Player Matchup

Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Blink1295
Ah Muzen Cab
Level 103
God Stats
14W - 12L
1,586 SR
Queue Stats
178W - 169L
1,557 Elo+
Solo
Pele
Pele
Fine Sway
Pele
Level 126
God Stats
1W - 1L
1,463 SR
Queue Stats
72W - 71L
1,520 Elo+
Party 2
Erlang Shen
Erlang Shen
Jah Jah Bin XXX
Erlang Shen
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 49L
1,540 Elo+
Solo
Sol
Sol
Rey Piste
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,529 Elo+
Party 2
Team Averages
Level 120
1,510 SR
1,529 Elo+

VS

Team Averages
Level 100
1,532 SR
1,524 Elo+
Hel
Hel
CthyllasDream
Hel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 146L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
FateTypeMoon
Gilgamesh
Level 103
God Stats
9W - 9L
1,688 SR
Queue Stats
43W - 38L
1,507 Elo+
Party 3
Cernunnos
Cernunnos
LT_Blazer456
Cernunnos
Level 89
God Stats
10W - 5L
1,564 SR
Queue Stats
123W - 113L
1,502 Elo+
Party 1
Nox
Nox
LegendEvolved
Nox
Level 81
God Stats
9W - 16L
1,535 SR
Queue Stats
241W - 238L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VapeingWarlord
Tsukuyomi
Level 107
God Stats
1W - 4L
1,373 SR
Queue Stats
104W - 95L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 4
5,562
506
2,630
10,074
4,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Blink1295
Ah Muzen Cab
12
2 / 0 / 3
6,777
616
5,060
6,593
2,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
12
10 / 1 / 0
7,395
672
8,960
12,580
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Jah Jah Bin XXX
Erlang Shen
11
0 / 2 / 0
6,127
557
4,832
9,097
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 2 / 2
5,798
527
4,009
7,410
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,624
511
4,105
8,208
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
FateTypeMoon
Gilgamesh
11
2 / 0 / 0
6,692
608
7,005
8,014
7,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
LT_Blazer456
Cernunnos
9
2 / 4 / 2
5,514
501
8,848
7,451
2,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 4
5,537
503
2,746
6,398
4,105
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tsukuyomi
VapeingWarlord
Tsukuyomi
9
3 / 3 / 0
5,766
524
7,400
9,050
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
13
Kills
8
8
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
4
0.67
W
Ah Muzen Cab
Blink1295
Ah Muzen Cab
2
0
3
3.5
L
0
5
2
0.2
L
Gilgamesh
FateTypeMoon
Gilgamesh
2
0
0
2
W
Pele
10
1
0
10
W
Erlang Shen
Jah Jah Bin XXX
Erlang Shen
0
2
0
0
L
Cernunnos
LT_Blazer456
Cernunnos
2
4
2
0.75
L
1
1
4
3
W
1
2
2
1
L
Tsukuyomi
VapeingWarlord
Tsukuyomi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,491
Damage
30,104
45,754
Taken
39,121
19,033
Mitigated
19,583
17,283
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,630
781
1,431
1,847
10,074
4,782
0
2,270
7,804
17,776
0
W
Ah Muzen Cab
Blink1295
Ah Muzen Cab
5,060
1,888
0
1,936
6,593
2,897
0
2,137
4,456
0
54,945
L
4,105
565
168
2,895
8,208
2,395
0
205
8,003
38,589
0
L
Gilgamesh
FateTypeMoon
Gilgamesh
7,005
3,270
0
4,446
8,014
7,357
363
0
8,014
0
45,452
W
Pele
8,960
3,318
0
5,429
12,580
4,951
0
1,682
10,898
0
45,292
W
Erlang Shen
Jah Jah Bin XXX
Erlang Shen
4,832
3,006
0
3,712
9,097
4,567
0
0
9,097
0
42,145
L
Cernunnos
LT_Blazer456
Cernunnos
8,848
3,406
0
713
7,451
2,624
674
3,345
4,106
0
33,493
L
2,746
948
0
1,419
6,398
4,105
323
2,364
4,034
14,613
0
W
4,009
2,060
0
2,928
7,410
1,836
1,650
762
6,648
34,952
0
L
Tsukuyomi
VapeingWarlord
Tsukuyomi
7,400
2,959
0
3,180
9,050
3,102
0
725
8,325
0
31,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
29,133
330
Minions Killed
321
0
Camps Cleared
0
1,029,893
Distance Traveled
995,853
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,562
506
29
3
0
155,003
0
W
Ah Muzen Cab
6,777
616
89
8
0
206,832
2
L
Hel
5,624
511
77
7
0
204,178
1
L
Gilgamesh
6,692
608
102
9
0
196,344
2
W
Pele
7,395
672
69
6
0
244,903
0
W
Erlang Shen
6,127
557
87
8
0
208,284
6
L
Cernunnos
5,514
501
59
5
0
192,225
1
L
Nox
5,537
503
16
1
0
180,958
0
W
Sol
5,798
527
56
5
0
214,871
2
L
Tsukuyomi
5,766
524
67
6
0
222,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role