Player Matchup

Arachne
Arachne
AvoidGarrett
Arachne
Level 27
God Stats
12W - 7L
1,500 SR
Queue Stats
178W - 240L
1,378 Elo+
Party 1
Bellona
Bellona
Butter1897
Bellona
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 63L
1,520 Elo+
Party 3
Merlin
Merlin
GoldenGrampa371
Merlin
Level 21
God Stats
0W - 5L
1,500 SR
Queue Stats
43W - 66L
1,549 Elo+
Party 3
Guan Yu
Guan Yu
Ioopti
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,344 Elo+
Party 1
Rama
Rama
Scion_Nando
Rama
Level 65
God Stats
2W - 2L
1,619 SR
Queue Stats
177W - 190L
1,476 Elo+
Party 1
Team Averages
Level 38
1,524 SR
1,454 Elo+

VS

Team Averages
Level 74
1,393 SR
1,458 Elo+
Vamana
Vamana
 
Vamana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MartinLuthrKodak
Merlin
Level 108
God Stats
5W - 7L
1,207 SR
Queue Stats
47W - 50L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
UnstableWaves
Cthulhu
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 74L
1,550 Elo+
Party 2
Xbalanque
Xbalanque
Warfare294
Xbalanque
Level 47
God Stats
16W - 14L
1,487 SR
Queue Stats
41W - 60L
1,385 Elo+
Solo
Hun Batz
Hun Batz
calvin BOOLidge
Hun Batz
Level 44
God Stats
10W - 21L
1,269 SR
Queue Stats
271W - 296L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AvoidGarrett
Arachne
14
7 / 2 / 2
8,539
569
8,671
12,100
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Butter1897
Bellona
14
10 / 3 / 4
9,779
652
10,907
15,035
13,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 4 / 1
5,854
390
869
5,288
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Ioopti
Guan Yu
14
1 / 2 / 0
7,917
528
4,194
14,825
13,274
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 5 / 6
7,072
471
6,258
13,354
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 2 / 5
7,127
475
4,787
10,360
4,126
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 2 / 2
8,953
597
11,154
7,276
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
14
2 / 3 / 0
7,890
526
9,746
9,773
6,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
Warfare294
Xbalanque
12
6 / 8 / 1
7,919
528
11,462
14,212
5,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
13
3 / 7 / 2
7,787
519
4,477
14,236
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
20
Kills
16
16
Deaths
22
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
2
5
1.25
L
Arachne
AvoidGarrett
Arachne
7
2
2
4
L
Bellona
Butter1897
Bellona
10
3
4
4
L
0
4
1
0.13
L
Guan Yu
Ioopti
Guan Yu
1
2
0
0.5
W
5
2
2
3
L
2
5
6
1
W
Cthulhu
2
3
0
0.67
W
Xbalanque
Warfare294
Xbalanque
6
8
1
0.81
W
Hun Batz
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,899
Damage
41,626
60,602
Taken
55,857
38,754
Mitigated
24,918
15,749
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,787
1,504
0
2,889
10,360
4,126
1,470
0
10,360
0
34,990
L
Arachne
AvoidGarrett
Arachne
8,671
6,476
0
3,496
12,100
5,004
0
4,107
7,925
0
53,214
L
Bellona
Butter1897
Bellona
10,907
4,418
145
3,145
15,035
13,516
0
1,818
13,187
0
51,870
L
869
92
0
250
5,288
2,279
418
3,825
1,463
22,898
0
L
Guan Yu
Ioopti
Guan Yu
4,194
479
114
4,300
14,825
13,274
0
8,621
5,416
419
54,383
W
11,154
551
0
1,275
7,276
3,097
1,075
1,137
6,139
64,856
0
L
6,258
4,514
0
4,299
13,354
4,681
0
1,643
11,711
0
32,160
W
Cthulhu
9,746
1,244
0
250
9,773
6,655
0
129
9,644
53,082
0
W
Xbalanque
Warfare294
Xbalanque
11,462
6,498
0
2,760
14,212
5,126
0
0
14,212
0
49,431
W
Hun Batz
4,477
2,234
0
0
14,236
5,914
0
0
14,236
0
55,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,161
Gold Earned
39,676
378
Minions Killed
419
0
Camps Cleared
0
1,428,626
Distance Traveled
1,452,507
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,127
475
60
4
0
337,510
0
L
Arachne
8,539
569
94
6
0
353,262
2
L
Bellona
9,779
652
87
6
0
325,335
2
L
Merlin
5,854
390
40
3
0
165,556
0
L
Guan Yu
7,917
528
100
7
0
296,799
3
W
Merlin
8,953
597
113
8
0
278,428
8
L
Rama
7,072
471
57
4
0
287,674
4
W
Cthulhu
7,890
526
87
6
0
296,817
5
W
Xbalanque
7,919
528
65
4
0
253,997
2
W
Hun Batz
7,787
519
94
6
0
285,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role