Player Matchup

Nu Wa
Nu Wa
AriellesDaddy
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 78L
1,167 Elo+
Solo
Jormungandr
Jormungandr
Omar2506
Jormungandr
Level 75
God Stats
0W - 1L
1,765 SR
Queue Stats
88W - 121L
1,307 Elo+
Solo
Bakasura
Bakasura
irecksomepeople
Bakasura
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 16L
1,213 Elo+
Solo
Team Averages
Level 61
1,588 SR
1,229 Elo+

VS

Team Averages
Level 71
1,446 SR
1,354 Elo+
Kukulkan
Kukulkan
GlizzyGobbla2157
Kukulkan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,358 Elo+
Party 1
Khepri
Khepri
GlizzyGobler45
Khepri
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,358 Elo+
Party 1
Amaterasu
Amaterasu
Popitsa86
Amaterasu
Level 92
God Stats
10W - 17L
1,339 SR
Queue Stats
1,048W - 1,305L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 3
7,822
711
5,215
11,194
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Omar2506
Jormungandr
12
2 / 6 / 2
8,203
746
8,148
17,714
12,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
12
1 / 4 / 3
7,506
682
7,717
13,339
6,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 12
9,074
825
18,917
6,478
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 14
9,362
851
5,578
10,486
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Popitsa86
Amaterasu
14
8 / 3 / 9
9,688
881
14,898
15,995
9,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
18
18
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
6
1
12
12
W
4
1
14
11
L
Jormungandr
Omar2506
Jormungandr
2
6
2
0.5
W
Amaterasu
Popitsa86
Amaterasu
8
3
9
4.17
L
Bakasura
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
39,393
42,247
Taken
32,959
23,421
Mitigated
21,160
8,046
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,215
1,757
0
569
11,194
4,306
0
6,910
4,284
15,678
0
W
18,917
1,407
528
1,122
6,478
3,075
159
2,970
3,132
53,599
0
W
5,578
1,049
479
3,644
10,486
8,676
165
6,001
3,841
15,242
0
L
Jormungandr
Omar2506
Jormungandr
8,148
1,393
289
2,669
17,714
12,330
0
9,523
8,191
24,422
0
W
Amaterasu
Popitsa86
Amaterasu
14,898
8,864
0
5,674
15,995
9,409
131
5,954
9,036
0
37,136
L
Bakasura
7,717
5,663
0
4,519
13,339
6,785
0
8,245
5,094
0
11,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,531
Gold Earned
28,124
97
Minions Killed
134
3
Camps Cleared
6
525,941
Distance Traveled
617,281
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,822
711
19
2
1
155,967
4
W
Kukulkan
9,074
825
84
8
3
201,068
0
W
Khepri
9,362
851
14
1
0
212,440
1
L
Jormungandr
8,203
746
37
3
0
177,659
3
W
Amaterasu
9,688
881
36
3
3
203,773
1
L
Bakasura
7,506
682
41
4
2
192,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role