Player Matchup

Xing Tian
Xing Tian
Diamond II
DaFavPradeje
Xing Tian
Diamond II
Level 68
God Stats
10W - 1L
1,950 SR
Queue Stats
40W - 4L
2,651 MMR
Party 1
Odin
Odin
Diamond III
Rôxy
Odin
Diamond III
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 82L
2,357 MMR
Party 1
Anhur
Anhur
Masters
Térrified
Anhur
Masters
Level 160
God Stats
40W - 4L
1,954 SR
Queue Stats
71W - 16L
2,773 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 103
1,801 SR
2,594 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,440 SR
2,428 MMR
Thoth
Thoth
Diamond II
Br4nd0id
Thoth
Diamond II
Level 156
God Stats
0W - 3L
1,047 SR
Queue Stats
251W - 249L
2,318 MMR
Solo
Guan Yu
Guan Yu
Masters
Dragon2Imagine
Guan Yu
Masters
Level 143
God Stats
3W - 8L
1,508 SR
Queue Stats
268W - 323L
2,667 MMR
Solo
Sobek
Sobek
Masters
LazyKitten98970
Sobek
Masters
Level 129
God Stats
6W - 7L
1,766 SR
Queue Stats
237W - 255L
2,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaFavPradeje
Xing Tian
12
1 / 0 / 5
8,121
812
5,858
9,387
8,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Rôxy
Odin
12
0 / 1 / 6
7,211
721
8,214
6,819
5,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
12
5 / 0 / 1
8,039
804
7,720
6,292
2,620
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Ah Muzen CabAtlasBaba YagaBastetAres

VS

Bans
Baron SamediMedusaFenrirHou YiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Br4nd0id
Thoth
11
1 / 2 / 0
6,863
686
4,341
4,245
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 1
6,888
689
6,843
10,138
9,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 1
6,818
682
4,049
12,411
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
Br4nd0id
Thoth
1
2
0
0.5
W
Xing Tian
DaFavPradeje
Xing Tian
1
0
5
3.5
L
0
2
1
0.25
L
0
2
1
0.25
W
Odin
Rôxy
Odin
0
1
6
3
W
Anhur
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,792
Damage
15,233
22,498
Taken
26,794
16,255
Mitigated
20,581
5,103
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Br4nd0id
Thoth
4,341
283
0
420
4,245
1,363
0
1,035
3,210
32,579
0
W
Xing Tian
DaFavPradeje
Xing Tian
5,858
1,018
0
2,443
9,387
8,378
240
3,950
5,437
13,863
0
L
6,843
1,130
1,088
2,628
10,138
9,374
0
2,704
7,434
0
14,183
L
4,049
562
0
4,422
12,411
9,844
0
2,404
10,007
8,463
0
W
Odin
Rôxy
Odin
8,214
2,132
0
645
6,819
5,257
382
3,025
3,794
0
29,001
W
Anhur
7,720
4,938
0
2,015
6,292
2,620
915
2,037
4,255
0
37,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,371
Gold Earned
20,569
119
Minions Killed
105
6
Camps Cleared
3
603,828
Distance Traveled
601,627
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,863
686
74
7
1
208,189
5
W
Xing Tian
8,121
812
16
2
0
210,388
1
L
Guan Yu
6,888
689
17
2
0
202,966
3
L
Sobek
6,818
682
14
1
2
190,472
0
W
Odin
7,211
721
45
5
2
211,009
3
W
Anhur
8,039
804
58
6
4
182,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role