Player Matchup

Olorun
Olorun
Fallreiz
Olorun
Level 66
God Stats
4W - 4L
1,660 SR
Queue Stats
113W - 108L
1,387 Elo+
Solo
Pele
Pele
ImBigTime-TJE
Pele
Level 126
God Stats
20W - 26L
1,522 SR
Queue Stats
176W - 217L
1,422 Elo+
Party 1
Scylla
Scylla
JR_FROST
Scylla
Level 109
God Stats
21W - 37L
1,420 SR
Queue Stats
212W - 234L
1,437 Elo+
Party 1
Shiva
Shiva
Nanny Colin
Shiva
Level 89
God Stats
10W - 16L
1,447 SR
Queue Stats
89W - 100L
1,451 Elo+
Solo
Persephone
Persephone
xxCloudeCxx
Persephone
Level 82
God Stats
6W - 13L
1,360 SR
Queue Stats
66W - 83L
1,405 Elo+
Party 1
Team Averages
Level 94
1,482 SR
1,420 Elo+

VS

Team Averages
Level 97
1,539 SR
1,409 Elo+
Ra
Ra
Japie7
Ra
Level 103
God Stats
13W - 5L
1,643 SR
Queue Stats
546W - 549L
1,334 Elo+
Solo
Izanami
Izanami
Kanga L3
Izanami
Level 62
God Stats
5W - 6L
1,241 SR
Queue Stats
206W - 192L
1,450 Elo+
Party 2
Cliodhna
Cliodhna
Nolkn
Cliodhna
Level 77
God Stats
7W - 1L
1,928 SR
Queue Stats
180W - 171L
1,433 Elo+
Party 2
King Arthur
King Arthur
Seiiyo
King Arthur
Level 82
God Stats
8W - 11L
1,498 SR
Queue Stats
537W - 581L
1,415 Elo+
Solo
Kumbhakarna
Kumbhakarna
Softinho
Kumbhakarna
Level 160
God Stats
8W - 15L
1,386 SR
Queue Stats
1,062W - 1,086L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fallreiz
Olorun
16
1 / 4 / 0
9,990
476
5,897
17,416
8,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 4 / 6
11,287
537
18,198
20,163
9,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
JR_FROST
Scylla
16
2 / 6 / 2
9,579
456
9,642
13,398
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 4
9,757
465
10,800
19,385
21,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
xxCloudeCxx
Persephone
17
2 / 3 / 1
11,484
547
13,517
15,060
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
4 / 3 / 4
10,776
513
10,578
12,389
5,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Kanga L3
Izanami
19
3 / 2 / 4
11,750
560
13,688
13,564
5,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Nolkn
Cliodhna
18
10 / 7 / 5
11,969
570
17,039
27,343
12,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Seiiyo
King Arthur
18
1 / 3 / 6
11,331
540
10,652
22,166
20,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kumbhakarna
Softinho
Kumbhakarna
16
3 / 0 / 9
10,585
504
5,973
15,552
17,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
15
Kills
21
21
Deaths
15
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Olorun
Fallreiz
Olorun
1
4
0
0.25
L
7
4
6
2.5
L
Scylla
JR_FROST
Scylla
2
6
2
0.5
W
Ra
4
3
4
2
W
Izanami
Kanga L3
Izanami
3
2
4
2.5
L
3
4
4
1.25
W
Cliodhna
Nolkn
Cliodhna
10
7
5
1.79
W
King Arthur
Seiiyo
King Arthur
1
3
6
1.33
W
Kumbhakarna
Softinho
Kumbhakarna
3
0
9
7.5
L
Persephone
xxCloudeCxx
Persephone
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,054
Damage
57,930
85,422
Taken
91,014
50,879
Mitigated
62,234
25,614
Healing
30,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Fallreiz
Olorun
5,897
4,651
436
7,569
17,416
8,058
1,410
1,641
15,733
82,001
0
L
18,198
5,002
0
5,735
20,163
9,410
1,098
3,879
16,028
0
86,854
L
Scylla
JR_FROST
Scylla
9,642
1,201
0
1,601
13,398
5,974
0
4,167
8,965
80,608
0
W
Ra
10,578
1,177
2,153
4,477
12,389
5,933
1,171
4,022
8,367
82,615
0
W
Izanami
Kanga L3
Izanami
13,688
9,217
0
4,886
13,564
5,731
1,991
4,438
9,126
0
121,010
L
10,800
1,148
646
3,531
19,385
21,123
56
5,356
13,639
0
49,660
W
Cliodhna
Nolkn
Cliodhna
17,039
1,673
0
12,922
27,343
12,658
1,465
4,802
21,635
0
100,623
W
King Arthur
Seiiyo
King Arthur
10,652
522
21
1,604
22,166
20,872
0
12,014
10,152
0
84,565
W
Kumbhakarna
Softinho
Kumbhakarna
5,973
369
404
4,405
15,552
17,040
153
3,780
11,772
21,722
0
L
Persephone
xxCloudeCxx
Persephone
13,517
1,330
71
6,025
15,060
6,314
820
510
14,503
92,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,097
Gold Earned
56,411
601
Minions Killed
647
0
Camps Cleared
0
1,953,382
Distance Traveled
2,058,431
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,990
476
152
7
0
359,032
5
L
Pele
11,287
537
110
5
0
445,756
2
L
Scylla
9,579
456
122
6
0
349,790
5
W
Ra
10,776
513
162
8
0
398,956
8
W
Izanami
11,750
560
185
9
0
390,307
0
L
Shiva
9,757
465
61
3
0
420,869
7
W
Cliodhna
11,969
570
131
6
0
440,754
1
W
King Arthur
11,331
540
145
7
0
418,837
3
W
Kumbhakarna
10,585
504
24
1
0
409,577
4
L
Persephone
11,484
547
156
7
0
377,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role