Player Matchup

Sun Wukong
Sun Wukong
The5thHokage
Sun Wukong
Level 128
God Stats
0W - 1L
1,813 SR
Queue Stats
9W - 5L
1,580 Elo+
Party 1
Jing Wei
Jing Wei
TwentyK Jani
Jing Wei
Level 24
God Stats
3W - 4L
1,549 SR
Queue Stats
9W - 7L
1,414 Elo+
Party 1
Freya
Freya
raywetters11
Freya
Level 108
God Stats
0W - 1L
1,735 SR
Queue Stats
8W - 7L
1,522 Elo+
Party 1
Team Averages
Level 87
1,699 SR
1,505 Elo+

VS

Team Averages
Level 103
1,352 SR
1,339 Elo+
Ravana
Ravana
 
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ISAIAH---69
Ah Muzen Cab
Level 66
God Stats
3W - 4L
1,292 SR
Queue Stats
6W - 16L
1,210 Elo+
Party 2
Baron Samedi
Baron Samedi
TheJustJester
Baron Samedi
Level 102
God Stats
2W - 5L
1,266 SR
Queue Stats
28W - 46L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
The5thHokage
Sun Wukong
18
2 / 8 / 4
13,085
654
21,265
34,955
48,147
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
TwentyK Jani
Jing Wei
17
1 / 7 / 5
12,187
609
8,013
27,507
11,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 13 / 3
13,954
698
15,865
23,922
10,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
10 / 2 / 17
14,904
745
19,464
21,949
32,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
ISAIAH---69
Ah Muzen Cab
20
8 / 1 / 15
14,676
734
25,182
17,950
10,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TheJustJester
Baron Samedi
19
10 / 5 / 15
15,034
752
33,131
23,749
15,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
8
Kills
28
28
Deaths
8
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
10
2
17
9.25
W
Ah Muzen Cab
ISAIAH---69
Ah Muzen Cab
8
1
15
15.5
L
Sun Wukong
The5thHokage
Sun Wukong
2
8
4
0.5
W
Baron Samedi
TheJustJester
Baron Samedi
10
5
15
3.5
L
Jing Wei
TwentyK Jani
Jing Wei
1
7
5
0.5
L
5
13
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,143
Damage
77,777
86,384
Taken
63,648
70,553
Mitigated
58,401
13,158
Healing
24,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
19,464
2,831
0
4,574
21,949
32,768
21
6,607
15,055
0
47,106
W
Ah Muzen Cab
ISAIAH---69
Ah Muzen Cab
25,182
11,287
2,475
6,338
17,950
10,584
2,225
2,149
15,683
0
73,496
L
Sun Wukong
The5thHokage
Sun Wukong
21,265
3,019
0
6,527
34,955
48,147
0
10,771
24,184
0
61,477
W
Baron Samedi
TheJustJester
Baron Samedi
33,131
3,482
3,410
8,003
23,749
15,049
939
7,026
16,314
84,126
0
L
Jing Wei
TwentyK Jani
Jing Wei
8,013
6,402
0
2,232
27,507
11,769
0
13,079
14,428
0
32,674
L
15,865
4,460
0
4,399
23,922
10,637
0
9,599
14,323
40,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,226
Gold Earned
44,614
221
Minions Killed
210
3
Camps Cleared
12
1,012,959
Distance Traveled
1,096,144
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,904
745
38
2
2
384,235
4
W
Ah Muzen Cab
14,676
734
74
4
4
385,316
0
L
Sun Wukong
13,085
654
87
4
1
345,503
9
W
Baron Samedi
15,034
752
98
5
6
326,593
4
L
Jing Wei
12,187
609
79
4
1
378,072
1
L
Freya
13,954
698
55
3
1
289,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role