Player Matchup

Guan Yu
Guan Yu
ChiiGodd
Guan Yu
Level 67
God Stats
12W - 12L
1,558 SR
Queue Stats
181W - 163L
1,512 Elo+
Party 3
Merlin
Merlin
PikachuThunder
Merlin
Level 118
God Stats
13W - 17L
1,332 SR
Queue Stats
239W - 209L
1,575 Elo+
Party 2
Ymir
Ymir
Sublicinal
Ymir
Level 101
God Stats
1W - 1L
1,282 SR
Queue Stats
145W - 133L
1,453 Elo+
Party 3
Loki
Loki
TheeButtShank
Loki
Level 27
God Stats
13W - 4L
1,712 SR
Queue Stats
107W - 93L
1,523 Elo+
Party 3
Izanami
Izanami
battleslayer29
Izanami
Level 29
God Stats
2W - 2L
1,362 SR
Queue Stats
111W - 126L
1,345 Elo+
Party 2
Team Averages
Level 68
1,449 SR
1,482 Elo+

VS

Team Averages
Level 54
1,700 SR
1,445 Elo+
Skadi
Skadi
 
Skadi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Heisonberg
Zhong Kui
Level 30
God Stats
0W - 1L
1,809 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Atlas
Atlas
Kosumo
Atlas
Level 24
God Stats
0W - 3L
1,861 SR
Queue Stats
56W - 67L
1,453 Elo+
Party 1
Cabrakan
Cabrakan
Young_Zazz
Cabrakan
Level 38
God Stats
3W - 5L
1,635 SR
Queue Stats
74W - 70L
1,360 Elo+
Party 1
Fenrir
Fenrir
perez_natbell
Fenrir
Level 78
God Stats
4W - 2L
1,698 SR
Queue Stats
105W - 98L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChiiGodd
Guan Yu
10
4 / 2 / 5
6,691
608
5,344
9,106
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
4 / 0 / 3
7,001
636
6,397
3,939
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
4 / 1 / 7
6,666
606
3,284
7,647
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
4 / 0 / 4
6,938
631
5,384
4,731
1,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 2
5,567
506
2,519
5,044
1,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
4 / 1 / 0
5,917
538
5,777
4,412
1,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Heisonberg
Zhong Kui
7
0 / 3 / 0
4,288
390
1,436
6,192
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Kosumo
Atlas
8
0 / 3 / 2
4,762
433
3,734
8,541
5,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Young_Zazz
Cabrakan
8
0 / 5 / 0
4,641
422
1,230
8,471
4,786
8
0 / 4 / 2
5,009
455
4,119
8,741
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
4
4
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
1
0
4
W
Guan Yu
ChiiGodd
Guan Yu
4
2
5
3.25
L
Zhong Kui
Heisonberg
Zhong Kui
0
3
0
0
L
Atlas
Kosumo
Atlas
0
3
2
0.33
W
4
0
3
5.5
W
4
1
7
7.5
W
4
0
4
6
L
Cabrakan
Young_Zazz
Cabrakan
0
5
0
0
W
0
1
2
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,928
Damage
16,296
30,467
Taken
36,357
15,328
Mitigated
17,703
9,909
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,777
2,743
0
490
4,412
1,092
0
553
3,859
0
41,281
W
Guan Yu
ChiiGodd
Guan Yu
5,344
1,026
632
2,073
9,106
7,034
0
1,451
7,655
0
26,964
L
Zhong Kui
Heisonberg
Zhong Kui
1,436
374
0
362
6,192
3,523
0
958
5,234
12,628
0
L
Atlas
Kosumo
Atlas
3,734
1,043
378
1,950
8,541
5,432
152
2,199
6,342
22,012
0
W
6,397
392
0
500
3,939
1,523
828
900
3,039
43,889
0
W
3,284
872
0
3,426
7,647
3,584
0
1,429
6,218
41,297
0
W
5,384
1,959
0
1,689
4,731
1,759
0
1,976
2,755
0
38,159
L
Cabrakan
Young_Zazz
Cabrakan
1,230
196
0
1,452
8,471
4,786
114
3,741
4,730
16,671
0
W
2,519
1,607
0
1,589
5,044
1,428
1,100
644
4,400
0
30,616
L
4,119
745
0
2,150
8,741
2,870
0
2,230
6,511
0
30,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,863
Gold Earned
24,617
339
Minions Killed
212
0
Camps Cleared
0
1,092,564
Distance Traveled
1,001,069
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,917
538
72
7
0
200,885
0
W
Guan Yu
6,691
608
37
3
0
234,757
2
L
Zhong Kui
4,288
390
20
2
0
184,355
0
L
Atlas
4,762
433
29
3
0
211,779
4
W
Merlin
7,001
636
92
8
0
206,521
0
W
Ymir
6,666
606
80
7
0
230,407
3
W
Loki
6,938
631
74
7
0
223,464
2
L
Cabrakan
4,641
422
35
3
0
175,215
0
W
Izanami
5,567
506
56
5
0
197,415
1
L
Fenrir
5,009
455
56
5
0
228,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role