Player Matchup

Bakasura
Bakasura
BNS ElZeus
Bakasura
Level 48
God Stats
5W - 6L
1,481 SR
Queue Stats
50W - 62L
1,361 Elo+
Party 1
Achilles
Achilles
BNS SmauG 2k
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,153 Elo+
Party 1
Anubis
Anubis
MANJO ZERO
Anubis
Level 33
God Stats
3W - 2L
1,593 SR
Queue Stats
64W - 94L
1,344 Elo+
Solo
Odin
Odin
SIC xXDANIXx
Odin
Level 153
God Stats
0W - 3L
1,437 SR
Queue Stats
76W - 100L
1,324 Elo+
Solo
Skadi
Skadi
SyneTicCryEZ
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,455 Elo+
Party 1
Team Averages
Level 53
1,502 SR
1,327 Elo+

VS

Team Averages
Level 73
1,487 SR
1,364 Elo+
Kukulkan
Kukulkan
GuideStatue3304
Kukulkan
Level 33
God Stats
2W - 5L
1,084 SR
Queue Stats
63W - 78L
1,298 Elo+
Solo
Olorun
Olorun
P3NN_94
Olorun
Level 96
God Stats
4W - 1L
1,686 SR
Queue Stats
101W - 117L
1,409 Elo+
Party 2
Achilles
Achilles
Sebas1825
Achilles
Level 97
God Stats
3W - 2L
1,626 SR
Queue Stats
139W - 151L
1,331 Elo+
Solo
Fafnir
Fafnir
Xerr4gon
Fafnir
Level 72
God Stats
2W - 2L
1,512 SR
Queue Stats
134W - 105L
1,410 Elo+
Solo
Mercury
Mercury
bigolset-
Mercury
Level 66
God Stats
92W - 75L
1,525 SR
Queue Stats
119W - 134L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BNS ElZeus
Bakasura
12
3 / 1 / 0
6,930
495
4,710
13,263
5,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
BNS SmauG 2k
Achilles
7
0 / 7 / 0
5,236
374
4,182
10,692
6,575
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
MANJO ZERO
Anubis
9
0 / 2 / 0
5,445
389
923
5,768
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 1
6,128
438
5,774
9,859
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 5 / 2
5,356
383
5,338
8,092
2,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 1 / 3
7,406
529
5,886
4,949
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
P3NN_94
Olorun
11
0 / 2 / 7
6,755
483
8,169
10,424
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
Sebas1825
Achilles
13
6 / 0 / 0
7,963
569
8,721
10,925
14,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Xerr4gon
Fafnir
11
3 / 1 / 3
7,794
557
3,315
11,723
13,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
bigolset-
Mercury
12
7 / 0 / 2
7,611
544
5,546
6,602
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
16
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BNS ElZeus
Bakasura
3
1
0
3
L
Achilles
BNS SmauG 2k
Achilles
0
7
0
0
W
Kukulkan
0
1
3
1.5
L
Anubis
MANJO ZERO
Anubis
0
2
0
0
W
Olorun
P3NN_94
Olorun
0
2
7
1.75
L
1
1
1
1.5
W
Achilles
Sebas1825
Achilles
6
0
0
6
L
0
5
2
0.2
W
Fafnir
Xerr4gon
Fafnir
3
1
3
4.5
W
Mercury
bigolset-
Mercury
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,927
Damage
31,637
47,674
Taken
44,623
25,891
Mitigated
36,657
6,627
Healing
15,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BNS ElZeus
Bakasura
4,710
3,518
0
3,042
13,263
5,952
0
3,286
9,977
0
35,412
L
Achilles
BNS SmauG 2k
Achilles
4,182
2,229
0
293
10,692
6,575
40
1,572
9,120
0
17,134
W
Kukulkan
5,886
405
511
1,597
4,949
1,952
1,104
416
4,203
51,604
0
L
Anubis
MANJO ZERO
Anubis
923
0
0
622
5,768
3,072
0
3,769
1,999
25,166
0
W
Olorun
P3NN_94
Olorun
8,169
5,224
1,229
4,643
10,424
4,618
2,655
148
10,056
48,541
0
L
5,774
898
415
2,005
9,859
7,660
0
5,231
4,628
0
26,595
W
Achilles
Sebas1825
Achilles
8,721
2,986
392
3,411
10,925
14,073
900
0
10,778
0
39,265
L
5,338
2,057
0
250
8,092
2,632
0
3,512
4,580
0
24,910
W
Fafnir
Xerr4gon
Fafnir
3,315
1,370
0
3,080
11,723
13,655
340
359
11,199
17,391
0
W
Mercury
bigolset-
Mercury
5,546
1,968
581
202
6,602
2,359
935
0
6,375
0
40,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
37,529
206
Minions Killed
326
0
Camps Cleared
0
1,206,853
Distance Traveled
1,305,262
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,930
495
82
6
0
315,236
4
L
Achilles
5,236
374
23
2
0
238,699
3
W
Kukulkan
7,406
529
94
7
0
249,005
0
L
Anubis
5,445
389
36
3
0
216,968
0
W
Olorun
6,755
483
72
5
0
213,643
1
L
Odin
6,128
438
41
3
0
226,139
0
W
Achilles
7,963
569
64
5
0
245,807
3
L
Skadi
5,356
383
24
2
0
209,811
1
W
Fafnir
7,794
557
27
2
0
269,363
3
W
Mercury
7,611
544
69
5
0
327,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role