Player Matchup

Neith
Neith
Bronzure
Neith
Level 124
God Stats
90W - 85L
1,543 SR
Queue Stats
305W - 318L
1,434 Elo+
Solo
Osiris
Osiris
DonArcangel
Osiris
Level 91
God Stats
2W - 0L
1,722 SR
Queue Stats
7W - 6L
1,351 Elo+
Solo
Poseidon
Poseidon
Nelky
Poseidon
Level 68
God Stats
2W - 0L
1,655 SR
Queue Stats
12W - 10L
1,422 Elo+
Solo
Cernunnos
Cernunnos
elchivo87
Cernunnos
Level 86
God Stats
14W - 13L
1,847 SR
Queue Stats
95W - 81L
1,427 Elo+
Solo
Nemesis
Nemesis
xXSHEATHEXx
Nemesis
Level 76
God Stats
1W - 0L
1,585 SR
Queue Stats
20W - 12L
1,627 Elo+
Solo
Team Averages
Level 89
1,670 SR
1,452 Elo+

VS

Team Averages
Level 63
1,560 SR
1,390 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Draleowolf7
Shiva
Level 100
God Stats
2W - 5L
1,243 SR
Queue Stats
20W - 22L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MonStoner
Morgan Le Fay
Level 45
God Stats
1W - 2L
1,691 SR
Queue Stats
19W - 25L
1,362 Elo+
Party 1
Chaac
Chaac
TuAgresorXaX
Chaac
Level 25
God Stats
1W - 2L
1,625 SR
Queue Stats
17W - 23L
1,356 Elo+
Party 1
Sobek
Sobek
blackdragon0788
Sobek
Level 42
God Stats
0W - 1L
1,740 SR
Queue Stats
3W - 5L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bronzure
Neith
9
1 / 1 / 2
5,840
531
4,105
7,579
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Osiris
11
0 / 1 / 2
6,523
593
6,542
9,514
7,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Nelky
Poseidon
13
2 / 0 / 3
7,238
658
6,913
6,273
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
elchivo87
Cernunnos
11
3 / 0 / 1
6,409
583
3,993
4,208
1,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Nemesis
xXSHEATHEXx
Nemesis
11
5 / 3 / 2
6,506
591
4,840
8,411
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 3 / 0
4,913
447
2,456
5,600
1,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 3 / 1
5,600
509
3,805
10,250
3,987
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
MonStoner
Morgan Le Fay
9
1 / 3 / 1
5,630
512
3,326
8,343
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,438
494
3,123
6,284
5,063
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 1 / 0
5,277
480
1,639
8,236
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
5
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
0
0
W
Neith
Bronzure
Neith
1
1
2
2
W
Osiris
0
1
2
1
L
1
3
1
0.5
L
Morgan Le Fay
MonStoner
Morgan Le Fay
1
3
1
0.5
W
Poseidon
Nelky
Poseidon
2
0
3
3.5
L
1
1
1
1.5
L
1
1
0
1
W
Cernunnos
elchivo87
Cernunnos
3
0
1
3.5
W
Nemesis
xXSHEATHEXx
Nemesis
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,393
Damage
14,349
35,985
Taken
38,713
18,406
Mitigated
20,861
15,313
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,456
828
0
677
5,600
1,928
68
234
5,366
0
29,966
W
Neith
Bronzure
Neith
4,105
1,614
0
3,552
7,579
3,289
76
871
6,708
0
28,775
W
Osiris
6,542
2,339
0
4,962
9,514
7,854
411
0
9,514
0
42,044
L
3,805
1,110
171
2,252
10,250
3,987
0
1,685
8,565
0
28,467
L
Morgan Le Fay
MonStoner
Morgan Le Fay
3,326
199
0
1,428
8,343
3,683
0
3,410
4,933
33,673
0
W
Poseidon
Nelky
Poseidon
6,913
1,533
0
3,548
6,273
2,253
58
2,681
3,592
60,778
0
L
3,123
412
0
1,967
6,284
5,063
257
0
6,284
0
26,703
L
1,639
94
104
3,928
8,236
6,200
0
1,584
6,652
11,942
0
W
Cernunnos
elchivo87
Cernunnos
3,993
1,434
0
1,836
4,208
1,504
1,262
557
3,651
0
41,302
W
Nemesis
xXSHEATHEXx
Nemesis
4,840
2,060
0
1,415
8,411
3,506
249
856
7,555
0
30,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
26,858
340
Minions Killed
219
0
Camps Cleared
0
1,130,672
Distance Traveled
1,085,215
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,913
447
46
4
0
198,927
2
W
Neith
5,840
531
36
3
0
195,591
2
W
Osiris
6,523
593
73
7
0
224,847
1
L
Shiva
5,600
509
52
5
0
249,639
0
L
Morgan Le Fay
5,630
512
59
5
0
197,892
4
W
Poseidon
7,238
658
111
10
0
245,362
1
L
Chaac
5,438
494
49
4
0
206,712
0
L
Sobek
5,277
480
13
1
0
232,045
1
W
Cernunnos
6,409
583
72
7
0
194,797
3
W
Nemesis
6,506
591
48
4
0
270,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role