Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Gosick
Anhur
Level 160
God Stats
9W - 2L
1,712 SR
Queue Stats
369W - 90L
1,909 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jonawar
Tsukuyomi
Level 149
God Stats
10W - 6L
1,605 SR
Queue Stats
256W - 260L
1,540 Elo+
Solo
Freya
Freya
Julían
Freya
Level 160
God Stats
4W - 1L
1,804 SR
Queue Stats
375W - 102L
1,935 Elo+
Party 2
Aphrodite
Aphrodite
SinisterQrow
Aphrodite
Level 160
God Stats
61W - 4L
2,048 SR
Queue Stats
582W - 74L
1,967 Elo+
Party 2
Team Averages
Level 156
1,734 SR
1,770 Elo+

VS

Team Averages
Level 115
1,532 SR
1,521 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AlJaBeRi
Scylla
Level 126
God Stats
1W - 3L
1,552 SR
Queue Stats
35W - 19L
1,644 Elo+
Party 1
Lancelot
Lancelot
Eavxi9
Lancelot
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
clwwn_
Neith
Level 124
God Stats
0W - 1L
1,569 SR
Queue Stats
3W - 7L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
xDrropz_
Baron Samedi
Level 107
God Stats
4W - 4L
1,540 SR
Queue Stats
4W - 5L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 3 / 15
9,720
884
6,894
14,707
21,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Gosick
Anhur
18
13 / 3 / 12
10,890
990
25,080
14,881
7,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Jonawar
Tsukuyomi
17
7 / 2 / 13
10,023
911
12,712
12,896
6,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Freya
Julían
Freya
18
12 / 2 / 21
10,669
970
30,447
18,389
9,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
SinisterQrow
Aphrodite
17
9 / 1 / 13
10,183
926
12,990
12,209
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
7 / 8 / 2
10,332
939
14,875
21,834
18,961
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
AlJaBeRi
Scylla
15
0 / 9 / 6
8,477
771
6,552
17,622
7,348
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
Eavxi9
Lancelot
14
1 / 12 / 7
7,910
719
4,103
19,320
7,339
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
clwwn_
Neith
15
2 / 6 / 4
8,514
774
8,818
17,860
7,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xDrropz_
Baron Samedi
14
1 / 10 / 4
7,649
695
6,455
16,467
8,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
34
45
Kills
11
11
Deaths
45
74
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
15
3.83
L
Gilgamesh
 
Gilgamesh
7
8
2
1
L
Scylla
AlJaBeRi
Scylla
0
9
6
0.33
L
Lancelot
Eavxi9
Lancelot
1
12
7
0.38
W
Anhur
Gosick
Anhur
13
3
12
6.33
W
Tsukuyomi
Jonawar
Tsukuyomi
7
2
13
6.75
W
Freya
Julían
Freya
12
2
21
11.25
W
Aphrodite
SinisterQrow
Aphrodite
9
1
13
15.5
L
Neith
clwwn_
Neith
2
6
4
0.67
L
Baron Samedi
xDrropz_
Baron Samedi
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,123
Damage
40,803
73,082
Taken
93,103
50,957
Mitigated
49,653
30,067
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,894
972
0
1,410
14,707
21,692
407
2,014
12,693
13,279
0
L
Gilgamesh
 
Gilgamesh
14,875
2,492
98
1,706
21,834
18,961
0
8,429
13,405
0
22,170
L
Scylla
AlJaBeRi
Scylla
6,552
1,145
0
1,730
17,622
7,348
0
11,495
6,127
31,296
0
L
Lancelot
Eavxi9
Lancelot
4,103
680
0
26
19,320
7,339
0
10,931
8,389
0
6,777
W
Anhur
Gosick
Anhur
25,080
14,744
0
3,172
14,881
7,235
4,422
2,162
12,719
0
49,406
W
Tsukuyomi
Jonawar
Tsukuyomi
12,712
2,821
0
3,238
12,896
6,142
2,680
2,965
9,931
0
42,141
W
Freya
Julían
Freya
30,447
10,338
0
6,557
18,389
9,650
1,548
2,578
15,811
46,063
0
W
Aphrodite
SinisterQrow
Aphrodite
12,990
1,481
8,613
7,077
12,209
6,238
954
3,288
8,921
27,946
0
L
Neith
clwwn_
Neith
8,818
2,613
0
2,860
17,860
7,701
29
11,029
6,831
0
23,823
L
Baron Samedi
xDrropz_
Baron Samedi
6,455
114
935
1,108
16,467
8,304
0
8,447
8,020
17,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,485
Gold Earned
42,882
214
Minions Killed
155
0
Camps Cleared
0
1,094,935
Distance Traveled
906,121
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,720
884
12
1
0
236,706
1
L
Gilgamesh
10,332
939
13
1
0
208,060
1
L
Scylla
8,477
771
60
5
0
169,057
0
L
Lancelot
7,910
719
7
1
0
174,683
1
W
Anhur
10,890
990
70
6
0
221,345
0
W
Tsukuyomi
10,023
911
65
6
0
254,226
4
W
Freya
10,669
970
29
3
0
203,492
2
W
Aphrodite
10,183
926
38
3
0
179,166
0
L
Neith
8,514
774
43
4
0
188,192
0
L
Baron Samedi
7,649
695
32
3
0
166,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role