Player Matchup

Ra
Ra
 
Ra
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Pricey Punch
Janus
Level 143
God Stats
0W - 1L
1,526 SR
Queue Stats
44W - 45L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
YOUNG x METRO97
Gilgamesh
Level 141
God Stats
7W - 11L
1,474 SR
Queue Stats
206W - 188L
1,525 Elo+
Party 2
Bacchus
Bacchus
mj_certifried
Bacchus
Level 46
God Stats
11W - 8L
1,961 SR
Queue Stats
243W - 293L
1,475 Elo+
Solo
Team Averages
Level 128
1,592 SR
1,507 Elo+

VS

Team Averages
Level 94
1,568 SR
1,437 Elo+
Nu Wa
Nu Wa
KarliahBoo
Nu Wa
Level 28
God Stats
7W - 6L
1,496 SR
Queue Stats
18W - 26L
1,338 Elo+
Party 1
Bellona
Bellona
ThatsChildish_
Bellona
Level 160
God Stats
1W - 1L
1,901 SR
Queue Stats
41W - 52L
1,525 Elo+
Solo
Charybdis
Charybdis
Tyrano10
Charybdis
Level 160
God Stats
9W - 10L
1,414 SR
Queue Stats
451W - 478L
1,535 Elo+
Solo
Merlin
Merlin
jacky harper
Merlin
Level 86
God Stats
3W - 2L
1,453 SR
Queue Stats
67W - 78L
1,342 Elo+
Solo
Ah Puch
Ah Puch
vAdamu
Ah Puch
Level 37
God Stats
29W - 20L
1,577 SR
Queue Stats
50W - 57L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 1 / 0
8,437
703
2,590
8,260
3,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
 
Da Ji
13
0 / 0 / 1
7,774
648
807
5,804
2,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 3 / 3
8,196
683
10,220
9,570
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
YOUNG x METRO97
Gilgamesh
15
2 / 2 / 2
8,642
720
8,509
14,774
13,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
14
1 / 1 / 3
8,449
704
5,562
15,374
19,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
0 / 1 / 4
8,052
671
8,139
6,114
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 3
8,295
691
9,128
12,744
14,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Tyrano10
Charybdis
17
5 / 1 / 1
9,838
820
12,946
11,496
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
15
1 / 1 / 3
8,650
721
3,354
4,891
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
vAdamu
Ah Puch
15
1 / 0 / 4
8,510
709
11,347
5,421
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
4
Kills
7
7
Deaths
4
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
Da Ji
 
Da Ji
0
0
1
0.5
W
Nu Wa
0
1
4
2
L
1
3
3
0.83
W
0
1
3
1.5
W
Charybdis
Tyrano10
Charybdis
5
1
1
5.5
L
Gilgamesh
YOUNG x METRO97
Gilgamesh
2
2
2
1.5
W
Merlin
1
1
3
2.5
L
Bacchus
1
1
3
2.5
W
Ah Puch
vAdamu
Ah Puch
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,688
Damage
44,914
53,782
Taken
40,666
44,231
Mitigated
27,818
9,483
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,590
140
944
3,195
8,260
3,874
0
5,244
3,016
29,365
0
L
Da Ji
 
Da Ji
807
0
0
710
5,804
2,936
0
1,645
4,159
24
16,446
W
Nu Wa
8,139
1,955
0
449
6,114
2,851
220
4,306
1,808
25,327
0
L
10,220
407
0
580
9,570
4,285
0
3,195
6,375
32,890
0
W
9,128
1,310
0
654
12,744
14,281
21
3,418
9,326
0
33,523
W
Charybdis
Tyrano10
Charybdis
12,946
7,078
0
4,742
11,496
5,638
1,694
5,131
6,365
0
45,316
L
Gilgamesh
YOUNG x METRO97
Gilgamesh
8,509
2,138
0
2,033
14,774
13,391
0
5,999
8,775
0
25,866
W
Merlin
3,354
181
0
376
4,891
2,360
0
3,331
1,560
31,586
0
L
Bacchus
5,562
509
0
2,021
15,374
19,745
0
6,757
8,617
23,408
0
W
Ah Puch
vAdamu
Ah Puch
11,347
0
0
1,126
5,421
2,688
172
2,210
3,211
32,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,498
Gold Earned
43,345
230
Minions Killed
279
0
Camps Cleared
0
1,265,745
Distance Traveled
1,305,144
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,437
703
72
6
0
225,129
0
L
Da Ji
7,774
648
37
3
0
241,448
4
W
Nu Wa
8,052
671
40
3
0
220,833
0
L
Janus
8,196
683
68
6
0
263,872
1
W
Bellona
8,295
691
50
4
0
287,969
1
W
Charybdis
9,838
820
76
6
0
245,399
1
L
Gilgamesh
8,642
720
24
2
0
267,501
3
W
Merlin
8,650
721
67
6
0
262,913
0
L
Bacchus
8,449
704
29
2
0
267,795
2
W
Ah Puch
8,510
709
46
4
0
288,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role