Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dinama
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,448 Elo+
Party 2
Chaac
Chaac
Misrman
Chaac
Level 94
God Stats
2W - 6L
1,363 SR
Queue Stats
53W - 55L
1,463 Elo+
Solo
Anubis
Anubis
capybarra
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,261 Elo+
Party 2
Team Averages
Level 110
1,454 SR
1,391 Elo+

VS

Team Averages
Level 64
1,528 SR
1,597 Elo+
Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Dani06gf
Atlas
Level 69
God Stats
3W - 9L
1,084 SR
Queue Stats
63W - 84L
1,428 Elo+
Solo
Nox
Nox
HateSm1te
Nox
Level 15
God Stats
17W - 2L
1,999 SR
Queue Stats
27W - 6L
1,863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dinama
Ah Muzen Cab
15
2 / 3 / 2
9,645
603
7,347
9,364
4,463
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Misrman
Chaac
11
0 / 7 / 2
8,542
534
12,049
18,905
13,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
capybarra
Anubis
15
2 / 4 / 2
9,920
620
9,568
11,793
7,343
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
8 / 2 / 6
12,144
759
15,460
20,405
22,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
Dani06gf
Atlas
16
3 / 1 / 11
11,904
744
8,494
14,500
18,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 1 / 10
10,880
680
13,127
10,476
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
14
14
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
2
6
5.5
W
Atlas
Dani06gf
Atlas
3
1
11
8.5
L
Ah Muzen Cab
Dinama
Ah Muzen Cab
2
3
2
1
W
3
1
10
8
L
Chaac
Misrman
Chaac
0
7
2
0.14
L
Anubis
capybarra
Anubis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,964
Damage
37,081
40,062
Taken
45,381
25,187
Mitigated
45,432
10,358
Healing
13,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,460
9,768
581
7,670
20,405
22,035
776
5,061
14,976
0
63,952
W
Atlas
Dani06gf
Atlas
8,494
3,439
0
3,972
14,500
18,117
248
3,189
10,995
31,338
0
L
Ah Muzen Cab
Dinama
Ah Muzen Cab
7,347
2,318
0
1,968
9,364
4,463
0
5,296
4,068
0
31,586
W
13,127
556
0
1,540
10,476
5,280
933
1,791
8,414
43,411
0
L
Chaac
Misrman
Chaac
12,049
2,957
0
4,568
18,905
13,381
0
11,554
7,000
0
27,233
L
Anubis
capybarra
Anubis
9,568
762
0
3,822
11,793
7,343
0
4,766
6,931
34,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,107
Gold Earned
34,928
156
Minions Killed
220
4
Camps Cleared
10
809,341
Distance Traveled
933,557
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,144
759
84
5
7
322,929
3
W
Atlas
11,904
744
45
3
1
300,039
2
L
Ah Muzen Cab
9,645
603
72
5
0
275,555
0
W
Nox
10,880
680
91
6
2
310,589
4
L
Chaac
8,542
534
21
1
2
266,817
2
L
Anubis
9,920
620
63
4
2
266,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role