Player Matchup

Baron Samedi
Baron Samedi
SirRatus
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,496 Elo+
Party 1
Artio
Artio
Uldwig
Artio
Level 26
God Stats
2W - 1L
1,846 SR
Queue Stats
7W - 6L
1,596 Elo+
Party 1
Jing Wei
Jing Wei
boridir
Jing Wei
Level 44
God Stats
1W - 1L
1,748 SR
Queue Stats
11W - 10L
1,509 Elo+
Party 1
Team Averages
Level 31
1,698 SR
1,534 Elo+

VS

Team Averages
Level 62
1,283 SR
1,406 Elo+
Raijin
Raijin
CPFC_Liam
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,486 Elo+
Party 2
Hou Yi
Hou Yi
EgoJ3W
Hou Yi
Level 121
God Stats
1W - 1L
1,228 SR
Queue Stats
7W - 10L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
EyeTyrant
Cthulhu
Level 36
God Stats
4W - 14L
1,121 SR
Queue Stats
55W - 71L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SirRatus
Baron Samedi
16
2 / 6 / 8
10,986
646
12,198
15,942
8,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
Uldwig
Artio
14
0 / 6 / 9
9,998
588
7,353
21,120
19,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
boridir
Jing Wei
17
8 / 4 / 2
12,443
732
19,843
14,667
6,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CPFC_Liam
Raijin
17
5 / 4 / 10
12,530
737
18,350
14,040
6,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
EgoJ3W
Hou Yi
18
9 / 2 / 7
13,053
768
18,053
12,774
5,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
EyeTyrant
Cthulhu
16
2 / 4 / 14
11,500
676
10,244
18,192
17,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
10
Kills
16
16
Deaths
10
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Raijin
CPFC_Liam
Raijin
5
4
10
2.5
W
Hou Yi
EgoJ3W
Hou Yi
9
2
7
6.25
W
Cthulhu
EyeTyrant
Cthulhu
2
4
14
2.25
L
Baron Samedi
SirRatus
Baron Samedi
2
6
8
1
L
Artio
Uldwig
Artio
0
6
9
0.75
L
Jing Wei
boridir
Jing Wei
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,394
Damage
46,647
51,729
Taken
45,006
34,104
Mitigated
29,813
9,316
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
CPFC_Liam
Raijin
18,350
1,658
0
3,817
14,040
6,362
311
6,169
7,435
54,107
0
W
Hou Yi
EgoJ3W
Hou Yi
18,053
9,080
0
4,354
12,774
5,713
1,513
6,647
5,813
0
61,207
W
Cthulhu
EyeTyrant
Cthulhu
10,244
318
0
1,897
18,192
17,738
151
6,258
11,630
28,040
0
L
Baron Samedi
SirRatus
Baron Samedi
12,198
485
1,902
2,378
15,942
8,211
247
8,509
7,433
34,645
0
L
Artio
Uldwig
Artio
7,353
530
1,576
2,533
21,120
19,893
0
10,634
10,486
16,932
0
L
Jing Wei
boridir
Jing Wei
19,843
13,852
0
927
14,667
6,000
1,487
9,592
5,075
0
57,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,427
Gold Earned
37,083
167
Minions Killed
194
6
Camps Cleared
7
920,650
Distance Traveled
884,726
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,530
737
76
4
4
275,360
4
W
Hou Yi
13,053
768
75
4
2
294,564
2
W
Cthulhu
11,500
676
43
3
1
314,802
0
L
Baron Samedi
10,986
646
46
3
0
282,812
1
L
Artio
9,998
588
31
2
1
303,889
0
L
Jing Wei
12,443
732
90
5
5
333,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role