Player Matchup

Ravana
Ravana
MinahoSenju
Ravana
Level 111
God Stats
8W - 6L
1,634 SR
Queue Stats
131W - 148L
1,461 Elo+
Solo
Ymir
Ymir
Teddybear0304
Ymir
Level 8
God Stats
8W - 6L
1,522 SR
Queue Stats
11W - 9L
1,483 Elo+
Party 3
Neith
Neith
Tonsh61
Neith
Level 108
God Stats
3W - 0L
1,735 SR
Queue Stats
77W - 87L
1,506 Elo+
Party 3
Guan Yu
Guan Yu
etreagleeyes
Guan Yu
Level 6
God Stats
12W - 11L
1,483 SR
Queue Stats
17W - 14L
1,450 Elo+
Party 3
Anubis
Anubis
migoacitaz
Anubis
Level 45
God Stats
3W - 2L
1,668 SR
Queue Stats
42W - 47L
1,459 Elo+
Party 3
Team Averages
Level 56
1,609 SR
1,472 Elo+

VS

Team Averages
Level 48
1,592 SR
1,432 Elo+
Thor
Thor
 
Thor
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Gontamaru
Horus
Level 49
God Stats
16W - 6L
1,693 SR
Queue Stats
174W - 204L
1,391 Elo+
Party 1
Medusa
Medusa
HachimaruKun
Medusa
Level 17
God Stats
4W - 4L
1,869 SR
Queue Stats
45W - 63L
1,489 Elo+
Party 1
Scylla
Scylla
Mzbarbz21
Scylla
Level 46
God Stats
5W - 13L
1,347 SR
Queue Stats
261W - 294L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
Watacco
Baron Samedi
Level 43
God Stats
4W - 6L
1,554 SR
Queue Stats
157W - 186L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
3 / 0 / 5
10,228
1,023
8,191
6,332
5,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 0 / 6
10,077
1,008
5,726
14,513
17,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Tonsh61
Neith
16
1 / 0 / 8
10,111
1,011
16,925
6,677
2,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
etreagleeyes
Guan Yu
16
2 / 0 / 7
9,894
989
7,030
9,236
10,672
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
migoacitaz
Anubis
16
2 / 0 / 6
10,451
1,045
10,585
3,847
2,103
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

319

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 1 / 0
9,370
937
5,252
9,972
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Gontamaru
Horus
14
0 / 3 / 0
9,998
1,000
5,967
19,382
25,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
14
0 / 2 / 0
8,989
899
7,118
10,062
4,745
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Mzbarbz21
Scylla
14
0 / 0 / 0
9,269
927
8,805
5,139
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Watacco
Baron Samedi
14
0 / 3 / 0
8,968
897
9,244
7,304
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
9
Kills
0
0
Deaths
9
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
0
0
L
Horus
Gontamaru
Horus
0
3
0
0
L
Medusa
0
2
0
0
W
Ravana
3
0
5
5.5
L
Scylla
Mzbarbz21
Scylla
0
0
0
0
W
1
0
6
4
W
Neith
Tonsh61
Neith
1
0
8
5
L
Baron Samedi
Watacco
Baron Samedi
0
3
0
0
W
Guan Yu
etreagleeyes
Guan Yu
2
0
7
5.5
W
Anubis
migoacitaz
Anubis
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,457
Damage
36,386
40,605
Taken
51,859
39,162
Mitigated
41,535
11,475
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,252
542
0
314
9,972
5,107
0
2,916
7,056
0
14,017
L
Horus
Gontamaru
Horus
5,967
2,579
4,758
6,267
19,382
25,383
0
5,776
13,606
0
9,301
L
Medusa
7,118
4,675
0
571
10,062
4,745
0
2,285
7,777
0
17,090
W
Ravana
8,191
2,243
0
1,230
6,332
5,796
0
1,920
4,412
0
19,480
L
Scylla
Mzbarbz21
Scylla
8,805
609
0
0
5,139
2,065
0
2,034
3,105
34,239
0
W
5,726
813
0
916
14,513
17,851
0
8,038
6,475
8,723
0
W
Neith
Tonsh61
Neith
16,925
7,731
0
2,055
6,677
2,740
0
2,937
3,740
0
52,542
L
Baron Samedi
Watacco
Baron Samedi
9,244
807
3,755
1,075
7,304
4,235
0
3,300
4,004
28,015
0
W
Guan Yu
etreagleeyes
Guan Yu
7,030
1,319
3,108
2,022
9,236
10,672
0
3,952
5,284
0
10,853
W
Anubis
migoacitaz
Anubis
10,585
646
0
2,144
3,847
2,103
0
1,202
2,645
36,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,761
Gold Earned
46,594
207
Minions Killed
168
8
Camps Cleared
5
980,399
Distance Traveled
970,514
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,370
937
20
2
3
194,805
0
L
Horus
9,998
1,000
5
1
1
209,224
2
L
Medusa
8,989
899
16
2
0
192,716
1
W
Ravana
10,228
1,023
15
2
3
194,316
0
L
Scylla
9,269
927
62
6
0
184,175
0
W
Ymir
10,077
1,008
10
1
0
181,400
0
W
Neith
10,111
1,011
108
11
3
199,806
0
L
Baron Samedi
8,968
897
65
7
1
189,594
1
W
Guan Yu
9,894
989
10
1
0
207,394
0
W
Anubis
10,451
1,045
64
6
2
197,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role