Player Matchup
Danzaburou
Diamond III
Level 101
God Stats
12W - 2L
1,840 SR
Queue Stats
41W - 20L
2,270
MMR
Team Averages
Diamond III
Average Tier
Level 101
1,840 SR
2,270
MMR
VS
Team Averages
Bronze IV
Average Tier
Level 58
1,459 SR
973
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gliscord
Danzaburou
8
0 / 0 / 0
3,771
1,886
0
1,463
689
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Morningstar
+7
Physical Power
+50
Mana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
PostTerms
Janus
3
0 / 0 / 0
2,655
1,328
0
0
0
Conduit Gem
+25
Magical Power
+100
Mana
+10
Mp 5
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
Lost Artifact
+20
Magical Power
+5
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
3,771
1,886
38
19
3
54,339
1
L
2,655
1,328
0
0
0
9,436
0