Player Matchup

Cerberus
Cerberus
BroodFire
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,319 Elo+
Party 1
Jing Wei
Jing Wei
MetaImuffin
Jing Wei
Level 64
God Stats
11W - 10L
1,549 SR
Queue Stats
197W - 211L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
SenryRX
Baron Samedi
Level 21
God Stats
7W - 8L
1,170 SR
Queue Stats
74W - 81L
1,411 Elo+
Party 1
Team Averages
Level 31
1,406 SR
1,382 Elo+

VS

Team Averages
Level 119
1,516 SR
1,473 Elo+
Thanatos
Thanatos
GODOFDEATH369
Thanatos
Level 138
God Stats
35W - 65L
1,341 SR
Queue Stats
383W - 608L
1,390 Elo+
Solo
Bakasura
Bakasura
hdsbfauhbdf
Bakasura
Level 109
God Stats
1W - 1L
1,506 SR
Queue Stats
21W - 31L
1,452 Elo+
Solo
Susano
Susano
letskillaclown
Susano
Level 109
God Stats
4W - 1L
1,701 SR
Queue Stats
20W - 15L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BroodFire
Cerberus
14
1 / 6 / 5
10,739
671
6,525
17,181
24,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
MetaImuffin
Jing Wei
15
4 / 5 / 1
11,027
689
7,360
14,335
8,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
SenryRX
Baron Samedi
14
2 / 6 / 3
10,092
631
9,098
13,676
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GODOFDEATH369
Thanatos
14
7 / 2 / 4
11,288
706
6,331
11,034
4,629
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
hdsbfauhbdf
Bakasura
17
7 / 3 / 5
12,300
769
18,824
13,995
8,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 3 / 9
12,075
755
15,730
12,083
5,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
17
17
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BroodFire
Cerberus
1
6
5
0.58
W
Thanatos
GODOFDEATH369
Thanatos
7
2
4
4.5
L
Jing Wei
MetaImuffin
Jing Wei
4
5
1
0.9
L
Baron Samedi
SenryRX
Baron Samedi
2
6
3
0.58
W
Bakasura
hdsbfauhbdf
Bakasura
7
3
5
3.17
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,983
Damage
40,885
45,192
Taken
37,112
39,131
Mitigated
19,490
8,267
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BroodFire
Cerberus
6,525
1,218
0
2,456
17,181
24,258
0
40
15,045
26,533
0
W
Thanatos
GODOFDEATH369
Thanatos
6,331
1,297
0
7,523
11,034
4,629
0
3,559
7,475
0
28,943
L
Jing Wei
MetaImuffin
Jing Wei
7,360
5,315
0
1,989
14,335
8,436
0
169
13,060
0
29,593
L
Baron Samedi
SenryRX
Baron Samedi
9,098
539
1,359
2,463
13,676
6,437
0
72
13,209
33,218
0
W
Bakasura
hdsbfauhbdf
Bakasura
18,824
10,606
0
2,453
13,995
8,905
1,089
7,087
6,908
0
38,737
W
15,730
1,863
0
1,753
12,083
5,956
860
6,316
5,767
0
51,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,858
Gold Earned
35,663
179
Minions Killed
182
4
Camps Cleared
10
845,142
Distance Traveled
855,826
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,739
671
51
3
1
284,784
2
W
Thanatos
11,288
706
41
3
2
219,391
2
L
Jing Wei
11,027
689
64
4
2
279,030
3
L
Baron Samedi
10,092
631
64
4
1
281,328
9
W
Bakasura
12,300
769
70
4
5
319,474
0
W
Susano
12,075
755
71
4
3
316,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role