Player Matchup

Shiva
Shiva
InsaneBoy17
Shiva
Level 80
God Stats
29W - 28L
1,538 SR
Queue Stats
156W - 183L
1,459 Elo+
Solo
Pele
Pele
JunMoonlessNight
Pele
Level 125
God Stats
3W - 8L
1,190 SR
Queue Stats
107W - 158L
1,333 Elo+
Solo
Ra
Ra
liukfero
Ra
Level 119
God Stats
19W - 31L
1,401 SR
Queue Stats
275W - 305L
1,473 Elo+
Solo
Team Averages
Level 108
1,376 SR
1,422 Elo+

VS

Team Averages
Level 116
1,645 SR
1,548 Elo+
Ah Puch
Ah Puch
Zarcor
Ah Puch
Level 101
God Stats
13W - 12L
1,550 SR
Queue Stats
26W - 26L
1,482 Elo+
Party 1
Susano
Susano
jaydervlc
Susano
Level 159
God Stats
60W - 32L
1,704 SR
Queue Stats
102W - 77L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
pelaito_destroy
Gilgamesh
Level 87
God Stats
56W - 24L
1,681 SR
Queue Stats
90W - 62L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
6,278
571
1,303
4,708
1,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 0
7,318
665
4,731
8,448
2,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 5 / 1
7,343
668
4,010
9,625
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Zarcor
Ah Puch
13
0 / 1 / 10
7,935
721
5,339
4,500
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Susano
jaydervlc
Susano
14
10 / 0 / 0
9,546
868
12,953
7,364
4,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
pelaito_destroy
Gilgamesh
12
0 / 1 / 7
8,312
756
2,605
7,606
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
2
2
0
1
W
Ah Puch
Zarcor
Ah Puch
0
1
10
5
W
Susano
jaydervlc
Susano
10
0
0
10
L
0
5
1
0.1
W
Gilgamesh
pelaito_destroy
Gilgamesh
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,044
Damage
20,897
22,781
Taken
19,470
9,235
Mitigated
11,834
3,959
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,303
83
294
471
4,708
1,776
0
1,274
3,434
0
3,056
L
4,731
592
0
887
8,448
2,899
0
2,127
6,321
0
18,001
W
Ah Puch
Zarcor
Ah Puch
5,339
0
483
955
4,500
2,004
556
1,249
2,952
29,604
0
W
Susano
jaydervlc
Susano
12,953
3,099
0
1,090
7,364
4,141
555
1,400
5,724
0
38,062
L
4,010
156
439
1,868
9,625
4,560
0
2,138
7,487
36,024
0
W
Gilgamesh
pelaito_destroy
Gilgamesh
2,605
247
469
2,325
7,606
5,689
320
1,124
6,243
0
8,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,939
Gold Earned
25,793
132
Minions Killed
121
7
Camps Cleared
5
505,536
Distance Traveled
588,990
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,278
571
1
0
1
110,537
5
L
Pele
7,318
665
40
4
2
202,336
2
W
Ah Puch
7,935
721
48
4
2
182,783
1
W
Susano
9,546
868
56
5
1
212,981
3
L
Ra
7,343
668
91
8
4
192,663
2
W
Gilgamesh
8,312
756
17
2
2
193,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role