Player Matchup

Tyr
Tyr
 
Tyr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Echidnya
Serqet
Level 160
God Stats
23W - 7L
1,814 SR
Queue Stats
357W - 111L
1,839 Elo+
Party 2
Janus
Janus
MasterOfTuki
Janus
Level 160
God Stats
10W - 4L
1,647 SR
Queue Stats
327W - 130L
1,803 Elo+
Party 2
Skadi
Skadi
Owen314
Skadi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,676 Elo+
Party 2
Ratatoskr
Ratatoskr
xShadowMonarchx
Ratatoskr
Level 155
God Stats
1W - 1L
1,858 SR
Queue Stats
110W - 54L
1,713 Elo+
Party 2
Team Averages
Level 121
1,664 SR
1,706 Elo+

VS

Team Averages
Level 128
1,482 SR
1,473 Elo+
Ymir
Ymir
JorgeGamesYT
Ymir
Level 157
God Stats
1W - 4L
1,432 SR
Queue Stats
58W - 57L
1,478 Elo+
Party 1
Da Ji
Da Ji
Lautiix
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,471 Elo+
Party 1
Chaac
Chaac
ScorpionJP
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,458 Elo+
Party 1
Neith
Neith
frostyaah
Neith
Level 109
God Stats
9W - 12L
1,351 SR
Queue Stats
46W - 48L
1,449 Elo+
Party 1
Sol
Sol
ιмραυl
Sol
Level 144
God Stats
5W - 2L
1,628 SR
Queue Stats
58W - 58L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 1 / 0
7,373
567
8,329
12,140
11,042
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Serqet
Echidnya
Serqet
13
3 / 0 / 4
7,692
592
5,404
8,627
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 5
8,195
630
8,050
4,156
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Owen314
Skadi
12
0 / 1 / 4
6,700
515
3,651
6,431
2,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
xShadowMonarchx
Ratatoskr
12
5 / 2 / 2
7,178
552
6,397
10,916
7,108
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,803
446
2,850
10,699
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Lautiix
Da Ji
11
1 / 6 / 1
6,405
493
3,615
13,104
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
12
1 / 2 / 0
6,905
531
4,169
11,720
6,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
frostyaah
Neith
12
2 / 2 / 0
7,127
548
5,104
7,306
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 1 / 0
6,933
533
5,523
6,889
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
0
2
W
Serqet
Echidnya
Serqet
3
0
4
5
L
0
3
3
0.5
L
Da Ji
Lautiix
Da Ji
1
6
1
0.25
W
4
0
5
6.5
W
Skadi
Owen314
Skadi
0
1
4
2
L
Chaac
1
2
0
0.5
L
Neith
frostyaah
Neith
2
2
0
1
W
Ratatoskr
xShadowMonarchx
Ratatoskr
5
2
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,831
Damage
21,261
42,270
Taken
49,718
26,160
Mitigated
24,492
12,968
Healing
13,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,329
1,223
0
3,996
12,140
11,042
240
894
11,246
10,398
46,013
W
Serqet
Echidnya
Serqet
5,404
1,557
0
4,466
8,627
4,232
0
2,253
6,374
0
56,544
L
2,850
647
0
1,147
10,699
6,810
0
3,396
6,640
14,551
0
L
Da Ji
Lautiix
Da Ji
3,615
678
0
2,967
13,104
5,045
0
2,133
10,603
0
40,343
W
8,050
1,212
0
1,045
4,156
1,576
0
1,311
2,845
72,837
0
W
Skadi
Owen314
Skadi
3,651
1,328
0
560
6,431
2,202
2,151
1,207
5,224
0
52,589
L
Chaac
4,169
557
0
4,369
11,720
6,699
485
778
10,942
0
51,928
L
Neith
frostyaah
Neith
5,104
1,740
0
1,679
7,306
3,079
168
977
6,251
0
51,196
W
Ratatoskr
xShadowMonarchx
Ratatoskr
6,397
1,871
0
2,901
10,916
7,108
290
2,050
8,866
0
25,085
L
5,523
2,128
0
2,965
6,889
2,859
0
1,484
5,102
55,459
7,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,138
Gold Earned
33,173
432
Minions Killed
383
0
Camps Cleared
0
1,384,003
Distance Traveled
1,322,022
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,373
567
93
7
0
287,454
3
W
Serqet
7,692
592
103
8
0
325,687
1
L
Ymir
5,803
446
25
2
0
262,109
7
L
Da Ji
6,405
493
64
5
0
272,139
2
W
Janus
8,195
630
133
10
0
286,490
5
W
Skadi
6,700
515
82
6
0
219,155
5
L
Chaac
6,905
531
91
7
0
294,670
0
L
Neith
7,127
548
86
7
0
241,828
5
W
Ratatoskr
7,178
552
21
2
0
265,217
0
L
Sol
6,933
533
117
9
0
251,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role