Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Boss_ShaaheeN
Mulan
Level 157
God Stats
1W - 4L
1,541 SR
Queue Stats
310W - 341L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
DaddyVulcan
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 149L
1,453 Elo+
Party 1
Team Averages
Level 112
1,508 SR
1,480 Elo+

VS

Team Averages
Level 75
1,396 SR
1,478 Elo+
Ganesha
Ganesha
 
Ganesha
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
KokaOne
Sobek
Level 122
God Stats
1W - 6L
1,182 SR
Queue Stats
274W - 289L
1,388 Elo+
Solo
Xing Tian
Xing Tian
NkdNinja
Xing Tian
Level 88
God Stats
2W - 2L
1,699 SR
Queue Stats
63W - 64L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Ravencrowman
Cthulhu
Level 34
God Stats
1W - 1L
1,307 SR
Queue Stats
27W - 26L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
fantasmonFdz
Morgan Le Fay
Level 87
God Stats
1W - 1L
1,292 SR
Queue Stats
98W - 87L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
4 / 2 / 3
10,199
729
18,429
28,216
23,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
 
Amaterasu
15
0 / 2 / 8
9,233
660
6,066
14,657
13,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
 
Serqet
14
2 / 9 / 3
9,154
654
13,250
15,695
10,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 5 / 6
9,098
650
13,246
19,256
24,851
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
DaddyVulcan
Sun Wukong
15
1 / 5 / 4
8,794
628
15,718
17,556
27,301
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 1 / 21
10,571
755
10,396
15,532
15,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sobek
KokaOne
Sobek
16
3 / 2 / 15
9,549
682
12,451
20,767
37,699
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
NkdNinja
Xing Tian
18
7 / 1 / 12
11,282
806
13,454
18,634
31,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
Ravencrowman
Cthulhu
16
5 / 3 / 14
9,743
696
11,407
15,644
17,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
fantasmonFdz
Morgan Le Fay
18
8 / 2 / 11
10,344
739
28,641
14,115
8,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
9
Kills
23
23
Deaths
9
24
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
2
3
2.75
L
Amaterasu
 
Amaterasu
0
2
8
2
L
Serqet
 
Serqet
2
9
3
0.39
W
Ganesha
 
Ganesha
0
1
21
10.5
L
2
5
6
1
L
Sun Wukong
DaddyVulcan
Sun Wukong
1
5
4
0.6
W
Sobek
KokaOne
Sobek
3
2
15
5.25
W
Xing Tian
NkdNinja
Xing Tian
7
1
12
13
W
Cthulhu
Ravencrowman
Cthulhu
5
3
14
4
W
Morgan Le Fay
fantasmonFdz
Morgan Le Fay
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,709
Damage
76,349
95,380
Taken
84,692
99,947
Mitigated
111,303
36,588
Healing
28,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
18,429
3,122
1,490
10,554
28,216
23,645
358
22,374
5,842
0
40,874
L
Amaterasu
 
Amaterasu
6,066
2,100
3,121
6,058
14,657
13,452
365
9,871
4,786
0
13,071
L
Serqet
 
Serqet
13,250
2,807
914
972
15,695
10,698
62
13,071
2,624
0
16,847
W
Ganesha
 
Ganesha
10,396
1,338
2,286
2,978
15,532
15,773
957
0
15,069
22,104
0
L
13,246
2,429
2,327
6,426
19,256
24,851
19
16,296
2,960
0
19,404
L
Sun Wukong
DaddyVulcan
Sun Wukong
15,718
1,955
1,494
3,232
17,556
27,301
776
14,737
2,819
247
31,579
W
Sobek
KokaOne
Sobek
12,451
1,363
2,556
5,644
20,767
37,699
624
19
20,257
24,930
0
W
Xing Tian
NkdNinja
Xing Tian
13,454
1,387
3,265
3,307
18,634
31,970
30
0
18,464
24,090
0
W
Cthulhu
Ravencrowman
Cthulhu
11,407
1,155
3,528
1,473
15,644
17,121
341
30
15,614
23,130
0
W
Morgan Le Fay
fantasmonFdz
Morgan Le Fay
28,641
5,805
2,491
1,445
14,115
8,740
1,323
144
13,082
44,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,478
Gold Earned
51,489
102
Minions Killed
141
0
Camps Cleared
0
1,270,943
Distance Traveled
1,392,079
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,199
729
40
3
0
279,357
1
L
Amaterasu
9,233
660
11
1
0
261,318
0
L
Serqet
9,154
654
13
1
0
230,696
0
W
Ganesha
10,571
755
0
0
0
278,540
0
L
Mulan
9,098
650
15
1
0
246,342
6
L
Sun Wukong
8,794
628
23
2
0
253,230
0
W
Sobek
9,549
682
38
3
0
261,868
0
W
Xing Tian
11,282
806
32
2
0
306,127
0
W
Cthulhu
9,743
696
31
2
0
271,240
2
W
Morgan Le Fay
10,344
739
40
3
0
274,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role