Player Matchup

Neith
Neith
Adriáu
Neith
Level 100
God Stats
9W - 12L
1,428 SR
Queue Stats
210W - 236L
1,456 Elo+
Solo
Tiamat
Tiamat
TheHabaDaBaba
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,311 Elo+
Party 2
Cthulhu
Cthulhu
Umgebuerstet
Cthulhu
Level 11
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2
Team Averages
Level 78
1,402 SR
1,314 Elo+

VS

Team Averages
Level 98
1,553 SR
1,529 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ironieus
Kukulkan
Level 109
God Stats
10W - 5L
1,608 SR
Queue Stats
134W - 120L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
MarkNapf
Jing Wei
Level 26
God Stats
19W - 13L
1,550 SR
Queue Stats
83W - 47L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adriáu
Neith
9
1 / 3 / 0
6,861
624
4,403
8,961
3,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 0
6,920
629
2,789
8,459
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Umgebuerstet
Cthulhu
11
0 / 1 / 0
6,758
614
3,712
11,038
9,292
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 0 / 4
7,014
638
5,324
6,282
4,396
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Ironieus
Kukulkan
15
4 / 1 / 1
8,418
765
10,687
4,814
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
MarkNapf
Jing Wei
13
1 / 0 / 5
7,669
697
8,404
5,586
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
6
6
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
4
3
L
Neith
Adriáu
Neith
1
3
0
0.33
W
Kukulkan
Ironieus
Kukulkan
4
1
1
4.5
W
Jing Wei
MarkNapf
Jing Wei
1
0
5
3.5
L
0
2
0
0
L
Cthulhu
Umgebuerstet
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,904
Damage
24,415
28,458
Taken
16,682
18,126
Mitigated
8,761
7,239
Healing
2,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,324
1,869
309
1,392
6,282
4,396
86
2,754
3,400
0
16,775
L
Neith
Adriáu
Neith
4,403
1,109
0
2,950
8,961
3,423
0
3,214
5,747
0
17,154
W
Kukulkan
Ironieus
Kukulkan
10,687
1,203
0
290
4,814
2,055
162
1,425
3,313
47,839
0
W
Jing Wei
MarkNapf
Jing Wei
8,404
5,882
0
617
5,586
2,310
0
2,679
2,763
0
20,720
L
2,789
443
0
1,619
8,459
5,411
0
3,752
4,707
16,261
0
L
Cthulhu
Umgebuerstet
Cthulhu
3,712
203
0
2,670
11,038
9,292
0
3,958
7,080
15,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,539
Gold Earned
23,101
110
Minions Killed
155
4
Camps Cleared
6
545,625
Distance Traveled
706,145
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,014
638
11
1
1
232,219
4
L
Neith
6,861
624
36
3
1
122,145
5
W
Kukulkan
8,418
765
96
9
3
232,274
3
W
Jing Wei
7,669
697
48
4
2
241,652
5
L
Tiamat
6,920
629
43
4
3
209,883
1
L
Cthulhu
6,758
614
31
3
0
213,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role