Player Matchup

Kukulkan
Kukulkan
Get Joogied
Kukulkan
Level 52
God Stats
20W - 20L
1,378 SR
Queue Stats
188W - 261L
1,346 Elo+
Party 2
King Arthur
King Arthur
Mc Pugers9014
King Arthur
Level 17
God Stats
14W - 13L
1,366 SR
Queue Stats
57W - 85L
1,265 Elo+
Party 2
Medusa
Medusa
volume0777
Medusa
Level 69
God Stats
102W - 89L
1,461 SR
Queue Stats
554W - 571L
1,472 Elo+
Solo
Team Averages
Level 46
1,402 SR
1,361 Elo+

VS

Team Averages
Level 83
1,674 SR
1,337 Elo+
Terra
Terra
Adamdewayne
Terra
Level 68
God Stats
0W - 1L
1,776 SR
Queue Stats
2W - 4L
1,258 Elo+
Solo
Olorun
Olorun
COSMOS_BLAZER
Olorun
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 87L
1,352 Elo+
Party 1
Guan Yu
Guan Yu
VOMITHO_BLAZER
Guan Yu
Level 68
God Stats
0W - 1L
1,747 SR
Queue Stats
20W - 24L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Get Joogied
Kukulkan
18
12 / 0 / 5
13,307
739
29,226
10,748
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Mc Pugers9014
King Arthur
16
2 / 5 / 13
11,585
644
13,488
24,190
21,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
volume0777
Medusa
17
5 / 2 / 10
12,360
687
22,947
17,945
8,531
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
10,937
608
6,775
21,944
26,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
6 / 7 / 0
12,376
688
21,806
23,193
12,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 8 / 4
10,297
572
7,612
29,804
24,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
19
Kills
6
7
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
6
7
0
0.86
W
Kukulkan
Get Joogied
Kukulkan
12
0
5
14.5
W
King Arthur
Mc Pugers9014
King Arthur
2
5
13
1.7
L
0
8
4
0.25
W
Medusa
volume0777
Medusa
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,661
Damage
36,193
52,883
Taken
74,941
34,905
Mitigated
63,461
12,034
Healing
23,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,775
410
2,508
3,283
21,944
26,436
70
8,760
12,793
23,504
0
L
21,806
11,508
2,244
7,672
23,193
12,583
2,320
10,550
12,439
52,996
6,052
W
Kukulkan
Get Joogied
Kukulkan
29,226
2,849
0
870
10,748
5,368
440
5,931
4,817
76,545
0
W
King Arthur
Mc Pugers9014
King Arthur
13,488
945
0
5,185
24,190
21,006
0
12,698
11,492
0
32,676
L
7,612
1,708
2,660
5,510
29,804
24,442
233
10,150
18,901
0
18,959
W
Medusa
volume0777
Medusa
22,947
14,147
244
5,735
17,945
8,531
2,936
8,718
9,227
0
68,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,252
Gold Earned
33,610
182
Minions Killed
150
10
Camps Cleared
2
933,318
Distance Traveled
883,400
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,937
608
30
2
0
332,514
4
L
Olorun
12,376
688
97
5
1
262,536
1
W
Kukulkan
13,307
739
80
4
5
300,504
1
W
King Arthur
11,585
644
31
2
0
319,577
1
L
Guan Yu
10,297
572
23
1
1
288,350
1
W
Medusa
12,360
687
71
4
5
313,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role