Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Amaudray12
Baron Samedi
Level 160
God Stats
2W - 2L
1,686 SR
Queue Stats
158W - 85L
1,717 Elo+
Party 1
Charybdis
Charybdis
Go-Go_Mumbo
Charybdis
Level 160
God Stats
77W - 73L
1,621 SR
Queue Stats
584W - 587L
1,528 Elo+
Party 1
Team Averages
Level 154
1,602 SR
1,582 Elo+

VS

Team Averages
Level 129
1,608 SR
1,651 Elo+
Lancelot
Lancelot
HadesMaineTV
Lancelot
Level 156
God Stats
13W - 12L
1,682 SR
Queue Stats
851W - 430L
1,824 Elo+
Party 2
Thor
Thor
Lasatinus
Thor
Level 143
God Stats
27W - 13L
1,757 SR
Queue Stats
987W - 512L
1,809 Elo+
Party 2
Bacchus
Bacchus
vRukebar
Bacchus
Level 87
God Stats
10W - 13L
1,385 SR
Queue Stats
38W - 63L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 0 / 6
9,965
664
9,816
16,387
20,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Amaudray12
Baron Samedi
16
6 / 0 / 4
10,851
723
16,472
8,363
5,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Go-Go_Mumbo
Charybdis
15
1 / 1 / 9
9,939
663
16,412
12,030
5,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HadesMaineTV
Lancelot
13
0 / 2 / 0
8,346
556
7,258
12,172
8,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
14
1 / 4 / 0
8,916
594
9,734
16,947
13,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
vRukebar
Bacchus
11
0 / 4 / 1
8,832
589
5,544
19,747
19,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
6
6
W
Baron Samedi
Amaudray12
Baron Samedi
6
0
4
8
W
Charybdis
Go-Go_Mumbo
Charybdis
1
1
9
5.5
L
Lancelot
HadesMaineTV
Lancelot
0
2
0
0
L
Thor
1
4
0
0.25
L
Bacchus
vRukebar
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,700
Damage
22,536
36,780
Taken
48,866
32,087
Mitigated
42,187
20,668
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,816
2,133
338
4,596
16,387
20,415
376
2,885
13,502
98
33,560
W
Baron Samedi
Amaudray12
Baron Samedi
16,472
1,801
5,076
5,815
8,363
5,955
455
1,675
6,688
52,869
0
W
Charybdis
Go-Go_Mumbo
Charybdis
16,412
10,788
0
4,843
12,030
5,717
2,080
1,760
10,270
0
46,100
L
Lancelot
HadesMaineTV
Lancelot
7,258
702
0
2,244
12,172
8,452
0
4,919
7,080
0
27,450
L
Thor
9,734
1,133
0
260
16,947
13,863
0
5,642
10,946
0
37,876
L
Bacchus
vRukebar
Bacchus
5,544
225
0
576
19,747
19,872
0
6,255
13,123
14,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
26,094
175
Minions Killed
136
8
Camps Cleared
4
849,594
Distance Traveled
754,273
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,965
664
46
3
2
301,424
5
W
Baron Samedi
10,851
723
67
4
2
277,584
4
W
Charybdis
9,939
663
62
4
4
270,586
3
L
Lancelot
8,346
556
45
3
3
280,889
3
L
Thor
8,916
594
70
5
1
250,963
3
L
Bacchus
8,832
589
21
1
0
222,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role