Player Matchup

Baron Samedi
Baron Samedi
Eternal-Broly7
Baron Samedi
Level 68
God Stats
3W - 2L
1,497 SR
Queue Stats
44W - 55L
1,288 Elo+
Party 2
Medusa
Medusa
HollywoodKeyy
Medusa
Level 99
God Stats
9W - 6L
1,540 SR
Queue Stats
154W - 118L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
YonkoEvul
Jormungandr
Level 60
God Stats
2W - 1L
1,237 SR
Queue Stats
24W - 29L
1,173 Elo+
Party 1
Osiris
Osiris
Yonkoleek
Osiris
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,387 Elo+
Party 1
Mercury
Mercury
vilencia
Mercury
Level 85
God Stats
10W - 3L
1,705 SR
Queue Stats
95W - 117L
1,320 Elo+
Party 2
Team Averages
Level 83
1,496 SR
1,336 Elo+

VS

Team Averages
Level 71
1,502 SR
1,388 Elo+
Ah Muzen Cab
Ah Muzen Cab
SamuraiDD6666
Ah Muzen Cab
Level 70
God Stats
6W - 15L
1,397 SR
Queue Stats
376W - 391L
1,278 Elo+
Solo
Set
Set
TheDarkWanderer5
Set
Level 86
God Stats
7W - 7L
1,578 SR
Queue Stats
424W - 442L
1,391 Elo+
Solo
Ganesha
Ganesha
lightningbug90
Ganesha
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,480 Elo+
Solo
He Bo
He Bo
seth_natsu
He Bo
Level 82
God Stats
0W - 4L
1,320 SR
Queue Stats
237W - 239L
1,353 Elo+
Solo
Horus
Horus
yugure-no-kami
Horus
Level 85
God Stats
1W - 1L
1,714 SR
Queue Stats
165W - 177L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eternal-Broly7
Baron Samedi
17
5 / 3 / 12
11,177
466
22,641
22,753
12,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
19 / 5 / 5
13,815
576
29,793
21,564
10,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
YonkoEvul
Jormungandr
15
5 / 1 / 17
11,994
500
14,273
24,807
26,453
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Yonkoleek
Osiris
13
2 / 2 / 8
9,629
401
5,438
17,234
16,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
vilencia
Mercury
20
9 / 3 / 9
12,658
527
26,466
28,097
13,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SamuraiDD6666
Ah Muzen Cab
15
2 / 13 / 3
10,428
435
9,930
23,418
9,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 9 / 5
10,567
440
16,202
27,783
14,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 3 / 4
11,579
482
16,064
35,604
34,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
15
3 / 9 / 2
10,214
426
15,041
18,345
7,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 6 / 3
11,860
494
20,497
20,794
23,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
40
Kills
14
14
Deaths
40
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Eternal-Broly7
Baron Samedi
5
3
12
3.67
W
19
5
5
4.3
L
Ah Muzen Cab
SamuraiDD6666
Ah Muzen Cab
2
13
3
0.27
L
1
9
5
0.39
W
Jormungandr
YonkoEvul
Jormungandr
5
1
17
13.5
W
Osiris
Yonkoleek
Osiris
2
2
8
3
L
2
3
4
1.33
L
He Bo
3
9
2
0.44
W
Mercury
vilencia
Mercury
9
3
9
4.5
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,611
Damage
77,734
114,455
Taken
125,944
78,410
Mitigated
89,074
38,509
Healing
33,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Eternal-Broly7
Baron Samedi
22,641
3,125
1,915
8,949
22,753
12,457
750
9,404
13,229
70,797
0
W
29,793
15,319
0
4,085
21,564
10,180
1,415
5,540
15,951
0
119,567
L
Ah Muzen Cab
SamuraiDD6666
Ah Muzen Cab
9,930
3,328
434
3,952
23,418
9,269
279
6,043
17,375
0
55,473
L
16,202
6,215
0
6,728
27,783
14,496
220
6,754
21,029
0
101,183
W
Jormungandr
YonkoEvul
Jormungandr
14,273
4,066
4,354
4,511
24,807
26,453
187
5,877
18,692
45,565
0
W
Osiris
Yonkoleek
Osiris
5,438
2,395
0
4,282
17,234
16,109
167
2,272
14,569
0
37,332
L
16,064
1,017
346
14,470
35,604
34,444
322
11,862
23,742
57,890
0
L
He Bo
15,041
1,179
0
2,082
18,345
7,577
478
6,538
11,807
66,754
0
W
Mercury
vilencia
Mercury
26,466
11,519
0
10,413
28,097
13,211
0
8,175
19,596
0
137,225
L
20,497
8,954
1,053
4,316
20,794
23,288
756
5,717
15,077
0
72,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,273
Gold Earned
54,648
572
Minions Killed
461
0
Camps Cleared
0
2,179,364
Distance Traveled
2,030,615
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,177
466
99
4
0
402,299
0
W
Medusa
13,815
576
182
8
0
387,332
4
L
Ah Muzen Cab
10,428
435
91
4
0
338,506
0
L
Set
10,567
440
144
6
0
436,509
0
W
Jormungandr
11,994
500
63
3
0
415,609
0
W
Osiris
9,629
401
64
3
0
403,500
0
L
Ganesha
11,579
482
35
1
0
442,099
0
L
He Bo
10,214
426
77
3
0
425,137
1
W
Mercury
12,658
527
164
7
0
570,624
2
L
Horus
11,860
494
114
5
0
388,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role