Player Matchup

Fenrir
Fenrir
ICANTLOS3
Fenrir
Level 156
God Stats
42W - 49L
1,573 SR
Queue Stats
541W - 663L
1,370 Elo+
Solo
Xbalanque
Xbalanque
Pat_In_Da_Hat
Xbalanque
Level 68
God Stats
3W - 4L
1,617 SR
Queue Stats
56W - 62L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
badbubba630
Nu Wa
Level 72
God Stats
1W - 4L
1,380 SR
Queue Stats
29W - 25L
1,519 Elo+
Party 2
Team Averages
Level 99
1,523 SR
1,441 Elo+

VS

Team Averages
Level 60
1,489 SR
1,440 Elo+
Tiamat
Tiamat
Astaroth_VADR
Tiamat
Level 59
God Stats
19W - 10L
1,533 SR
Queue Stats
273W - 306L
1,387 Elo+
Solo
Atlas
Atlas
CALI_ENANO
Atlas
Level 38
God Stats
35W - 33L
1,517 SR
Queue Stats
148W - 116L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
PirateMarocain
Sun Wukong
Level 84
God Stats
2W - 1L
1,416 SR
Queue Stats
181W - 136L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ICANTLOS3
Fenrir
13
5 / 3 / 2
9,046
754
9,675
12,908
6,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xbalanque
Pat_In_Da_Hat
Xbalanque
12
1 / 2 / 4
7,767
647
8,201
10,835
4,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 5
8,324
694
10,790
9,909
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
9,067
756
11,192
8,079
5,744
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
13
0 / 5 / 6
8,630
719
6,547
17,640
18,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
PirateMarocain
Sun Wukong
13
4 / 1 / 3
9,156
763
8,163
10,035
7,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
8
Kills
8
8
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Atlas
0
5
6
0.6
L
Fenrir
ICANTLOS3
Fenrir
5
3
2
2
L
Xbalanque
Pat_In_Da_Hat
Xbalanque
1
2
4
1.5
W
Sun Wukong
PirateMarocain
Sun Wukong
4
1
3
5.5
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,666
Damage
25,902
33,652
Taken
35,754
14,887
Mitigated
31,546
2,367
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,192
341
0
1,199
8,079
5,744
0
3,287
4,460
36,730
0
W
Atlas
6,547
1,922
283
2,330
17,640
18,106
327
4,269
13,079
21,541
0
L
Fenrir
ICANTLOS3
Fenrir
9,675
1,779
0
1,666
12,908
6,200
0
7,308
5,600
0
25,188
L
Xbalanque
Pat_In_Da_Hat
Xbalanque
8,201
4,158
0
490
10,835
4,557
0
4,696
6,139
0
28,124
W
Sun Wukong
PirateMarocain
Sun Wukong
8,163
1,401
0
3,082
10,035
7,696
0
3,107
6,688
0
29,583
L
10,790
4,814
47
164
9,909
4,130
108
6,407
3,502
27,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,137
Gold Earned
26,853
120
Minions Killed
143
4
Camps Cleared
7
662,132
Distance Traveled
626,970
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,067
756
75
6
3
236,295
5
W
Atlas
8,630
719
21
2
0
222,343
3
L
Fenrir
9,046
754
33
3
3
232,698
3
L
Xbalanque
7,767
647
58
5
1
223,309
0
W
Sun Wukong
9,156
763
47
4
4
168,332
3
L
Nu Wa
8,324
694
29
2
0
206,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role