Mitigated
24,387
7,150
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Ghostdontloveme_
Persephone
6,267
437
0
649
6,214
2,591
0
4,314
1,604
18,694
0
L
4,026
222
0
2,018
9,260
7,056
0
6,272
2,476
14,119
0
W
Cthulhu
Scotrick
Cthulhu
5,281
171
628
801
8,289
8,010
0
2,724
5,565
13,949
0
W
7,843
312
70
704
4,652
2,003
473
2,561
2,091
34,503
0
W
Ao Kuang
4,821
623
0
1,621
4,949
2,259
1,159
2,268
2,681
14,459
0
L
Cliodhna
Xromos
Cliodhna
5,971
297
0
2,017
8,605
3,963
253
4,090
4,223
0
19,332
L
Hercules
garrbeartv
Hercules
3,597
1,036
0
2,092
9,566
6,883
0
4,919
4,379
0
13,838
W
Tsukuyomi
ijorgelo
Tsukuyomi
8,574
1,415
0
1,033
6,831
3,120
1,069
959
5,872
0
35,341
W
Zhong Kui
luissilva202
Zhong Kui
6,335
753
0
2,293
8,093
6,271
566
1,781
6,312
25,237
0
L
Danzaburou
nxptunexx
Danzaburou
1,487
640
0
1,089
8,005
3,894
976
3,114
4,688
0
19,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,588
Gold Earned
34,544
207
Minions Killed
164
0
Camps Cleared
0
1,011,252
Distance Traveled
919,030
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,261
726
40
4
0
175,686
0
L
Geb
6,721
672
13
1
0
203,321
1
W
Cthulhu
7,843
784
17
2
0
194,962
0
W
Zeus
8,053
805
62
6
0
187,628
2
W
Ao Kuang
7,795
780
23
2
0
206,296
0
L
Cliodhna
6,685
669
37
4
0
220,924
1
L
Hercules
6,766
677
29
3
0
143,119
0
W
Tsukuyomi
8,122
812
59
6
0
214,079
2
W
Zhong Kui
7,775
778
46
5
0
208,287
3
L
Danzaburou
7,111
711
45
5
0
175,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role