Player Matchup

Ne Zha
Ne Zha
Alexander_Kain1
Ne Zha
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 191L
1,381 Elo+
Solo
Janus
Janus
GlizzyGobbla2157
Janus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,345 Elo+
Party 1
Odin
Odin
GlizzyGobler45
Odin
Level 62
God Stats
1W - 1L
1,279 SR
Queue Stats
27W - 27L
1,345 Elo+
Party 1
Team Averages
Level 70
1,426 SR
1,357 Elo+

VS

Team Averages
Level 63
1,536 SR
1,295 Elo+
Cerberus
Cerberus
GrandThief_Nova
Cerberus
Level 95
God Stats
5W - 9L
1,411 SR
Queue Stats
305W - 438L
1,337 Elo+
Solo
Anubis
Anubis
Sasuke7235380
Anubis
Level 59
God Stats
8W - 11L
1,404 SR
Queue Stats
189W - 240L
1,309 Elo+
Solo
Mercury
Mercury
xRipNDipz
Mercury
Level 35
God Stats
3W - 2L
1,795 SR
Queue Stats
32W - 60L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
8,426
843
7,295
7,057
2,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 4
8,039
804
10,654
4,219
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 10
7,933
793
7,465
8,120
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 2 / 1
6,600
660
3,281
12,791
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 0
6,510
651
3,238
7,107
3,789
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
xRipNDipz
Mercury
8
0 / 5 / 0
5,966
597
3,664
10,090
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
5
0
4
7
W
0
0
10
5
L
Cerberus
0
2
1
0.25
L
1
4
0
0.25
L
Mercury
xRipNDipz
Mercury
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,414
Damage
10,183
19,396
Taken
29,988
10,803
Mitigated
17,875
7,790
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,295
2,948
0
3,886
7,057
2,716
1,399
3,462
3,595
0
22,265
W
10,654
701
336
970
4,219
1,422
400
1,430
2,789
29,457
0
W
7,465
2,001
0
2,598
8,120
6,665
173
2,309
5,811
0
18,983
L
Cerberus
3,281
546
0
3,669
12,791
9,802
0
4,907
7,418
12,648
0
L
3,238
0
0
1,549
7,107
3,789
0
3,206
3,743
19,928
0
L
Mercury
xRipNDipz
Mercury
3,664
1,660
0
108
10,090
4,284
0
2,381
7,537
0
13,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,398
Gold Earned
19,076
91
Minions Killed
100
6
Camps Cleared
4
618,364
Distance Traveled
524,274
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,426
843
21
2
0
211,793
4
W
Janus
8,039
804
51
5
2
206,590
0
W
Odin
7,933
793
19
2
4
199,981
0
L
Cerberus
6,600
660
29
3
0
185,291
1
L
Anubis
6,510
651
47
5
4
136,605
3
L
Mercury
5,966
597
24
2
0
202,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role