Player Matchup

Danzaburou
Danzaburou
CrippleYa82
Danzaburou
Level 107
God Stats
4W - 4L
1,330 SR
Queue Stats
53W - 92L
1,328 Elo+
Solo
Aphrodite
Aphrodite
RomanoRa
Aphrodite
Level 89
God Stats
5W - 8L
1,424 SR
Queue Stats
76W - 111L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
krijesnicaa
Cthulhu
Level 69
God Stats
54W - 89L
1,369 SR
Queue Stats
72W - 128L
1,274 Elo+
Party 1
Team Averages
Level 88
1,374 SR
1,302 Elo+

VS

Team Averages
Level 77
1,361 SR
1,295 Elo+
Hel
Hel
BlakieBoy98
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,407 Elo+
Solo
Neith
Neith
MexicWarrior1195
Neith
Level 86
God Stats
1W - 5L
1,164 SR
Queue Stats
45W - 90L
1,299 Elo+
Solo
Cthulhu
Cthulhu
TH3 RealWallace
Cthulhu
Level 62
God Stats
2W - 4L
1,418 SR
Queue Stats
32W - 52L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrippleYa82
Danzaburou
12
4 / 0 / 4
7,931
793
10,081
7,541
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
RomanoRa
Aphrodite
11
2 / 2 / 3
7,233
723
5,753
10,286
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
krijesnicaa
Cthulhu
11
3 / 2 / 2
6,975
698
7,641
11,986
9,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,493
649
9,039
9,529
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 1
6,963
696
9,934
9,972
4,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 4
6,860
686
6,169
11,386
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
9
Kills
4
4
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Danzaburou
CrippleYa82
Danzaburou
4
0
4
6
L
3
3
1
1.17
W
Aphrodite
RomanoRa
Aphrodite
2
2
3
1.75
L
0
2
4
1
W
Cthulhu
krijesnicaa
Cthulhu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
25,142
29,813
Taken
30,887
18,262
Mitigated
20,088
15,073
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,039
1,039
3,250
4,111
9,529
4,915
90
4,620
4,587
23,068
0
W
Danzaburou
CrippleYa82
Danzaburou
10,081
4,662
556
2,087
7,541
3,126
602
3,511
4,030
0
25,085
L
9,934
4,414
0
1,546
9,972
4,473
370
3,444
6,362
0
24,677
W
Aphrodite
RomanoRa
Aphrodite
5,753
865
3,957
6,240
10,286
5,236
364
6,031
4,255
17,236
0
L
6,169
527
262
1,446
11,386
10,700
120
4,857
6,128
14,072
0
W
Cthulhu
krijesnicaa
Cthulhu
7,641
722
464
1,769
11,986
9,900
0
6,022
5,964
16,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,139
Gold Earned
20,316
94
Minions Killed
94
4
Camps Cleared
4
507,509
Distance Traveled
504,431
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,493
649
27
3
1
167,437
1
W
Danzaburou
7,931
793
35
4
1
156,780
1
L
Neith
6,963
696
45
5
2
148,644
0
W
Aphrodite
7,233
723
24
2
3
169,609
3
L
Cthulhu
6,860
686
22
2
1
188,350
1
W
Cthulhu
6,975
698
35
4
0
181,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role