Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Masters
Mizuuuu
Bakasura
Masters
Level 160
God Stats
11W - 11L
1,438 SR
Queue Stats
202W - 168L
2,155 MMR
Solo
King Arthur
King Arthur
Platinum I
VampireJulah
King Arthur
Platinum I
Level 160
God Stats
21W - 24L
1,608 SR
Queue Stats
467W - 485L
2,067 MMR
Solo
Cabrakan
Cabrakan
Diamond I
WuBBaa______
Cabrakan
Diamond I
Level 156
God Stats
8W - 8L
1,662 SR
Queue Stats
315W - 266L
2,586 MMR
Solo
Chernobog
Chernobog
Diamond IV
sunnydwight
Chernobog
Diamond IV
Level 40
God Stats
6W - 4L
1,322 SR
Queue Stats
48W - 24L
2,241 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,506 SR
2,110 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,795 SR
2,405 MMR
Agni
Agni
Diamond V
Checkmatex27
Agni
Diamond V
Level 160
God Stats
11W - 6L
1,730 SR
Queue Stats
426W - 436L
2,046 MMR
Solo
Ravana
Ravana
Diamond IV
RedPandaDoooD
Ravana
Diamond IV
Level 148
God Stats
5W - 1L
1,772 SR
Queue Stats
142W - 119L
1,954 MMR
Solo
Apollo
Apollo
Grandmaster
WeberCarrito
Apollo
Grandmaster
Level 154
God Stats
59W - 29L
1,859 SR
Queue Stats
313W - 222L
3,301 MMR
Solo
Mercury
Mercury
Masters
alexvga1909
Mercury
Masters
Level 160
God Stats
6W - 1L
1,932 SR
Queue Stats
359W - 351L
2,572 MMR
Solo
Ganesha
Ganesha
Diamond IV
icedforged
Ganesha
Diamond IV
Level 153
God Stats
7W - 4L
1,685 SR
Queue Stats
324W - 322L
2,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
3
0 / 1 / 1
2,888
578
637
1,457
509
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Mizuuuu
Bakasura
7
2 / 0 / 0
3,970
794
954
3,454
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
VampireJulah
King Arthur
5
0 / 0 / 0
3,074
615
930
3,623
1,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
WuBBaa______
Cabrakan
5
0 / 0 / 1
3,419
684
2,362
3,109
1,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
sunnydwight
Chernobog
5
0 / 1 / 0
3,264
653
2,985
2,727
955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliBellonaUllrLancelot

VS

Bans
RamaArtioLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,519
704
1,705
2,753
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,561
712
2,549
2,517
1,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
6
1 / 0 / 0
3,408
682
2,067
3,032
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
alexvga1909
Mercury
6
1 / 0 / 0
3,533
707
196
2,422
639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ganesha
icedforged
Ganesha
5
0 / 0 / 1
3,482
696
613
3,571
1,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
1
0.5
W
0
2
1
0.25
L
Bakasura
Mizuuuu
Bakasura
2
0
0
2
W
0
0
0
0
L
King Arthur
VampireJulah
King Arthur
0
0
0
0
W
Apollo
1
0
0
1
L
Cabrakan
WuBBaa______
Cabrakan
0
0
1
0.5
W
Mercury
alexvga1909
Mercury
1
0
0
1
W
Ganesha
icedforged
Ganesha
0
0
1
0.5
L
Chernobog
sunnydwight
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,868
Damage
7,130
14,370
Taken
14,295
6,331
Mitigated
4,773
5,501
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
637
499
0
375
1,457
509
0
967
490
0
4,050
W
1,705
410
0
779
2,753
671
0
549
2,204
14,022
0
L
Bakasura
Mizuuuu
Bakasura
954
528
0
984
3,454
1,091
0
279
3,175
0
17,248
W
2,549
867
0
1,252
2,517
1,153
0
0
2,370
0
16,100
L
King Arthur
VampireJulah
King Arthur
930
305
0
1,644
3,623
1,960
0
0
3,623
0
9,081
W
Apollo
2,067
1,690
0
2,430
3,032
742
0
787
2,245
0
17,348
L
Cabrakan
WuBBaa______
Cabrakan
2,362
606
0
1,526
3,109
1,816
0
645
2,464
13,250
0
W
Mercury
alexvga1909
Mercury
196
0
0
636
2,422
639
0
0
2,422
0
16,418
W
Ganesha
icedforged
Ganesha
613
324
0
1,829
3,571
1,568
0
1,026
2,545
6,964
0
L
Chernobog
sunnydwight
Chernobog
2,985
1,611
0
972
2,727
955
0
427
2,300
0
19,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,615
Gold Earned
17,503
113
Minions Killed
153
0
Camps Cleared
0
443,883
Distance Traveled
485,693
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
2,888
578
6
1
0
29,191
0
W
Agni
3,519
704
29
6
0
84,997
0
L
Bakasura
3,970
794
44
9
0
126,657
2
W
Ravana
3,561
712
35
7
0
111,598
1
L
King Arthur
3,074
615
12
2
0
111,208
1
W
Apollo
3,408
682
43
9
0
85,305
1
L
Cabrakan
3,419
684
26
5
0
84,914
0
W
Mercury
3,533
707
46
9
0
114,296
2
W
Ganesha
3,482
696
0
0
0
89,497
2
L
Chernobog
3,264
653
25
5
0
91,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role