Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CrustationMCM
Ah Muzen Cab
Level 109
God Stats
7W - 3L
1,615 SR
Queue Stats
55W - 50L
1,580 Elo+
Solo
Guan Yu
Guan Yu
KawaiiMuscles
Guan Yu
Level 120
God Stats
10W - 7L
1,573 SR
Queue Stats
155W - 138L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
KxngkxIla
Gilgamesh
Level 63
God Stats
63W - 44L
1,632 SR
Queue Stats
208W - 185L
1,514 Elo+
Party 1
Chaac
Chaac
StrictlySpeed
Chaac
Level 144
God Stats
7W - 1L
1,775 SR
Queue Stats
97W - 83L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
eliashdp
Zhong Kui
Level 116
God Stats
137W - 126L
1,524 SR
Queue Stats
623W - 624L
1,456 Elo+
Solo
Team Averages
Level 110
1,624 SR
1,535 Elo+

VS

Team Averages
Level 98
1,525 SR
1,535 Elo+
Da Ji
Da Ji
AT_YOUR_DEATH_
Da Ji
Level 105
God Stats
54W - 43L
1,450 SR
Queue Stats
616W - 600L
1,525 Elo+
Solo
Lancelot
Lancelot
Alien Assassins
Lancelot
Level 98
God Stats
1W - 6L
1,287 SR
Queue Stats
102W - 96L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
BobbyDaBear
Baron Samedi
Level 141
God Stats
9W - 7L
1,766 SR
Queue Stats
482W - 462L
1,495 Elo+
Solo
Jormungandr
Jormungandr
Pooftee-
Jormungandr
Level 59
God Stats
147W - 129L
1,593 SR
Queue Stats
148W - 129L
1,563 Elo+
Solo
Chang'e
Chang'e
Violetä
Chang'e
Level 87
God Stats
13W - 10L
1,527 SR
Queue Stats
22W - 18L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrustationMCM
Ah Muzen Cab
16
3 / 1 / 10
10,394
1,039
11,075
4,390
1,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
16
3 / 4 / 16
10,378
1,038
14,835
13,529
13,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
KxngkxIla
Gilgamesh
16
4 / 1 / 13
10,625
1,063
10,324
13,027
13,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
3 / 0 / 15
11,053
1,105
11,523
12,913
17,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
eliashdp
Zhong Kui
17
7 / 0 / 11
11,869
1,187
17,620
8,570
6,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

283

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
10,243
1,024
10,387
16,116
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
15
2 / 4 / 2
9,461
946
4,415
14,117
5,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
BobbyDaBear
Baron Samedi
15
0 / 4 / 4
9,844
984
11,532
14,327
10,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Pooftee-
Jormungandr
15
0 / 3 / 4
9,158
916
12,053
13,107
6,969
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Violetä
Chang'e
15
0 / 4 / 3
9,145
915
6,726
10,638
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
20
Kills
6
6
Deaths
20
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
Lancelot
2
4
2
0.75
L
Baron Samedi
BobbyDaBear
Baron Samedi
0
4
4
0.5
W
Ah Muzen Cab
CrustationMCM
Ah Muzen Cab
3
1
10
8
W
Guan Yu
3
4
16
2.75
W
Gilgamesh
KxngkxIla
Gilgamesh
4
1
13
10.5
L
Jormungandr
Pooftee-
Jormungandr
0
3
4
0.67
W
3
0
15
10.5
L
Chang'e
Violetä
Chang'e
0
4
3
0.38
W
Zhong Kui
eliashdp
Zhong Kui
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,377
Damage
45,113
52,429
Taken
68,305
53,293
Mitigated
35,321
17,037
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,387
2,620
0
1,034
16,116
8,819
0
3,384
12,495
236
15,400
L
Lancelot
4,415
876
0
511
14,117
5,185
0
1,964
11,890
0
13,531
L
Baron Samedi
BobbyDaBear
Baron Samedi
11,532
1,562
2,120
1,711
14,327
10,007
0
4,694
9,228
48,838
0
W
Ah Muzen Cab
CrustationMCM
Ah Muzen Cab
11,075
4,920
0
740
4,390
1,845
0
2,033
2,263
0
37,311
W
Guan Yu
14,835
1,511
1,278
2,487
13,529
13,903
0
7,405
4,681
0
16,826
W
Gilgamesh
KxngkxIla
Gilgamesh
10,324
815
1,512
1,118
13,027
13,268
0
8,608
3,929
0
14,773
L
Jormungandr
Pooftee-
Jormungandr
12,053
1,451
168
937
13,107
6,969
0
4,110
8,554
23,290
0
W
11,523
2,121
1,134
3,886
12,913
17,354
0
6,045
6,568
0
21,322
L
Chang'e
Violetä
Chang'e
6,726
159
2,445
1,830
10,638
4,341
0
2,578
7,831
16,488
0
W
Zhong Kui
eliashdp
Zhong Kui
17,620
485
366
4,516
8,570
6,923
0
5,661
2,684
51,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,319
Gold Earned
47,851
199
Minions Killed
199
6
Camps Cleared
8
995,117
Distance Traveled
870,975
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,243
1,024
17
2
3
188,045
0
L
Lancelot
9,461
946
19
2
0
180,567
0
L
Baron Samedi
9,844
984
111
11
3
180,555
0
W
Ah Muzen Cab
10,394
1,039
75
8
1
197,437
0
W
Guan Yu
10,378
1,038
4
0
0
181,951
1
W
Gilgamesh
10,625
1,063
14
1
2
208,889
0
L
Jormungandr
9,158
916
22
2
1
150,399
1
W
Chaac
11,053
1,105
15
2
0
191,400
3
L
Chang'e
9,145
915
30
3
1
171,409
3
W
Zhong Kui
11,869
1,187
91
9
3
215,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role