Player Matchup

Mercury
Mercury
Aysten
Mercury
Level 50
God Stats
17W - 15L
1,453 SR
Queue Stats
268W - 278L
1,341 Elo+
Party 3
Hades
Hades
MentalMew
Hades
Level 23
God Stats
3W - 4L
1,337 SR
Queue Stats
20W - 30L
1,360 Elo+
Party 3
Agni
Agni
WetBrick420
Agni
Level 105
God Stats
7W - 5L
1,593 SR
Queue Stats
430W - 403L
1,489 Elo+
Party 3
Izanami
Izanami
assassinMou5
Izanami
Level 28
God Stats
6W - 8L
1,303 SR
Queue Stats
132W - 113L
1,237 Elo+
Party 3
Atlas
Atlas
x TnT x ExTrEmE
Atlas
Level 49
God Stats
6W - 12L
1,389 SR
Queue Stats
360W - 375L
1,320 Elo+
Party 3
Team Averages
Level 51
1,415 SR
1,349 Elo+

VS

Team Averages
Level 56
1,444 SR
1,302 Elo+
Chang'e
Chang'e
LadySylvia2
Chang'e
Level 96
God Stats
1W - 4L
1,415 SR
Queue Stats
252W - 232L
1,390 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lawdedaw
Cu Chulainn
Level 25
God Stats
15W - 16L
1,631 SR
Queue Stats
181W - 179L
1,501 Elo+
Party 1
Bacchus
Bacchus
WarlikeLocket2
Bacchus
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
91W - 136L
998 Elo+
Party 2
Charybdis
Charybdis
darkeagle52
Charybdis
Level 30
God Stats
0W - 6L
1,286 SR
Queue Stats
170W - 209L
1,129 Elo+
Party 2
Thor
Thor
demonmaster55
Thor
Level 98
God Stats
18W - 18L
1,389 SR
Queue Stats
129W - 114L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aysten
Mercury
15
8 / 0 / 2
8,655
666
5,901
8,487
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
MentalMew
Hades
13
4 / 0 / 5
7,854
604
9,548
11,163
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 2 / 3
7,755
597
12,399
8,225
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
assassinMou5
Izanami
12
4 / 2 / 2
7,532
579
6,826
9,070
3,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 2 / 8
7,142
549
4,309
10,571
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LadySylvia2
Chang'e
8
0 / 5 / 2
5,777
444
3,118
13,348
4,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
Lawdedaw
Cu Chulainn
10
3 / 4 / 1
6,583
506
9,319
15,412
11,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 2 / 0
4,934
380
1,689
12,635
11,956
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
darkeagle52
Charybdis
8
0 / 5 / 2
5,401
415
4,354
11,637
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 6 / 2
5,924
456
6,420
13,800
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
22
Kills
4
6
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aysten
Mercury
8
0
2
9
L
Chang'e
LadySylvia2
Chang'e
0
5
2
0.2
L
Cu Chulainn
Lawdedaw
Cu Chulainn
3
4
1
0.88
W
Hades
MentalMew
Hades
4
0
5
6.5
L
0
2
0
0
W
5
2
3
3.25
W
Izanami
assassinMou5
Izanami
4
2
2
2.5
L
Charybdis
darkeagle52
Charybdis
0
5
2
0.2
L
1
6
2
0.33
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,983
Damage
24,900
47,516
Taken
66,832
26,045
Mitigated
36,727
13,903
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aysten
Mercury
5,901
2,723
0
390
8,487
3,609
0
167
8,320
0
69,970
L
Chang'e
LadySylvia2
Chang'e
3,118
437
1,935
2,736
13,348
4,465
81
5,474
7,788
22,752
0
L
Cu Chulainn
Lawdedaw
Cu Chulainn
9,319
1,713
0
2,818
15,412
11,113
0
4,534
10,727
0
44,897
W
Hades
MentalMew
Hades
9,548
1,676
117
5,163
11,163
5,457
1,735
1,667
9,496
52,986
0
L
1,689
451
319
1,527
12,635
11,956
0
4,564
7,824
17,519
0
W
12,399
941
0
3,318
8,225
3,176
1,021
534
7,691
52,993
0
W
Izanami
assassinMou5
Izanami
6,826
5,490
0
3,888
9,070
3,576
1,787
574
8,496
0
57,435
L
Charybdis
darkeagle52
Charybdis
4,354
2,467
78
2,817
11,637
4,226
504
4,996
6,261
0
31,375
L
6,420
2,139
0
1,781
13,800
4,967
0
5,726
7,976
0
25,337
W
4,309
1,388
0
1,027
10,571
10,227
160
1,865
8,706
14,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,938
Gold Earned
28,619
410
Minions Killed
200
0
Camps Cleared
0
1,283,861
Distance Traveled
1,062,601
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,655
666
99
8
0
316,484
2
L
Chang'e
5,777
444
29
2
0
198,538
3
L
Cu Chulainn
6,583
506
70
5
0
219,084
1
W
Hades
7,854
604
91
7
0
213,090
1
L
Bacchus
4,934
380
27
2
0
211,603
0
W
Agni
7,755
597
96
7
0
258,950
2
W
Izanami
7,532
579
108
8
0
231,884
0
L
Charybdis
5,401
415
35
3
0
224,059
0
L
Thor
5,924
456
39
3
0
209,317
1
W
Atlas
7,142
549
16
1
0
263,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role