Player Matchup

Medusa
Medusa
Limbo_GER
Medusa
Level 136
God Stats
21W - 9L
1,713 SR
Queue Stats
292W - 280L
1,495 Elo+
Solo
Ratatoskr
Ratatoskr
Maximillion_07
Ratatoskr
Level 88
God Stats
5W - 9L
1,351 SR
Queue Stats
198W - 191L
1,532 Elo+
Party 1
Jormungandr
Jormungandr
Sultan195
Jormungandr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 197L
1,521 Elo+
Party 1
Sol
Sol
Vinc2tsl
Sol
Level 76
God Stats
28W - 17L
1,679 SR
Queue Stats
148W - 134L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
fineokay-Pegon
Cthulhu
Level 140
God Stats
1W - 1L
1,746 SR
Queue Stats
16W - 14L
1,470 Elo+
Solo
Team Averages
Level 109
1,598 SR
1,506 Elo+

VS

Team Averages
Level 112
1,459 SR
1,448 Elo+
Nemesis
Nemesis
AleXXRegan
Nemesis
Level 109
God Stats
4W - 6L
1,535 SR
Queue Stats
249W - 249L
1,446 Elo+
Party 2
Merlin
Merlin
Alex_____Villa
Merlin
Level 129
God Stats
7W - 6L
1,345 SR
Queue Stats
327W - 321L
1,447 Elo+
Party 2
Neith
Neith
cratos8272
Neith
Level 62
God Stats
61W - 71L
1,472 SR
Queue Stats
186W - 190L
1,424 Elo+
Party 3
Geb
Geb
facundo6161
Geb
Level 143
God Stats
2W - 3L
1,217 SR
Queue Stats
472W - 456L
1,478 Elo+
Party 3
Izanami
Izanami
tedoiguerra
Izanami
Level 117
God Stats
11W - 5L
1,727 SR
Queue Stats
263W - 246L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Limbo_GER
Medusa
18
4 / 1 / 5
11,635
582
14,236
11,538
5,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Maximillion_07
Ratatoskr
18
0 / 3 / 4
11,024
551
7,025
18,213
10,382
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Sultan195
Jormungandr
18
6 / 3 / 8
11,172
559
9,953
19,089
8,628
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 2 / 7
10,522
526
11,287
16,876
6,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 0 / 9
10,972
549
12,123
11,894
11,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AleXXRegan
Nemesis
14
2 / 6 / 5
9,274
464
13,925
22,885
10,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 5 / 3
9,359
468
9,386
12,846
6,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
16
2 / 2 / 2
9,441
472
7,653
10,247
4,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 1
8,927
446
5,885
15,019
10,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
tedoiguerra
Izanami
17
1 / 4 / 0
10,418
521
4,945
13,199
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
18
Kills
8
9
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AleXXRegan
Nemesis
2
6
5
0.75
L
2
5
3
0.7
W
Medusa
Limbo_GER
Medusa
4
1
5
6.5
W
Ratatoskr
Maximillion_07
Ratatoskr
0
3
4
0.67
W
Jormungandr
Sultan195
Jormungandr
6
3
8
3.33
W
4
2
7
3.75
L
Neith
2
2
2
1.5
L
1
2
1
0.75
W
4
0
9
8.5
L
Izanami
tedoiguerra
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,624
Damage
41,794
77,610
Taken
74,196
42,586
Mitigated
36,866
31,318
Healing
20,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AleXXRegan
Nemesis
13,925
6,726
0
9,046
22,885
10,466
0
8,651
14,234
0
70,567
L
9,386
247
0
1,000
12,846
6,196
0
10,022
2,824
73,911
0
W
Medusa
Limbo_GER
Medusa
14,236
4,139
0
3,298
11,538
5,394
1,403
1,622
9,826
0
117,787
W
Ratatoskr
Maximillion_07
Ratatoskr
7,025
1,053
0
7,558
18,213
10,382
0
1,295
16,832
0
91,084
W
Jormungandr
Sultan195
Jormungandr
9,953
2,301
76
5,301
19,089
8,628
0
4,323
14,549
90,697
0
W
11,287
3,357
0
8,946
16,876
6,546
2,295
4,527
12,095
100,985
0
L
Neith
7,653
1,923
0
2,056
10,247
4,564
0
3,772
6,475
0
70,845
L
5,885
323
0
3,949
15,019
10,720
0
9,760
5,259
20,762
0
W
12,123
363
1,094
5,045
11,894
11,636
338
3,483
8,308
44,406
0
L
Izanami
tedoiguerra
Izanami
4,945
3,064
0
4,368
13,199
4,920
1,434
1,158
12,041
0
95,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,325
Gold Earned
47,419
681
Minions Killed
551
0
Camps Cleared
0
1,937,463
Distance Traveled
1,785,430
30
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,274
464
104
5
0
365,451
4
L
Merlin
9,359
468
133
7
0
341,879
3
W
Medusa
11,635
582
188
9
0
371,066
10
W
Ratatoskr
11,024
551
169
8
0
403,535
5
W
Jormungandr
11,172
559
135
7
0
384,478
4
W
Sol
10,522
526
127
6
0
366,603
5
L
Neith
9,441
472
110
6
0
338,761
0
L
Geb
8,927
446
21
1
0
398,221
0
W
Cthulhu
10,972
549
62
3
0
411,781
6
L
Izanami
10,418
521
183
9
0
341,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role