Player Matchup

Skadi
Skadi
FearedYakuza
Skadi
Level 125
God Stats
5W - 3L
1,848 SR
Queue Stats
361W - 355L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
GeNeRalBuLLzEyE
Zhong Kui
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
100W - 103L
1,417 Elo+
Solo
Medusa
Medusa
LuckyNumber14
Medusa
Level 160
God Stats
11W - 5L
1,775 SR
Queue Stats
794W - 810L
1,502 Elo+
Party 2
Poseidon
Poseidon
aiolos08
Poseidon
Level 27
God Stats
3W - 8L
1,341 SR
Queue Stats
121W - 135L
1,499 Elo+
Solo
Cerberus
Cerberus
zerodark3023
Cerberus
Level 77
God Stats
3W - 0L
1,599 SR
Queue Stats
48W - 30L
1,578 Elo+
Solo
Team Averages
Level 99
1,613 SR
1,503 Elo+

VS

Team Averages
Level 73
1,635 SR
1,489 Elo+
Ymir
Ymir
Kilo Iced
Ymir
Level 92
God Stats
6W - 1L
1,696 SR
Queue Stats
254W - 231L
1,506 Elo+
Party 1
Baba Yaga
Baba Yaga
Lutic Zen
Baba Yaga
Level 106
God Stats
3W - 2L
1,847 SR
Queue Stats
223W - 191L
1,576 Elo+
Party 1
Ares
Ares
Ricksworth
Ares
Level 25
God Stats
7W - 3L
1,433 SR
Queue Stats
107W - 94L
1,531 Elo+
Solo
Serqet
Serqet
Yoggee87
Serqet
Level 125
God Stats
1W - 2L
1,703 SR
Queue Stats
92W - 94L
1,469 Elo+
Solo
Odin
Odin
ramseslacruzlobo
Odin
Level 17
God Stats
0W - 1L
1,495 SR
Queue Stats
2W - 4L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 17
9,984
832
15,984
7,755
3,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
GeNeRalBuLLzEyE
Zhong Kui
16
9 / 3 / 16
10,026
836
16,480
11,981
9,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 4 / 15
9,602
800
11,580
9,052
4,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
aiolos08
Poseidon
17
1 / 1 / 23
9,842
820
16,661
5,076
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
zerodark3023
Cerberus
15
4 / 4 / 19
9,776
815
10,466
13,701
13,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 5 / 7
7,943
662
3,960
20,686
17,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Lutic Zen
Baba Yaga
14
2 / 6 / 6
8,544
712
15,149
14,446
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 6 / 7
8,146
679
3,414
21,183
23,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
Yoggee87
Serqet
16
7 / 6 / 4
9,994
833
7,861
13,781
11,129
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 5
8,427
702
3,582
12,072
10,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
42
26
Kills
13
14
Deaths
27
90
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
2
17
7.75
W
Zhong Kui
GeNeRalBuLLzEyE
Zhong Kui
9
3
16
5.67
L
Ymir
0
5
7
0.7
W
5
4
15
3.13
L
Baba Yaga
Lutic Zen
Baba Yaga
2
6
6
0.83
L
2
6
7
0.92
L
Serqet
Yoggee87
Serqet
7
6
4
1.5
W
Poseidon
aiolos08
Poseidon
1
1
23
12.5
L
2
4
5
1.13
W
Cerberus
zerodark3023
Cerberus
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,171
Damage
33,966
47,565
Taken
82,168
33,343
Mitigated
70,792
17,375
Healing
18,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,984
5,501
186
1,513
7,755
3,404
3,566
3,402
3,401
0
27,432
W
Zhong Kui
GeNeRalBuLLzEyE
Zhong Kui
16,480
979
930
5,281
11,981
9,428
812
7,848
4,133
24,673
0
L
Ymir
3,960
324
539
5,013
20,686
17,402
0
9,839
10,847
10,816
0
W
11,580
4,047
704
1,603
9,052
4,536
2,530
3,886
5,022
0
26,568
L
Baba Yaga
Lutic Zen
Baba Yaga
15,149
963
987
4,016
14,446
7,580
0
8,818
5,628
33,021
0
L
3,414
35
0
2,830
21,183
23,929
0
9,866
11,317
9,697
0
L
Serqet
Yoggee87
Serqet
7,861
2,005
782
2,980
13,781
11,129
193
6,995
6,786
0
12,452
W
Poseidon
aiolos08
Poseidon
16,661
954
1,161
1,229
5,076
2,414
1,409
3,236
1,258
37,066
0
L
3,582
931
181
1,049
12,072
10,752
32
8,089
3,983
0
6,676
W
Cerberus
zerodark3023
Cerberus
10,466
517
2,134
2,634
13,701
13,561
115
4,151
8,554
19,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,230
Gold Earned
43,054
131
Minions Killed
85
0
Camps Cleared
0
1,141,596
Distance Traveled
924,240
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,984
832
18
2
0
242,274
2
W
Zhong Kui
10,026
836
12
1
0
217,325
0
L
Ymir
7,943
662
18
2
0
191,746
0
W
Medusa
9,602
800
34
3
0
203,806
0
L
Baba Yaga
8,544
712
27
2
0
173,403
0
L
Ares
8,146
679
14
1
0
203,208
1
L
Serqet
9,994
833
21
2
0
198,505
1
W
Poseidon
9,842
820
44
4
0
264,982
1
L
Odin
8,427
702
5
0
0
157,378
0
W
Cerberus
9,776
815
23
2
0
213,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role