Player Matchup

Chiron
Chiron
CyberRising
Chiron
Level 84
God Stats
2W - 0L
1,754 SR
Queue Stats
48W - 33L
1,643 Elo+
Party 1
Janus
Janus
LokiMainOwO
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,834 Elo+
Party 1
Gilgamesh
Gilgamesh
TheSloppyNut
Gilgamesh
Level 6
God Stats
2W - 0L
1,732 SR
Queue Stats
12W - 7L
1,834 Elo+
Party 1
Team Averages
Level 35
1,662 SR
1,770 Elo+

VS

Team Averages
Level 88
1,373 SR
1,278 Elo+
Cupid
Cupid
Fiercetigerzen
Cupid
Level 70
God Stats
3W - 3L
1,381 SR
Queue Stats
4W - 4L
1,290 Elo+
Solo
Gilgamesh
Gilgamesh
OGKillam
Gilgamesh
Level 87
God Stats
0W - 4L
1,428 SR
Queue Stats
39W - 75L
1,209 Elo+
Solo
Olorun
Olorun
franktastique08
Olorun
Level 106
God Stats
6W - 11L
1,311 SR
Queue Stats
175W - 224L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
9 / 1 / 6
9,291
929
12,766
10,043
4,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
6 / 1 / 7
8,180
818
11,894
7,594
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TheSloppyNut
Gilgamesh
11
0 / 1 / 12
7,335
734
1,339
7,469
5,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,832
683
2,266
13,422
4,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
OGKillam
Gilgamesh
6
0 / 2 / 1
5,665
567
1,813
4,184
2,648
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
2 / 7 / 1
7,005
701
9,259
12,854
5,027
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
3
3
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
9
1
6
12
L
1
6
1
0.25
W
6
1
7
9.5
L
Gilgamesh
OGKillam
Gilgamesh
0
2
1
0.25
W
Gilgamesh
TheSloppyNut
Gilgamesh
0
1
12
6
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,999
Damage
13,338
25,106
Taken
30,460
12,852
Mitigated
12,028
8,061
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
12,766
4,369
480
3,601
10,043
4,308
1,465
3,411
6,632
0
40,320
L
2,266
842
373
1,011
13,422
4,353
0
5,938
7,164
0
15,631
W
11,894
185
0
1,576
7,594
2,745
508
2,323
5,271
28,103
0
L
Gilgamesh
OGKillam
Gilgamesh
1,813
102
72
136
4,184
2,648
0
1,153
2,907
163
6,197
W
Gilgamesh
TheSloppyNut
Gilgamesh
1,339
300
285
2,119
7,469
5,799
132
3,027
4,442
0
7,423
L
9,259
3,463
152
2,453
12,854
5,027
32
4,403
8,120
24,201
1,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,806
Gold Earned
19,502
129
Minions Killed
77
5
Camps Cleared
2
504,499
Distance Traveled
380,571
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,291
929
70
7
4
169,697
1
L
Cupid
6,832
683
23
2
1
149,232
0
W
Janus
8,180
818
43
4
1
168,767
0
L
Gilgamesh
5,665
567
8
1
0
81,157
0
W
Gilgamesh
7,335
734
16
2
0
166,035
0
L
Olorun
7,005
701
46
5
1
150,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role