Player Matchup

King Arthur
King Arthur
Inferno-chaos8
King Arthur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 118L
1,370 Elo+
Party 1
Thanatos
Thanatos
Karpfen675
Thanatos
Level 137
God Stats
3W - 2L
1,239 SR
Queue Stats
106W - 138L
1,434 Elo+
Party 3
Ah Puch
Ah Puch
RFL_Ep1c
Ah Puch
Level 29
God Stats
4W - 1L
1,673 SR
Queue Stats
37W - 51L
1,333 Elo+
Party 1
Medusa
Medusa
eminemundd12
Medusa
Level 108
God Stats
29W - 29L
1,409 SR
Queue Stats
39W - 48L
1,311 Elo+
Party 3
Thor
Thor
qp__WuPwUp__qp
Thor
Level 48
God Stats
28W - 37L
1,437 SR
Queue Stats
66W - 106L
1,413 Elo+
Party 3
Team Averages
Level 77
1,452 SR
1,372 Elo+

VS

Team Averages
Level 54
1,485 SR
1,416 Elo+
Cerberus
Cerberus
ElMegaRaiden
Cerberus
Level 62
God Stats
6W - 7L
1,499 SR
Queue Stats
73W - 73L
1,455 Elo+
Party 2
Ymir
Ymir
bodglin
Ymir
Level 27
God Stats
53W - 68L
1,473 SR
Queue Stats
54W - 74L
1,390 Elo+
Party 4
Mercury
Mercury
space gerbils
Mercury
Level 67
God Stats
31W - 34L
1,408 SR
Queue Stats
195W - 228L
1,368 Elo+
Party 4
Izanami
Izanami
stevenCrack8
Izanami
Level 46
God Stats
28W - 26L
1,510 SR
Queue Stats
52W - 50L
1,416 Elo+
Party 2
Tiamat
Tiamat
xhelloudex
Tiamat
Level 68
God Stats
10W - 11L
1,535 SR
Queue Stats
79W - 74L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Inferno-chaos8
King Arthur
20
2 / 2 / 4
10,882
473
6,767
18,984
12,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Karpfen675
Thanatos
20
11 / 2 / 4
12,432
541
20,238
23,100
11,420
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
RFL_Ep1c
Ah Puch
17
0 / 3 / 4
10,226
445
9,559
11,010
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
2 / 3 / 2
10,682
464
11,405
15,049
6,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 4
9,675
421
9,032
18,674
17,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElMegaRaiden
Cerberus
17
5 / 2 / 4
11,667
507
11,102
19,376
22,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
bodglin
Ymir
18
2 / 4 / 0
11,621
505
13,156
22,706
14,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Mercury
16
5 / 5 / 1
10,830
471
7,699
16,719
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
stevenCrack8
Izanami
17
3 / 3 / 3
10,408
453
7,398
10,504
4,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
xhelloudex
Tiamat
19
0 / 3 / 5
11,628
506
9,282
15,497
11,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
17
Kills
15
15
Deaths
17
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ElMegaRaiden
Cerberus
5
2
4
3.5
W
King Arthur
Inferno-chaos8
King Arthur
2
2
4
2
W
Thanatos
Karpfen675
Thanatos
11
2
4
6.5
W
Ah Puch
RFL_Ep1c
Ah Puch
0
3
4
0.67
L
Ymir
bodglin
Ymir
2
4
0
0.5
W
Medusa
2
3
2
1
W
2
5
4
0.8
L
Mercury
5
5
1
1.1
L
Izanami
stevenCrack8
Izanami
3
3
3
1.5
L
Tiamat
xhelloudex
Tiamat
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,001
Damage
48,637
86,817
Taken
84,802
53,512
Mitigated
61,010
37,753
Healing
22,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ElMegaRaiden
Cerberus
11,102
642
0
6,296
19,376
22,881
57
1,287
18,089
67,888
0
W
King Arthur
Inferno-chaos8
King Arthur
6,767
943
0
2,693
18,984
12,765
0
10,458
7,935
0
77,169
W
Thanatos
Karpfen675
Thanatos
20,238
5,965
0
24,163
23,100
11,420
0
4,474
18,382
0
114,667
W
Ah Puch
RFL_Ep1c
Ah Puch
9,559
150
0
1,794
11,010
5,133
262
5,838
4,716
90,196
0
L
Ymir
bodglin
Ymir
13,156
1,514
0
3,189
22,706
14,461
132
1,609
21,097
79,318
0
W
Medusa
11,405
4,516
273
6,687
15,049
6,993
129
4,508
10,541
0
102,428
W
9,032
690
0
2,143
18,674
17,201
19
6,857
10,977
0
44,856
L
Mercury
7,699
4,973
0
3,880
16,719
7,735
0
1,009
15,710
0
97,938
L
Izanami
stevenCrack8
Izanami
7,398
4,162
676
2,685
10,504
4,213
123
0
10,504
0
79,373
L
Tiamat
xhelloudex
Tiamat
9,282
401
0
5,308
15,497
11,720
0
5,654
9,843
94,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,897
Gold Earned
56,154
654
Minions Killed
717
0
Camps Cleared
0
2,137,321
Distance Traveled
2,174,519
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,667
507
122
5
0
445,220
3
W
King Arthur
10,882
473
115
5
0
420,753
3
W
Thanatos
12,432
541
143
6
0
462,843
1
W
Ah Puch
10,226
445
166
7
0
414,468
7
L
Ymir
11,621
505
147
6
0
384,141
1
W
Medusa
10,682
464
159
7
0
421,133
3
W
Thor
9,675
421
71
3
0
418,124
1
L
Mercury
10,830
471
121
5
0
475,196
0
L
Izanami
10,408
453
153
7
0
438,887
3
L
Tiamat
11,628
506
174
8
0
431,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role