Player Matchup

Geb
Geb
Jihou
Geb
Level 109
God Stats
20W - 14L
1,509 SR
Queue Stats
139W - 135L
1,273 Elo+
Party 1
Sol
Sol
Linchman29
Sol
Level 66
God Stats
15W - 10L
1,457 SR
Queue Stats
79W - 111L
1,289 Elo+
Party 3
Bakasura
Bakasura
Mascif
Bakasura
Level 42
God Stats
0W - 3L
1,290 SR
Queue Stats
3W - 14L
944 Elo+
Solo
Gilgamesh
Gilgamesh
NotBCyourARabbit
Gilgamesh
Level 86
God Stats
2W - 3L
1,366 SR
Queue Stats
78W - 92L
1,316 Elo+
Party 3
Cernunnos
Cernunnos
steel-untidy317
Cernunnos
Level 52
God Stats
10W - 9L
1,397 SR
Queue Stats
97W - 115L
1,298 Elo+
Party 1
Team Averages
Level 71
1,404 SR
1,224 Elo+

VS

Team Averages
Level 81
1,450 SR
1,313 Elo+
Lancelot
Lancelot
BlueCroc98
Lancelot
Level 116
God Stats
2W - 1L
1,497 SR
Queue Stats
67W - 58L
1,281 Elo+
Solo
Aphrodite
Aphrodite
Junpei_lucrene21
Aphrodite
Level 62
God Stats
5W - 4L
1,643 SR
Queue Stats
91W - 123L
1,293 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SaiynGdZakXD
Cu Chulainn
Level 76
God Stats
1W - 1L
1,138 SR
Queue Stats
51W - 68L
1,340 Elo+
Solo
Heimdallr
Heimdallr
mellizo-guerrero
Heimdallr
Level 113
God Stats
4W - 7L
1,501 SR
Queue Stats
276W - 308L
1,390 Elo+
Solo
Charybdis
Charybdis
r-KABUKI
Charybdis
Level 36
God Stats
5W - 5L
1,471 SR
Queue Stats
47W - 69L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Jihou
Geb
17
2 / 7 / 6
11,314
471
12,029
29,173
38,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
9 / 8 / 2
12,329
514
23,501
23,306
10,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Mascif
Bakasura
18
2 / 5 / 5
11,269
470
10,784
27,450
15,530
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
14
1 / 13 / 3
10,390
433
16,955
26,980
20,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
steel-untidy317
Cernunnos
12
1 / 1 / 2
8,606
359
9,796
10,928
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlueCroc98
Lancelot
19
5 / 5 / 13
13,639
568
15,311
23,073
11,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
18
3 / 1 / 10
12,813
534
6,885
20,052
11,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
SaiynGdZakXD
Cu Chulainn
18
10 / 2 / 6
13,524
564
19,091
26,639
33,693
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
20
11 / 7 / 4
14,306
596
24,734
23,940
11,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
r-KABUKI
Charybdis
18
5 / 1 / 9
12,651
527
27,159
32,751
14,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
15
Kills
34
34
Deaths
16
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BlueCroc98
Lancelot
5
5
13
2.3
L
Geb
Jihou
Geb
2
7
6
0.71
W
Aphrodite
3
1
10
8
L
9
8
2
1.25
L
Bakasura
Mascif
Bakasura
2
5
5
0.9
L
Gilgamesh
1
13
3
0.19
W
Cu Chulainn
SaiynGdZakXD
Cu Chulainn
10
2
6
6.5
W
Heimdallr
11
7
4
1.86
W
Charybdis
r-KABUKI
Charybdis
5
1
9
9.5
L
Cernunnos
steel-untidy317
Cernunnos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,065
Damage
93,180
117,837
Taken
126,455
88,144
Mitigated
82,460
22,561
Healing
62,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BlueCroc98
Lancelot
15,311
2,763
1
7,895
23,073
11,512
2,801
6,225
16,628
0
98,931
L
Geb
Jihou
Geb
12,029
868
0
3,421
29,173
38,354
535
3,677
25,496
36,105
0
W
Aphrodite
6,885
1,994
12,082
12,886
20,052
11,245
1,821
10,274
9,778
43,094
0
L
23,501
5,843
26
7,640
23,306
10,112
6,113
488
22,818
76,562
0
L
Bakasura
Mascif
Bakasura
10,784
7,092
0
4,612
27,450
15,530
732
1,262
26,188
0
71,644
L
Gilgamesh
16,955
7,049
123
3,752
26,980
20,543
955
338
26,642
0
62,359
W
Cu Chulainn
SaiynGdZakXD
Cu Chulainn
19,091
3,273
0
7,853
26,639
33,693
171
5,135
21,135
0
82,774
W
Heimdallr
24,734
11,068
18
4,336
23,940
11,972
8,115
11,517
11,998
0
100,243
W
Charybdis
r-KABUKI
Charybdis
27,159
17,174
922
16,990
32,751
14,038
5,665
8,112
24,529
0
133,650
L
Cernunnos
steel-untidy317
Cernunnos
9,796
5,106
0
2,987
10,928
3,605
1,003
1,120
9,808
0
41,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,908
Gold Earned
66,933
424
Minions Killed
579
0
Camps Cleared
0
2,116,155
Distance Traveled
2,213,079
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,639
568
131
5
0
512,774
0
L
Geb
11,314
471
27
1
0
395,214
6
W
Aphrodite
12,813
534
64
3
0
444,536
0
L
Sol
12,329
514
112
5
0
467,470
2
L
Bakasura
11,269
470
145
6
0
548,213
0
L
Gilgamesh
10,390
433
84
4
0
409,278
0
W
Cu Chulainn
13,524
564
119
5
0
486,665
4
W
Heimdallr
14,306
596
122
5
0
357,356
2
W
Charybdis
12,651
527
143
6
0
411,748
1
L
Cernunnos
8,606
359
56
2
0
295,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role