Player Matchup

Chaac
Chaac
AventusVito
Chaac
Level 47
God Stats
1W - 1L
1,459 SR
Queue Stats
2W - 3L
1,283 Elo+
Solo
Chang'e
Chang'e
Niwgytsu
Chang'e
Level 32
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 28L
1,296 Elo+
Solo
Skadi
Skadi
rozjebemtotu
Skadi
Level 153
God Stats
9W - 7L
1,550 SR
Queue Stats
165W - 178L
1,475 Elo+
Solo
Team Averages
Level 77
1,503 SR
1,351 Elo+

VS

Team Averages
Level 78
1,500 SR
1,616 Elo+
Charybdis
Charybdis
TheHabaDaBaba
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
Umgebuerstet
Cthulhu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Eset
Eset
metodej04
Eset
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,880 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 5
8,879
987
9,684
9,552
5,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Niwgytsu
Chang'e
12
1 / 1 / 14
7,630
848
6,395
6,128
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 3 / 5
8,299
922
11,769
8,867
3,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TheHabaDaBaba
Charybdis
11
2 / 7 / 2
6,943
771
8,032
9,747
3,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Umgebuerstet
Cthulhu
9
1 / 5 / 1
6,221
691
4,169
11,778
6,483
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
9
1 / 6 / 2
6,605
734
4,738
9,756
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
18
Kills
4
4
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
W
Chang'e
Niwgytsu
Chang'e
1
1
14
8
L
Charybdis
TheHabaDaBaba
Charybdis
2
7
2
0.43
L
Cthulhu
Umgebuerstet
Cthulhu
1
5
1
0.3
L
Eset
1
6
2
0.33
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
16,939
24,547
Taken
31,281
11,709
Mitigated
13,200
8,046
Healing
1,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,684
2,954
0
3,635
9,552
5,607
1,175
3,084
6,468
58
46,040
W
Chang'e
Niwgytsu
Chang'e
6,395
875
1,469
2,242
6,128
2,417
632
3,084
3,044
14,165
0
L
Charybdis
TheHabaDaBaba
Charybdis
8,032
6,073
0
906
9,747
3,626
82
2,616
6,913
0
20,346
L
Cthulhu
Umgebuerstet
Cthulhu
4,169
269
0
615
11,778
6,483
0
2,209
9,356
10,702
0
L
Eset
4,738
648
0
321
9,756
3,091
40
1,073
8,559
14,796
0
W
11,769
6,137
0
700
8,867
3,685
532
3,421
5,446
0
29,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,808
Gold Earned
19,769
122
Minions Killed
60
8
Camps Cleared
1
505,910
Distance Traveled
402,333
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,879
987
62
7
5
184,386
1
W
Chang'e
7,630
848
28
3
0
169,256
1
L
Charybdis
6,943
771
27
3
1
135,061
1
L
Cthulhu
6,221
691
9
1
0
146,953
0
L
Eset
6,605
734
24
3
0
120,319
1
W
Skadi
8,299
922
32
4
3
152,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role