Player Matchup

Nu Wa
Nu Wa
AquaDiscotekaa
Nu Wa
Level 64
God Stats
43W - 32L
1,521 SR
Queue Stats
199W - 231L
1,460 Elo+
Solo
Cerberus
Cerberus
Juju_395
Cerberus
Level 100
God Stats
8W - 1L
1,829 SR
Queue Stats
258W - 254L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Spiccy5098
Baron Samedi
Level 76
God Stats
12W - 7L
1,508 SR
Queue Stats
212W - 185L
1,497 Elo+
Solo
Pele
Pele
birdmaniii_93
Pele
Level 158
God Stats
15W - 6L
1,455 SR
Queue Stats
382W - 389L
1,484 Elo+
Solo
Hachiman
Hachiman
cerz638
Hachiman
Level 68
God Stats
2W - 4L
1,221 SR
Queue Stats
231W - 211L
1,390 Elo+
Solo
Team Averages
Level 93
1,507 SR
1,466 Elo+

VS

Team Averages
Level 98
1,580 SR
1,482 Elo+
Artio
Artio
Sammyboy09
Artio
Level 99
God Stats
2W - 4L
1,514 SR
Queue Stats
20W - 16L
1,553 Elo+
Solo
Horus
Horus
Tryme2215
Horus
Level 114
God Stats
5W - 4L
1,536 SR
Queue Stats
10W - 12L
1,507 Elo+
Solo
Hera
Hera
benfeito12
Hera
Level 110
God Stats
13W - 5L
1,828 SR
Queue Stats
327W - 311L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iamaroc98
Ah Muzen Cab
Level 87
God Stats
13W - 18L
1,278 SR
Queue Stats
653W - 665L
1,399 Elo+
Solo
Bakasura
Bakasura
landshark_7707
Bakasura
Level 80
God Stats
1W - 1L
1,746 SR
Queue Stats
194W - 189L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
9,218
576
10,240
5,269
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Juju_395
Cerberus
12
1 / 3 / 6
7,550
472
4,944
16,327
11,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Spiccy5098
Baron Samedi
13
1 / 2 / 6
8,072
505
5,110
10,166
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 0 / 2
10,488
656
6,720
9,918
4,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
cerz638
Hachiman
15
4 / 1 / 3
8,981
561
7,464
10,077
4,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
0 / 2 / 0
7,919
495
5,214
13,285
10,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Tryme2215
Horus
6
0 / 3 / 1
5,632
352
1,535
8,334
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
4 / 3 / 0
8,428
527
13,852
8,138
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
iamaroc98
Ah Muzen Cab
11
1 / 6 / 0
7,272
455
6,427
12,647
4,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
12
0 / 3 / 1
6,961
435
1,059
12,028
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
5
6
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Cerberus
Juju_395
Cerberus
1
3
6
1.33
L
Artio
0
2
0
0
W
Baron Samedi
Spiccy5098
Baron Samedi
1
2
6
2
L
Horus
Tryme2215
Horus
0
3
1
0.17
L
4
3
0
1.33
W
9
0
2
10
W
Hachiman
cerz638
Hachiman
4
1
3
5.5
L
Ah Muzen Cab
iamaroc98
Ah Muzen Cab
1
6
0
0.17
L
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,478
Damage
28,087
51,757
Taken
54,432
27,392
Mitigated
27,372
19,666
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,240
1,982
0
1,713
5,269
2,162
117
3,336
1,573
73,288
0
W
Cerberus
Juju_395
Cerberus
4,944
510
327
6,623
16,327
11,282
36
5,935
10,346
43,908
0
L
Artio
5,214
123
318
5,273
13,285
10,834
0
7,074
6,211
54,757
0
W
Baron Samedi
Spiccy5098
Baron Samedi
5,110
255
311
2,097
10,166
5,476
0
5,290
4,678
51,322
0
L
Horus
Tryme2215
Horus
1,535
734
0
615
8,334
4,172
0
2,721
5,613
0
13,971
L
13,852
4,894
109
987
8,138
2,755
0
3,781
4,357
65,018
0
W
6,720
1,981
0
4,124
9,918
4,267
411
3,213
6,705
0
87,194
W
Hachiman
cerz638
Hachiman
7,464
4,310
0
4,471
10,077
4,205
512
1,008
9,065
0
73,172
L
Ah Muzen Cab
iamaroc98
Ah Muzen Cab
6,427
2,584
0
2,433
12,647
4,692
0
4,166
8,481
0
44,916
L
Bakasura
1,059
809
0
1,011
12,028
4,919
0
2,552
9,476
0
54,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,309
Gold Earned
36,212
576
Minions Killed
413
0
Camps Cleared
0
1,533,622
Distance Traveled
1,307,520
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,218
576
126
8
0
299,094
1
W
Cerberus
7,550
472
102
6
0
300,154
0
L
Artio
7,919
495
111
7
0
315,125
0
W
Baron Samedi
8,072
505
86
5
0
291,037
2
L
Horus
5,632
352
25
2
0
181,319
0
L
Hera
8,428
527
119
7
0
279,538
4
W
Pele
10,488
656
142
9
0
355,359
1
W
Hachiman
8,981
561
120
8
0
287,978
2
L
Ah Muzen Cab
7,272
455
73
5
0
273,105
1
L
Bakasura
6,961
435
85
5
0
258,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role