Player Matchup

Chang'e
Chang'e
HaZe Jojo420
Chang'e
Level 57
God Stats
3W - 5L
1,349 SR
Queue Stats
49W - 78L
1,266 Elo+
Party 2
Chaac
Chaac
HaZe stoner420
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 44L
1,077 Elo+
Party 2
Thor
Thor
JlMMY CROW
Thor
Level 122
God Stats
0W - 1L
1,757 SR
Queue Stats
129W - 154L
1,283 Elo+
Party 2
Team Averages
Level 76
1,535 SR
1,209 Elo+

VS

Team Averages
Level 60
1,414 SR
1,309 Elo+
Sun Wukong
Sun Wukong
Vaniljsocker
Sun Wukong
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
156W - 138L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
dorpapa
Baron Samedi
Level 33
God Stats
5W - 10L
1,243 SR
Queue Stats
26W - 61L
1,288 Elo+
Party 1
Izanami
Izanami
junkerjay85
Izanami
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 16L
1,099 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HaZe Jojo420
Chang'e
17
1 / 5 / 9
12,362
651
15,008
19,733
7,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 5 / 6
11,655
613
13,795
26,161
30,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
13 / 5 / 0
14,949
787
25,287
27,448
13,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Vaniljsocker
Sun Wukong
20
7 / 2 / 8
14,863
782
25,171
29,736
30,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
dorpapa
Baron Samedi
17
5 / 5 / 9
12,751
671
16,353
16,497
8,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
junkerjay85
Izanami
17
3 / 8 / 7
12,500
658
17,419
16,571
6,481
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
15
Kills
15
15
Deaths
15
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
HaZe Jojo420
Chang'e
1
5
9
1.1
L
1
5
6
0.8
L
13
5
0
2.6
W
Sun Wukong
Vaniljsocker
Sun Wukong
7
2
8
5.5
W
Baron Samedi
dorpapa
Baron Samedi
5
5
9
1.9
W
Izanami
junkerjay85
Izanami
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,090
Damage
58,943
73,342
Taken
62,804
51,545
Mitigated
44,724
20,868
Healing
20,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
HaZe Jojo420
Chang'e
15,008
2,673
4,954
7,737
19,733
7,733
62
4,313
15,420
41,192
0
L
13,795
3,010
0
5,419
26,161
30,383
0
7,570
18,591
0
41,522
L
25,287
5,438
0
2,758
27,448
13,429
1,399
5,618
21,830
0
60,194
W
Sun Wukong
Vaniljsocker
Sun Wukong
25,171
7,261
0
11,082
29,736
30,015
680
8,826
20,350
0
70,596
W
Baron Samedi
dorpapa
Baron Samedi
16,353
2,021
4,454
3,758
16,497
8,228
748
2,262
14,063
48,453
0
W
Izanami
junkerjay85
Izanami
17,419
11,794
0
1,333
16,571
6,481
1,554
4,609
11,812
0
48,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,966
Gold Earned
40,114
178
Minions Killed
219
6
Camps Cleared
10
922,784
Distance Traveled
906,074
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,362
651
63
3
3
302,870
3
L
Chaac
11,655
613
44
2
2
313,735
0
L
Thor
14,949
787
71
4
1
306,179
0
W
Sun Wukong
14,863
782
84
4
1
353,058
4
W
Baron Samedi
12,751
671
66
3
4
282,633
3
W
Izanami
12,500
658
69
4
5
270,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role