Player Matchup

Yemoja
Yemoja
ApocalypticChic
Yemoja
Level 61
God Stats
47W - 46L
1,537 SR
Queue Stats
109W - 116L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
CrusaderGrom115
Zhong Kui
Level 147
God Stats
9W - 14L
1,318 SR
Queue Stats
252W - 288L
1,464 Elo+
Solo
Guan Yu
Guan Yu
DJswaglegend
Guan Yu
Level 11
God Stats
5W - 3L
1,580 SR
Queue Stats
6W - 19L
1,255 Elo+
Party 2
The Morrigan
The Morrigan
Squtr
The Morrigan
Level 63
God Stats
6W - 12L
1,269 SR
Queue Stats
165W - 208L
1,348 Elo+
Party 2
Skadi
Skadi
mayeraldair
Skadi
Level 108
God Stats
16W - 20L
1,591 SR
Queue Stats
204W - 191L
1,425 Elo+
Solo
Team Averages
Level 78
1,459 SR
1,394 Elo+

VS

Team Averages
Level 82
1,606 SR
1,483 Elo+
Shiva
Shiva
AkaashSSJBLU
Shiva
Level 65
God Stats
37W - 24L
1,539 SR
Queue Stats
162W - 153L
1,458 Elo+
Solo
Chronos
Chronos
Blapit
Chronos
Level 84
God Stats
25W - 9L
1,703 SR
Queue Stats
271W - 251L
1,534 Elo+
Party 1
Ymir
Ymir
Hairyjohnson91
Ymir
Level 46
God Stats
40W - 26L
1,648 SR
Queue Stats
182W - 164L
1,563 Elo+
Party 1
Tiamat
Tiamat
LilFoxLord
Tiamat
Level 67
God Stats
16W - 12L
1,538 SR
Queue Stats
79W - 64L
1,409 Elo+
Solo
Bastet
Bastet
TonyCam
Bastet
Level 147
God Stats
7W - 3L
1,605 SR
Queue Stats
231W - 231L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,907
422
1,845
12,352
7,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
CrusaderGrom115
Zhong Kui
10
1 / 4 / 0
6,298
450
8,689
12,914
8,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
DJswaglegend
Guan Yu
8
0 / 7 / 0
5,347
382
833
10,682
8,563
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Squtr
The Morrigan
10
0 / 4 / 1
5,888
421
4,756
12,312
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 6 / 0
6,351
454
6,346
10,767
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 6
9,159
654
9,506
10,597
7,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Blapit
Chronos
14
8 / 3 / 4
8,600
614
8,747
10,211
3,687
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 8
7,661
547
7,073
10,745
9,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
LilFoxLord
Tiamat
12
1 / 0 / 5
7,487
535
6,566
6,494
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
TonyCam
Bastet
13
6 / 0 / 6
8,217
587
8,729
11,144
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
4
Kills
26
26
Deaths
4
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
1
5
0
0.2
W
Chronos
Blapit
Chronos
8
3
4
3.33
L
Zhong Kui
CrusaderGrom115
Zhong Kui
1
4
0
0.25
L
Guan Yu
DJswaglegend
Guan Yu
0
7
0
0
W
3
1
8
7
W
Tiamat
LilFoxLord
Tiamat
1
0
5
3.5
L
The Morrigan
Squtr
The Morrigan
0
4
1
0.13
W
Bastet
TonyCam
Bastet
6
0
6
9
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,469
Damage
40,621
59,027
Taken
49,191
32,664
Mitigated
28,964
15,873
Healing
19,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,506
1,927
579
5,765
10,597
7,991
57
2,509
8,088
0
61,182
L
1,845
857
2,793
2,378
12,352
7,751
0
6,206
6,146
9,395
0
W
Chronos
Blapit
Chronos
8,747
4,548
0
2,809
10,211
3,687
803
2,460
7,751
52,244
0
L
Zhong Kui
CrusaderGrom115
Zhong Kui
8,689
984
0
3,714
12,914
8,657
0
7,162
5,752
43,905
0
L
Guan Yu
DJswaglegend
Guan Yu
833
414
351
1,118
10,682
8,563
0
755
9,927
0
22,846
W
7,073
1,664
688
1,475
10,745
9,155
0
2,183
8,562
50,899
0
W
Tiamat
LilFoxLord
Tiamat
6,566
1,020
0
2,112
6,494
4,003
1,051
4,325
2,169
44,094
0
L
The Morrigan
Squtr
The Morrigan
4,756
1,221
1
3,768
12,312
4,212
0
2,404
9,731
39,575
1,598
W
Bastet
TonyCam
Bastet
8,729
3,036
0
5,662
11,144
4,128
43
2,313
8,831
0
54,839
L
6,346
2,575
0
1,750
10,767
3,481
0
5,859
4,908
0
33,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,791
Gold Earned
41,124
257
Minions Killed
449
0
Camps Cleared
0
1,175,425
Distance Traveled
1,328,968
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,159
654
109
8
0
249,004
2
L
Yemoja
5,907
422
11
1
0
225,285
9
W
Chronos
8,600
614
100
7
0
278,218
0
L
Zhong Kui
6,298
450
91
7
0
222,700
0
L
Guan Yu
5,347
382
36
3
0
230,065
0
W
Ymir
7,661
547
64
5
0
249,995
3
W
Tiamat
7,487
535
91
7
0
254,536
3
L
The Morrigan
5,888
421
73
5
0
249,785
0
W
Bastet
8,217
587
85
6
0
297,215
4
L
Skadi
6,351
454
46
3
0
247,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role