Player Matchup

Eset
Eset
Kilgaut_Vovka86
Eset
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 89L
1,494 Elo+
Solo
Mercury
Mercury
NRG_Anonymuos
Mercury
Level 85
God Stats
3W - 2L
1,694 SR
Queue Stats
220W - 205L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
Ol1verR41
Sylvanus
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,624 Elo+
Solo
Jormungandr
Jormungandr
XVipesZ
Jormungandr
Level 68
God Stats
4W - 3L
1,549 SR
Queue Stats
20W - 10L
1,520 Elo+
Solo
Izanami
Izanami
nightmare92929
Izanami
Level 94
God Stats
12W - 15L
1,500 SR
Queue Stats
291W - 290L
1,498 Elo+
Party 1
Team Averages
Level 97
1,549 SR
1,528 Elo+

VS

Team Averages
Level 115
1,474 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DavidMoore1
Gilgamesh
Level 109
God Stats
5W - 9L
1,333 SR
Queue Stats
249W - 274L
1,467 Elo+
Solo
Yu Huang
Yu Huang
TRS_Palms
Yu Huang
Level 128
God Stats
0W - 2L
1,627 SR
Queue Stats
32W - 32L
1,494 Elo+
Solo
Cliodhna
Cliodhna
UL_mussi_99
Cliodhna
Level 129
God Stats
0W - 4L
1,364 SR
Queue Stats
383W - 387L
1,473 Elo+
Solo
Aphrodite
Aphrodite
claymore_03
Aphrodite
Level 105
God Stats
13W - 14L
1,548 SR
Queue Stats
568W - 577L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 0
10,805
600
17,172
16,394
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
16
6 / 3 / 6
10,744
597
11,983
14,078
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Ol1verR41
Sylvanus
14
1 / 1 / 4
9,551
531
4,803
10,695
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
XVipesZ
Jormungandr
16
2 / 2 / 8
10,959
609
13,853
12,615
12,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 0 / 0
11,235
624
7,324
14,132
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 3 / 0
7,645
425
5,776
12,577
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
DavidMoore1
Gilgamesh
12
0 / 6 / 4
7,515
418
7,834
17,164
9,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
TRS_Palms
Yu Huang
14
4 / 3 / 2
8,701
483
10,521
15,135
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
UL_mussi_99
Cliodhna
13
3 / 5 / 2
8,665
481
7,153
19,104
10,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
claymore_03
Aphrodite
10
0 / 0 / 2
6,445
358
1,970
7,463
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
17
Kills
8
8
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
L
Gilgamesh
DavidMoore1
Gilgamesh
0
6
4
0.33
W
5
2
0
2.5
W
Mercury
6
3
6
3
W
Sylvanus
Ol1verR41
Sylvanus
1
1
4
3
L
Yu Huang
TRS_Palms
Yu Huang
4
3
2
1.67
L
Cliodhna
UL_mussi_99
Cliodhna
3
5
2
0.8
W
Jormungandr
XVipesZ
Jormungandr
2
2
8
3
L
Aphrodite
claymore_03
Aphrodite
0
0
2
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,135
Damage
33,254
67,914
Taken
71,443
41,490
Mitigated
34,865
22,975
Healing
19,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,776
1,586
0
3,265
12,577
5,509
0
5,856
6,721
0
62,904
L
Gilgamesh
DavidMoore1
Gilgamesh
7,834
2,649
0
1,732
17,164
9,171
0
6,554
10,610
0
53,646
W
17,172
1,882
471
6,202
16,394
7,401
1,029
4,374
12,020
103,983
0
W
Mercury
11,983
6,674
0
670
14,078
5,410
120
2,956
11,122
0
77,459
W
Sylvanus
Ol1verR41
Sylvanus
4,803
999
1,885
3,831
10,695
10,614
616
1,950
8,745
30,020
0
L
Yu Huang
TRS_Palms
Yu Huang
10,521
358
0
1,395
15,135
6,385
0
9,875
5,260
56,242
0
L
Cliodhna
UL_mussi_99
Cliodhna
7,153
885
0
6,891
19,104
10,221
0
9,858
9,246
0
59,364
W
Jormungandr
XVipesZ
Jormungandr
13,853
5,159
0
1,125
12,615
12,320
1,931
1,498
11,117
80,260
0
L
Aphrodite
claymore_03
Aphrodite
1,970
556
2,266
4,432
7,463
3,579
0
3,685
3,778
17,933
0
W
7,324
4,945
0
8,791
14,132
5,745
5,628
2,472
11,660
0
129,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,294
Gold Earned
38,971
584
Minions Killed
422
0
Camps Cleared
0
1,709,932
Distance Traveled
1,390,261
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,645
425
89
5
0
300,901
4
L
Gilgamesh
7,515
418
89
5
0
313,458
3
W
Eset
10,805
600
141
8
0
319,108
2
W
Mercury
10,744
597
95
5
0
396,206
3
W
Sylvanus
9,551
531
34
2
0
324,587
3
L
Yu Huang
8,701
483
105
6
0
316,581
5
L
Cliodhna
8,665
481
104
6
0
269,037
1
W
Jormungandr
10,959
609
127
7
0
336,530
3
L
Aphrodite
6,445
358
35
2
0
190,284
1
W
Izanami
11,235
624
187
10
0
333,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role