Player Matchup

Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DaaNg1T
Ra
Level 160
God Stats
5W - 5L
1,440 SR
Queue Stats
864W - 818L
1,580 Elo+
Party 1
Athena
Athena
Hieifan13
Athena
Level 160
God Stats
3W - 2L
1,389 SR
Queue Stats
296W - 254L
1,598 Elo+
Party 1
Chiron
Chiron
KH0RTEX
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,233 Elo+
Solo
Eset
Eset
StephanW0lf005
Eset
Level 25
God Stats
1W - 4L
1,139 SR
Queue Stats
55W - 60L
1,500 Elo+
Solo
Team Averages
Level 104
1,394 SR
1,482 Elo+

VS

Team Averages
Level 33
1,501 SR
1,437 Elo+
Set
Set
Pr606xy
Set
Level 17
God Stats
0W - 2L
1,349 SR
Queue Stats
0W - 2L
1,247 Elo+
Solo
Zhong Kui
Zhong Kui
Wilthius
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,464 Elo+
Solo
Sylvanus
Sylvanus
Xenacy7070
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tyr
Tyr
YoungPapi97
Tyr
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 54L
1,483 Elo+
Solo
Chaac
Chaac
saawnii
Chaac
Level 26
God Stats
7W - 3L
1,654 SR
Queue Stats
147W - 200L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
4 / 1 / 4
7,795
866
7,574
6,753
3,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 8
7,247
805
5,873
12,096
6,168
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
Hieifan13
Athena
12
0 / 2 / 7
6,813
757
4,033
13,961
14,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
KH0RTEX
Chiron
15
3 / 2 / 4
8,123
903
14,250
10,398
5,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
3 / 1 / 8
8,115
902
7,945
9,386
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
5
0 / 0 / 0
5,320
591
0
0
0
Zhong Kui
Wilthius
Zhong Kui
14
1 / 4 / 4
7,426
825
18,533
11,274
8,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Xenacy7070
Sylvanus
13
0 / 4 / 5
7,111
790
6,897
15,471
16,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 3
5,952
661
2,664
7,974
7,475
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
saawnii
Chaac
17
6 / 0 / 1
8,682
965
15,320
10,290
9,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
11
Kills
7
8
Deaths
11
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
4
6
W
1
2
8
2.5
W
Athena
Hieifan13
Athena
0
2
7
1.75
W
Chiron
KH0RTEX
Chiron
3
2
4
2.5
L
Set
0
0
0
0
W
3
1
8
7
L
Zhong Kui
Wilthius
Zhong Kui
1
4
4
0.75
L
Sylvanus
Xenacy7070
Sylvanus
0
4
5
0.63
L
0
3
3
0.5
L
Chaac
saawnii
Chaac
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,675
Damage
43,414
52,594
Taken
45,009
33,756
Mitigated
42,744
19,897
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,574
887
0
130
6,753
3,582
648
2,757
3,996
13,901
0
W
5,873
1,177
6,454
3,877
12,096
6,168
492
6,167
5,929
13,107
0
W
Athena
Hieifan13
Athena
4,033
1,784
907
1,205
13,961
14,349
248
7,073
6,888
6,505
0
W
Chiron
KH0RTEX
Chiron
14,250
5,485
943
2,734
10,398
5,142
0
4,666
5,732
0
29,748
L
Set
0
0
0
0
0
0
0
0
0
0
0
W
7,945
221
1,944
1,703
9,386
4,515
144
4,767
4,619
16,544
0
L
Zhong Kui
Wilthius
Zhong Kui
18,533
3,100
789
2,211
11,274
8,948
0
8,001
3,273
34,751
0
L
Sylvanus
Xenacy7070
Sylvanus
6,897
1,288
3,328
5,832
15,471
16,999
0
7,180
8,291
9,319
0
L
2,664
448
289
1,025
7,974
7,475
0
4,196
3,778
0
4,892
L
Chaac
saawnii
Chaac
15,320
1,610
769
4,379
10,290
9,322
0
6,048
4,242
0
30,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,093
Gold Earned
34,491
103
Minions Killed
82
0
Camps Cleared
0
894,677
Distance Traveled
691,846
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,795
866
19
2
0
180,052
2
W
Ra
7,247
805
21
2
0
165,680
0
W
Athena
6,813
757
10
1
0
175,516
0
W
Chiron
8,123
903
37
4
0
184,369
0
L
Set
5,320
591
0
0
0
18,804
0
W
Eset
8,115
902
16
2
0
189,060
0
L
Zhong Kui
7,426
825
46
5
0
164,458
0
L
Sylvanus
7,111
790
4
0
0
151,438
0
L
Tyr
5,952
661
5
1
0
123,444
1
L
Chaac
8,682
965
27
3
0
233,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role