Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
B8stet_23
Kukulkan
Level 45
God Stats
10W - 23L
1,366 SR
Queue Stats
76W - 93L
1,324 Elo+
Solo
Lancelot
Lancelot
LeDespoteUltime
Lancelot
Level 157
God Stats
7W - 10L
1,490 SR
Queue Stats
242W - 241L
1,511 Elo+
Party 2
Izanami
Izanami
Shibouzu
Izanami
Level 17
God Stats
2W - 2L
1,436 SR
Queue Stats
25W - 40L
1,268 Elo+
Party 2
Artio
Artio
xW0oLFe__-
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 187L
1,443 Elo+
Party 2
Team Averages
Level 91
1,458 SR
1,409 Elo+

VS

Team Averages
Level 67
1,628 SR
1,490 Elo+
Neith
Neith
JUAN_JOXX_LOA200
Neith
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 83L
1,430 Elo+
Solo
Hun Batz
Hun Batz
Kaaammii
Hun Batz
Level 52
God Stats
1W - 1L
1,709 SR
Queue Stats
91W - 102L
1,412 Elo+
Party 1
Ra
Ra
Phantom0fS1ns
Ra
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
114W - 114L
1,449 Elo+
Party 1
Ganesha
Ganesha
doopey1608
Ganesha
Level 49
God Stats
8W - 3L
1,528 SR
Queue Stats
31W - 29L
1,755 Elo+
Solo
Chaac
Chaac
iAztra
Chaac
Level 29
God Stats
5W - 2L
1,686 SR
Queue Stats
50W - 51L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 0 / 0
9,049
566
9,415
11,712
10,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
B8stet_23
Kukulkan
15
6 / 1 / 2
9,686
605
10,645
10,073
4,547
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
13
2 / 1 / 4
8,629
539
10,801
13,274
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Shibouzu
Izanami
13
0 / 3 / 1
7,227
452
4,221
10,202
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
12
1 / 2 / 2
7,434
465
4,216
14,037
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 0
7,424
464
14,006
9,593
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hun Batz
Kaaammii
Hun Batz
10
0 / 5 / 1
6,474
405
3,918
12,981
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 0
7,383
461
6,335
7,662
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
doopey1608
Ganesha
11
0 / 1 / 5
7,588
474
5,409
12,277
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
iAztra
Chaac
13
1 / 2 / 0
7,629
477
9,020
15,207
9,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
7
7
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
0
3
W
Kukulkan
B8stet_23
Kukulkan
6
1
2
7
L
5
2
0
2.5
L
Hun Batz
Kaaammii
Hun Batz
0
5
1
0.1
W
Lancelot
2
1
4
4
L
1
2
0
0.5
W
Izanami
Shibouzu
Izanami
0
3
1
0.17
L
Ganesha
doopey1608
Ganesha
0
1
5
2.5
L
Chaac
iAztra
Chaac
1
2
0
0.5
W
Artio
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,298
Damage
38,688
59,298
Taken
57,720
33,726
Mitigated
35,360
22,244
Healing
16,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,415
4,029
0
4,957
11,712
10,112
558
0
11,712
0
69,781
W
Kukulkan
B8stet_23
Kukulkan
10,645
1,009
0
2,553
10,073
4,547
285
5,500
4,117
72,052
0
L
14,006
6,423
0
3,122
9,593
5,198
301
3,078
6,515
0
66,227
L
Hun Batz
Kaaammii
Hun Batz
3,918
1,141
0
386
12,981
4,706
0
2,108
10,873
0
45,138
W
Lancelot
10,801
2,941
0
4,834
13,274
5,937
0
804
12,398
0
75,560
L
6,335
800
108
2,719
7,662
3,497
32
4,895
2,767
51,887
0
W
Izanami
Shibouzu
Izanami
4,221
3,257
0
3,546
10,202
3,207
1,536
2,507
7,655
0
58,407
L
Ganesha
doopey1608
Ganesha
5,409
824
0
4,112
12,277
12,187
0
4,123
8,154
26,985
0
L
Chaac
iAztra
Chaac
9,020
2,242
0
5,982
15,207
9,772
0
657
14,550
0
56,756
W
Artio
4,216
499
900
5,454
14,037
9,923
0
2,325
11,672
16,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,025
Gold Earned
36,498
501
Minions Killed
406
0
Camps Cleared
0
1,546,019
Distance Traveled
1,484,890
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,049
566
128
8
0
332,549
4
W
Kukulkan
9,686
605
124
8
0
310,145
2
L
Neith
7,424
464
135
8
0
257,433
4
L
Hun Batz
6,474
405
77
5
0
350,165
3
W
Lancelot
8,629
539
117
7
0
365,871
2
L
Ra
7,383
461
102
6
0
274,791
5
W
Izanami
7,227
452
112
7
0
259,104
0
L
Ganesha
7,588
474
3
0
0
314,545
5
L
Chaac
7,629
477
89
6
0
287,956
1
W
Artio
7,434
465
20
1
0
278,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role