Player Matchup

Janus
Janus
CamireS
Janus
Level 65
God Stats
25W - 29L
1,480 SR
Queue Stats
165W - 174L
1,440 Elo+
Solo
Thanatos
Thanatos
DragonFlySconez8
Thanatos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 214L
1,428 Elo+
Solo
Bacchus
Bacchus
RaccoonSam
Bacchus
Level 152
God Stats
0W - 1L
1,680 SR
Queue Stats
109W - 111L
1,443 Elo+
Solo
Hercules
Hercules
blacktser001
Hercules
Level 143
God Stats
1W - 1L
1,424 SR
Queue Stats
178W - 189L
1,465 Elo+
Solo
Cupid
Cupid
pettinate
Cupid
Level 83
God Stats
1W - 4L
1,301 SR
Queue Stats
526W - 569L
1,425 Elo+
Solo
Team Averages
Level 108
1,477 SR
1,440 Elo+

VS

Team Averages
Level 98
1,548 SR
1,431 Elo+
Set
Set
BigBoofMemeK-vG
Set
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,316 Elo+
Solo
Tyr
Tyr
Fatboi_jah
Tyr
Level 119
God Stats
29W - 27L
1,419 SR
Queue Stats
227W - 230L
1,470 Elo+
Solo
Nox
Nox
I2AMPAG3xHITMAN
Nox
Level 96
God Stats
7W - 5L
1,334 SR
Queue Stats
28W - 31L
1,336 Elo+
Solo
Atlas
Atlas
MrMinnesotaFats
Atlas
Level 80
God Stats
1W - 0L
1,893 SR
Queue Stats
24W - 25L
1,406 Elo+
Party 1
Chang'e
Chang'e
Riddle Me Green
Chang'e
Level 126
God Stats
1W - 0L
1,594 SR
Queue Stats
14W - 7L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CamireS
Janus
10
0 / 1 / 0
5,533
1,107
6,580
2,416
718
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
5,447
1,089
1,573
4,259
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
RaccoonSam
Bacchus
10
0 / 2 / 0
5,518
1,104
2,176
4,551
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
blacktser001
Hercules
10
0 / 3 / 0
5,595
1,119
2,440
7,446
3,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
pettinate
Cupid
10
0 / 1 / 0
5,473
1,095
2,132
5,228
1,907
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

351

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,022
1,204
2,966
2,984
2,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 6
6,390
1,278
5,088
3,640
3,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 7
6,169
1,234
3,691
2,698
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 5
7,384
1,477
3,587
5,640
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 0 / 6
6,509
1,302
4,540
2,768
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
10
10
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Janus
CamireS
Janus
0
1
0
0
L
0
3
0
0
W
2
0
6
5
W
1
0
7
4.5
W
4
0
5
6.5
L
Bacchus
RaccoonSam
Bacchus
0
2
0
0
W
2
0
6
5
L
Hercules
blacktser001
Hercules
0
3
0
0
L
Cupid
pettinate
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,901
Damage
19,872
23,900
Taken
17,730
11,954
Mitigated
12,263
3,373
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,966
1,606
0
142
2,984
2,135
0
1,956
1,028
0
8,906
L
Janus
CamireS
Janus
6,580
196
0
0
2,416
718
0
750
1,612
17,007
0
L
1,573
0
0
1,226
4,259
2,155
0
1,532
2,727
0
5,716
W
5,088
704
0
446
3,640
3,096
0
1,343
2,297
0
9,599
W
3,691
287
0
0
2,698
1,222
0
835
1,863
14,548
0
W
3,587
1,415
0
1,810
5,640
4,586
0
2,961
2,679
9,753
0
L
Bacchus
RaccoonSam
Bacchus
2,176
286
0
730
4,551
3,585
0
2,517
1,957
5,125
0
W
4,540
823
1,698
982
2,768
1,224
0
1,661
1,107
16,360
0
L
Hercules
blacktser001
Hercules
2,440
790
76
696
7,446
3,589
0
4,099
3,286
0
15,864
L
Cupid
pettinate
Cupid
2,132
1,106
599
46
5,228
1,907
0
2,920
2,240
0
9,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
32,474
87
Minions Killed
89
4
Camps Cleared
7
418,960
Distance Traveled
516,487
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,022
1,204
21
4
2
108,009
1
L
Janus
5,533
1,107
23
5
0
94,554
1
L
Thanatos
5,447
1,089
8
2
2
103,362
0
W
Tyr
6,390
1,278
6
1
1
115,439
0
W
Nox
6,169
1,234
29
6
1
104,102
1
W
Atlas
7,384
1,477
7
1
1
98,062
0
L
Bacchus
5,518
1,104
6
1
0
59,079
0
W
Chang'e
6,509
1,302
26
5
2
90,875
0
L
Hercules
5,595
1,119
27
5
1
83,829
0
L
Cupid
5,473
1,095
23
5
1
78,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role