Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Fede TPM
Terra
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 76L
1,467 Elo+
Solo
Chronos
Chronos
Kyomeee
Chronos
Level 149
God Stats
1W - 7L
1,500 SR
Queue Stats
236W - 232L
1,574 Elo+
Solo
Vamana
Vamana
o ADAPTING o
Vamana
Level 106
God Stats
6W - 4L
1,752 SR
Queue Stats
306W - 292L
1,545 Elo+
Solo
Raijin
Raijin
oodler1988
Raijin
Level 157
God Stats
7W - 7L
1,614 SR
Queue Stats
716W - 726L
1,600 Elo+
Solo
Team Averages
Level 125
1,573 SR
1,537 Elo+

VS

Team Averages
Level 126
1,501 SR
1,495 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ACM13
Merlin
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 188L
1,519 Elo+
Solo
Mercury
Mercury
Uscebe
Mercury
Level 143
God Stats
9W - 8L
1,441 SR
Queue Stats
759W - 790L
1,562 Elo+
Solo
Lancelot
Lancelot
beastmode098
Lancelot
Level 92
God Stats
1W - 1L
1,565 SR
Queue Stats
8W - 12L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 6 / 4
9,252
661
8,891
13,946
8,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Fede TPM
Terra
17
4 / 2 / 8
10,405
743
9,415
17,670
20,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
Kyomeee
Chronos
15
0 / 4 / 11
8,487
606
12,837
15,132
9,486
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
16
1 / 2 / 8
8,817
630
11,670
15,067
13,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
oodler1988
Raijin
13
1 / 6 / 7
8,316
594
14,210
11,904
4,988
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
9 / 1 / 10
11,249
804
17,412
14,351
21,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
 
Chang'e
16
1 / 4 / 15
9,573
684
13,839
13,365
6,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
ACM13
Merlin
19
6 / 2 / 10
11,305
808
19,372
13,304
7,039
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
Uscebe
Mercury
15
3 / 2 / 9
9,640
689
7,600
9,105
4,854
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
beastmode098
Lancelot
16
1 / 5 / 15
9,787
699
7,409
16,455
8,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
79
12
Kills
20
20
Deaths
14
38
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
6
4
1.33
W
Cu Chulainn
 
Cu Chulainn
9
1
10
14
W
Chang'e
 
Chang'e
1
4
15
2.13
W
Merlin
ACM13
Merlin
6
2
10
5.5
L
Terra
Fede TPM
Terra
4
2
8
4
L
Chronos
Kyomeee
Chronos
0
4
11
1.38
W
Mercury
Uscebe
Mercury
3
2
9
3.75
W
Lancelot
beastmode098
Lancelot
1
5
15
1.7
L
Vamana
1
2
8
2.5
L
Raijin
oodler1988
Raijin
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,023
Damage
65,632
73,719
Taken
66,580
57,206
Mitigated
48,453
36,207
Healing
30,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,891
1,150
1,114
5,081
13,946
8,583
253
3,636
10,127
0
13,272
W
Cu Chulainn
 
Cu Chulainn
17,412
1,932
1,380
2,989
14,351
21,806
438
6,705
7,646
0
29,429
W
Chang'e
 
Chang'e
13,839
163
9,189
4,732
13,365
6,013
1,089
7,079
6,286
23,551
0
W
Merlin
ACM13
Merlin
19,372
888
1,481
1,603
13,304
7,039
1,140
8,849
4,455
49,858
0
L
Terra
Fede TPM
Terra
9,415
645
9,715
7,660
17,670
20,284
0
7,709
9,696
15,344
0
L
Chronos
Kyomeee
Chronos
12,837
3,356
3,421
3,086
15,132
9,486
1,171
7,836
6,908
26,533
0
W
Mercury
Uscebe
Mercury
7,600
0
2,135
1,561
9,105
4,854
2,759
4,975
4,130
0
16,219
W
Lancelot
beastmode098
Lancelot
7,409
412
1,838
3,920
16,455
8,741
2,140
8,854
7,601
0
19,679
L
Vamana
11,670
3,069
687
3,371
15,067
13,865
0
6,556
8,297
0
32,113
L
Raijin
oodler1988
Raijin
14,210
834
1,468
604
11,904
4,988
0
6,292
5,480
26,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,277
Gold Earned
51,554
129
Minions Killed
149
0
Camps Cleared
0
1,166,598
Distance Traveled
1,295,952
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,252
661
13
1
0
230,376
0
W
Cu Chulainn
11,249
804
25
2
0
255,012
0
W
Chang'e
9,573
684
20
1
0
257,328
1
W
Merlin
11,305
808
69
5
0
220,955
2
L
Terra
10,405
743
15
1
0
239,699
0
L
Chronos
8,487
606
37
3
0
224,178
1
W
Mercury
9,640
689
14
1
0
287,197
0
W
Lancelot
9,787
699
21
2
0
275,460
2
L
Vamana
8,817
630
35
3
0
252,027
0
L
Raijin
8,316
594
29
2
0
220,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role