Player Matchup

Bacchus
Bacchus
Berserkerbot21
Bacchus
Level 104
God Stats
11W - 10L
1,500 SR
Queue Stats
29W - 25L
1,500 Elo+
Solo
Arachne
Arachne
D Po Doe
Arachne
Level 89
God Stats
20W - 9L
1,684 SR
Queue Stats
58W - 52L
1,463 Elo+
Solo
Danzaburou
Danzaburou
DaSincerestUno
Danzaburou
Level 116
God Stats
9W - 12L
1,369 SR
Queue Stats
396W - 421L
1,461 Elo+
Solo
Ah Puch
Ah Puch
Vonproperson
Ah Puch
Level 147
God Stats
10W - 9L
1,432 SR
Queue Stats
379W - 397L
1,361 Elo+
Solo
Hera
Hera
iSweety K
Hera
Level 100
God Stats
42W - 50L
1,443 SR
Queue Stats
236W - 251L
1,412 Elo+
Solo
Team Averages
Level 111
1,486 SR
1,440 Elo+

VS

Team Averages
Level 91
1,484 SR
1,440 Elo+
Shiva
Shiva
 
Shiva
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Campa_Killz
Bellona
Level 80
God Stats
1W - 3L
1,201 SR
Queue Stats
314W - 332L
1,366 Elo+
Solo
Kukulkan
Kukulkan
butkiss1923
Kukulkan
Level 105
God Stats
8W - 7L
1,482 SR
Queue Stats
141W - 145L
1,422 Elo+
Party 1
Medusa
Medusa
freeicecream1
Medusa
Level 106
God Stats
2W - 2L
1,625 SR
Queue Stats
39W - 36L
1,523 Elo+
Party 1
Lancelot
Lancelot
ski_cap
Lancelot
Level 66
God Stats
9W - 6L
1,613 SR
Queue Stats
328W - 329L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
10,406
520
7,974
18,398
23,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
D Po Doe
Arachne
18
6 / 0 / 2
10,835
542
5,381
13,778
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DaSincerestUno
Danzaburou
16
5 / 1 / 10
10,778
539
12,503
12,567
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
Vonproperson
Ah Puch
18
7 / 1 / 3
11,741
587
17,034
13,482
6,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
16
0 / 3 / 2
10,197
510
8,069
11,400
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 8 / 1
7,115
356
4,534
18,945
14,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Campa_Killz
Bellona
16
2 / 3 / 2
9,825
491
9,245
17,719
18,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
butkiss1923
Kukulkan
16
3 / 3 / 1
9,912
496
10,469
7,529
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 0
7,477
374
3,939
13,662
4,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
ski_cap
Lancelot
15
2 / 1 / 1
9,315
466
6,282
14,273
6,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
22
Kills
7
7
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
8
1
0.06
W
4
2
10
4.5
L
Bellona
Campa_Killz
Bellona
2
3
2
1
W
Arachne
D Po Doe
Arachne
6
0
2
7
W
Danzaburou
DaSincerestUno
Danzaburou
5
1
10
10
W
Ah Puch
Vonproperson
Ah Puch
7
1
3
8.5
L
Kukulkan
butkiss1923
Kukulkan
3
3
1
1.17
L
0
7
0
0
W
Hera
0
3
2
0.33
L
Lancelot
ski_cap
Lancelot
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,961
Damage
34,469
69,625
Taken
72,128
48,659
Mitigated
48,265
22,517
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,534
843
474
1,774
18,945
14,505
214
6,192
12,232
0
27,990
W
7,974
1,065
533
5,254
18,398
23,370
488
2,704
15,137
40,650
0
L
Bellona
Campa_Killz
Bellona
9,245
2,156
0
3,143
17,719
18,788
1,142
9,427
8,248
0
68,609
W
Arachne
D Po Doe
Arachne
5,381
4,270
304
4,307
13,778
6,059
2,702
1,923
11,725
0
92,463
W
Danzaburou
DaSincerestUno
Danzaburou
12,503
4,054
0
2,278
12,567
6,783
3,467
3,262
9,081
0
76,681
W
Ah Puch
Vonproperson
Ah Puch
17,034
702
0
7,063
13,482
6,558
823
2,580
10,818
99,634
0
L
Kukulkan
butkiss1923
Kukulkan
10,469
194
0
250
7,529
3,750
0
4,806
2,723
80,684
0
L
3,939
1,750
0
1,042
13,662
4,666
102
4,769
8,663
0
48,664
W
Hera
8,069
3,232
0
2,778
11,400
5,889
1,645
0
10,849
77,056
0
L
Lancelot
ski_cap
Lancelot
6,282
2,143
0
4,144
14,273
6,556
0
7,883
6,346
0
63,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,957
Gold Earned
43,644
583
Minions Killed
520
0
Camps Cleared
0
1,913,078
Distance Traveled
1,740,779
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,115
356
46
2
0
316,065
0
W
Bacchus
10,406
520
51
3
0
395,226
4
L
Bellona
9,825
491
132
7
0
368,805
5
W
Arachne
10,835
542
120
6
0
463,341
0
W
Danzaburou
10,778
539
106
5
0
370,421
4
W
Ah Puch
11,741
587
167
8
0
359,997
3
L
Kukulkan
9,912
496
161
8
0
322,313
1
L
Medusa
7,477
374
75
4
0
312,498
3
W
Hera
10,197
510
139
7
0
324,093
1
L
Lancelot
9,315
466
106
5
0
421,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role