Player Matchup

Hachiman
Hachiman
Gargamel1704
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SuperRetroHero
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 49L
1,152 Elo+
Party 1
Zhong Kui
Zhong Kui
rebellos00
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,220 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,291 Elo+

VS

Team Averages
Level 73
1,425 SR
1,265 Elo+
Horus
Horus
dark_bear4417
Horus
Level 104
God Stats
60W - 85L
1,385 SR
Queue Stats
448W - 722L
1,270 Elo+
Party 2
Baba Yaga
Baba Yaga
well6718_melo
Baba Yaga
Level 47
God Stats
15W - 11L
1,546 SR
Queue Stats
190W - 303L
1,267 Elo+
Solo
Arachne
Arachne
xX_DR4GON_Xx85
Arachne
Level 69
God Stats
41W - 71L
1,344 SR
Queue Stats
397W - 647L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gargamel1704
Hachiman
11
0 / 9 / 2
7,742
553
4,663
16,503
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 4
8,770
626
12,094
20,327
24,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
rebellos00
Zhong Kui
14
3 / 3 / 0
8,878
634
8,151
14,525
10,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
10,058
718
14,930
16,497
11,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
well6718_melo
Baba Yaga
16
7 / 1 / 6
10,754
768
18,983
10,517
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 3 / 8
9,787
699
9,997
11,904
7,240
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
15
15
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Gargamel1704
Hachiman
0
9
2
0.11
L
0
3
4
0.67
W
4
0
8
8
L
Zhong Kui
rebellos00
Zhong Kui
3
3
0
1
W
Baba Yaga
well6718_melo
Baba Yaga
7
1
6
10
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
43,910
51,355
Taken
38,918
41,819
Mitigated
24,335
4,323
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Gargamel1704
Hachiman
4,663
3,254
0
1,461
16,503
6,958
0
7,723
8,780
0
23,607
L
12,094
907
0
1,286
20,327
24,247
0
8,164
12,163
39,858
0
W
14,930
7,316
1,213
4,425
16,497
11,745
1,629
8,734
7,763
0
45,430
L
Zhong Kui
rebellos00
Zhong Kui
8,151
1,385
0
1,576
14,525
10,614
0
3,751
10,774
25,122
0
W
Baba Yaga
well6718_melo
Baba Yaga
18,983
1,754
661
3,575
10,517
5,350
809
5,127
5,390
55,048
0
W
9,997
8,723
129
2,342
11,904
7,240
182
6,784
5,120
0
19,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,390
Gold Earned
30,599
141
Minions Killed
145
3
Camps Cleared
7
600,413
Distance Traveled
793,466
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,742
553
46
3
0
169,048
1
L
Cthulhu
8,770
626
55
4
3
231,313
1
W
Horus
10,058
718
43
3
6
268,717
0
L
Zhong Kui
8,878
634
40
3
0
200,052
0
W
Baba Yaga
10,754
768
80
6
1
261,009
1
W
Arachne
9,787
699
22
2
0
263,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role