Player Matchup

Jing Wei
Jing Wei
Bryan12358
Jing Wei
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 61L
1,367 Elo+
Solo
Charybdis
Charybdis
Macalous
Charybdis
Level 118
God Stats
1W - 2L
1,515 SR
Queue Stats
155W - 235L
1,197 Elo+
Solo
Chang'e
Chang'e
markmfanthony
Chang'e
Level 102
God Stats
0W - 2L
1,179 SR
Queue Stats
25W - 26L
1,339 Elo+
Solo
Chernobog
Chernobog
ragea5sa5sin6
Chernobog
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,425 Elo+
Party 1
Agni
Agni
typicaljohnny55
Agni
Level 47
God Stats
1W - 1L
1,740 SR
Queue Stats
29W - 41L
1,307 Elo+
Party 1
Team Averages
Level 80
1,487 SR
1,327 Elo+

VS

Team Averages
Level 111
1,499 SR
1,388 Elo+
Hercules
Hercules
WhisperFox76
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 101L
1,376 Elo+
Solo
Atlas
Atlas
izulino
Atlas
Level 107
God Stats
6W - 3L
1,635 SR
Queue Stats
201W - 231L
1,381 Elo+
Solo
Terra
Terra
j_nel
Terra
Level 123
God Stats
8W - 3L
1,604 SR
Queue Stats
468W - 498L
1,376 Elo+
Solo
Skadi
Skadi
just_vitaliy
Skadi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 137L
1,436 Elo+
Solo
Bacchus
Bacchus
vetrose
Bacchus
Level 139
God Stats
6W - 5L
1,255 SR
Queue Stats
267W - 270L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bryan12358
Jing Wei
19
6 / 3 / 9
11,262
751
15,525
14,252
7,721
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charybdis
Macalous
Charybdis
14
1 / 7 / 10
9,496
633
8,648
13,816
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
18
6 / 6 / 8
10,500
700
13,954
20,921
16,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
ragea5sa5sin6
Chernobog
19
7 / 7 / 11
11,666
778
22,892
17,404
10,238
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 6 / 13
10,541
703
18,108
13,643
6,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
WhisperFox76
Hercules
16
1 / 4 / 16
10,207
680
9,499
33,582
32,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atlas
izulino
Atlas
19
10 / 7 / 12
12,250
817
23,262
27,297
28,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
j_nel
Terra
18
0 / 4 / 15
10,075
672
4,839
23,291
24,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 4 / 16
11,879
792
18,536
16,582
8,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
vetrose
Bacchus
20
12 / 7 / 9
12,748
850
17,411
22,963
27,017
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
97
23
Kills
29
29
Deaths
26
51
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bryan12358
Jing Wei
6
3
9
3.5
L
Charybdis
Macalous
Charybdis
1
7
10
0.86
W
Hercules
WhisperFox76
Hercules
1
4
16
2.25
W
Atlas
izulino
Atlas
10
7
12
2.29
W
Terra
j_nel
Terra
0
4
15
1.88
W
6
4
16
3.5
L
Chang'e
6
6
8
1.67
L
Chernobog
ragea5sa5sin6
Chernobog
7
7
11
1.79
L
3
6
13
1.58
W
Bacchus
vetrose
Bacchus
12
7
9
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,127
Damage
73,547
80,036
Taken
123,715
47,996
Mitigated
120,453
28,856
Healing
55,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bryan12358
Jing Wei
15,525
11,589
2,138
3,781
14,252
7,721
0
9,678
4,574
0
28,299
L
Charybdis
Macalous
Charybdis
8,648
2,723
1,036
1,192
13,816
6,355
0
7,936
5,880
0
13,771
W
Hercules
WhisperFox76
Hercules
9,499
2,400
1,266
11,739
33,582
32,111
918
5,986
27,268
0
20,850
W
Atlas
izulino
Atlas
23,262
7,022
5,195
6,220
27,297
28,324
92
8,492
18,339
42,975
0
W
Terra
j_nel
Terra
4,839
909
14,387
10,489
23,291
24,458
1,659
6,087
16,739
18,328
0
W
18,536
7,658
1,365
1,799
16,582
8,543
2,321
5,019
11,384
0
37,299
L
Chang'e
13,954
743
9,216
8,105
20,921
16,870
410
9,843
11,078
23,661
0
L
Chernobog
ragea5sa5sin6
Chernobog
22,892
15,369
553
1,007
17,404
10,238
790
8,806
8,598
0
41,603
L
18,108
2,741
622
1,206
13,643
6,812
715
9,249
4,394
26,545
0
W
Bacchus
vetrose
Bacchus
17,411
1,368
1,492
1,598
22,963
27,017
2,327
4,827
17,923
33,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,465
Gold Earned
57,159
126
Minions Killed
146
0
Camps Cleared
0
1,206,581
Distance Traveled
1,345,468
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,262
751
30
2
0
265,271
1
L
Charybdis
9,496
633
8
1
0
210,215
0
W
Hercules
10,207
680
13
1
0
277,076
0
W
Atlas
12,250
817
38
3
0
259,617
3
W
Terra
10,075
672
22
1
0
273,937
0
W
Skadi
11,879
792
33
2
0
259,413
0
L
Chang'e
10,500
700
19
1
0
272,109
0
L
Chernobog
11,666
778
41
3
0
213,720
0
L
Agni
10,541
703
28
2
0
245,266
0
W
Bacchus
12,748
850
40
3
0
275,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role