Player Matchup

Bacchus
Bacchus
AFR0NINJA2000
Bacchus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 131L
1,480 Elo+
Party 2
Loki
Loki
AxAeerdn4
Loki
Level 48
God Stats
7W - 10L
1,648 SR
Queue Stats
491W - 508L
1,428 Elo+
Solo
Susano
Susano
Gajelf
Susano
Level 122
God Stats
1W - 2L
1,755 SR
Queue Stats
132W - 124L
1,463 Elo+
Party 1
Cupid
Cupid
PaleCaliburn
Cupid
Level 138
God Stats
6W - 4L
1,648 SR
Queue Stats
357W - 345L
1,524 Elo+
Party 2
Kukulkan
Kukulkan
higordi
Kukulkan
Level 103
God Stats
6W - 6L
1,589 SR
Queue Stats
196W - 189L
1,481 Elo+
Party 1
Team Averages
Level 106
1,628 SR
1,475 Elo+

VS

Team Averages
Level 64
1,476 SR
1,493 Elo+
Merlin
Merlin
 
Merlin
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ferrettizer
Medusa
Level 69
God Stats
3W - 3L
1,540 SR
Queue Stats
174W - 155L
1,446 Elo+
Party 3
Horus
Horus
Fiorsan
Horus
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 119L
1,423 Elo+
Party 3
Nemesis
Nemesis
Thorrontegui
Nemesis
Level 48
God Stats
2W - 0L
1,289 SR
Queue Stats
48W - 39L
1,618 Elo+
Solo
Shiva
Shiva
zuquiomaAd
Shiva
Level 21
God Stats
20W - 15L
1,552 SR
Queue Stats
21W - 15L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 2 / 0
7,206
343
4,666
11,901
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
15
1 / 6 / 0
9,601
457
8,388
17,659
6,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Gajelf
Susano
16
2 / 7 / 1
9,720
463
5,063
18,976
8,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
7,204
343
5,256
11,168
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
higordi
Kukulkan
17
0 / 3 / 1
10,672
508
9,052
9,915
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 1 / 4
11,974
570
11,447
10,731
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
16
2 / 2 / 6
9,611
458
7,545
12,134
5,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Fiorsan
Horus
18
5 / 0 / 1
11,156
531
7,905
11,189
12,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Thorrontegui
Nemesis
20
6 / 0 / 7
12,837
611
9,451
13,200
6,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
16
4 / 0 / 5
11,039
526
10,191
15,751
16,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
23
23
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
4
8
L
Bacchus
0
2
0
0
L
Loki
1
6
0
0.17
W
Medusa
2
2
6
2.5
W
Horus
Fiorsan
Horus
5
0
1
5.5
L
Susano
Gajelf
Susano
2
7
1
0.36
L
0
5
0
0
W
Nemesis
Thorrontegui
Nemesis
6
0
7
9.5
L
Kukulkan
higordi
Kukulkan
0
3
1
0.17
W
Shiva
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,425
Damage
46,539
69,619
Taken
63,005
33,734
Mitigated
47,224
17,056
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,447
530
0
3,151
10,731
5,123
1,359
2,014
8,717
106,309
0
L
Bacchus
4,666
846
204
2,326
11,901
10,457
0
1,864
9,585
22,111
0
L
Loki
8,388
2,045
0
4,998
17,659
6,789
0
1,241
15,677
0
74,516
W
Medusa
7,545
2,504
0
2,112
12,134
5,603
5,922
2,909
9,225
0
53,614
W
Horus
Fiorsan
Horus
7,905
3,142
618
3,010
11,189
12,804
756
1,526
9,663
0
64,012
L
Susano
Gajelf
Susano
5,063
926
0
5,354
18,976
8,044
0
2,280
16,612
0
76,269
L
5,256
2,806
992
2,932
11,168
3,653
0
1,881
9,118
0
36,338
W
Nemesis
Thorrontegui
Nemesis
9,451
4,916
0
1,872
13,200
6,729
2,285
1,931
11,269
0
129,741
L
Kukulkan
higordi
Kukulkan
9,052
405
0
250
9,915
4,791
550
4,181
5,734
104,377
0
W
Shiva
10,191
1,183
61
4,837
15,751
16,965
690
5,582
10,169
0
52,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,403
Gold Earned
56,617
549
Minions Killed
631
0
Camps Cleared
0
1,730,121
Distance Traveled
2,059,081
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,974
570
172
8
0
392,370
4
L
Bacchus
7,206
343
30
1
0
287,115
6
L
Loki
9,601
457
125
6
0
387,028
4
W
Medusa
9,611
458
90
4
0
391,476
9
W
Horus
11,156
531
122
6
0
369,012
2
L
Susano
9,720
463
124
6
0
421,015
0
L
Cupid
7,204
343
74
4
0
253,961
5
W
Nemesis
12,837
611
174
8
0
511,656
4
L
Kukulkan
10,672
508
196
9
0
381,002
6
W
Shiva
11,039
526
73
3
0
394,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role