Player Matchup

Sol
Sol
BodieBags
Sol
Level 108
God Stats
0W - 2L
1,614 SR
Queue Stats
72W - 97L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
TreySlice7491
Kukulkan
Level 18
God Stats
6W - 9L
1,587 SR
Queue Stats
41W - 41L
1,543 Elo+
Party 1
Awilix
Awilix
UnachiKamala
Awilix
Level 142
God Stats
3W - 3L
1,713 SR
Queue Stats
51W - 46L
1,578 Elo+
Solo
Horus
Horus
bigJU72
Horus
Level 118
God Stats
1W - 1L
1,956 SR
Queue Stats
81W - 94L
1,481 Elo+
Party 1
Artemis
Artemis
xKidxFlash
Artemis
Level 17
God Stats
2W - 5L
1,600 SR
Queue Stats
3W - 6L
1,496 Elo+
Party 1
Team Averages
Level 81
1,694 SR
1,508 Elo+

VS

Team Averages
Level 108
1,511 SR
1,506 Elo+
Hera
Hera
Ariamiss
Hera
Level 148
God Stats
2W - 2L
1,420 SR
Queue Stats
259W - 226L
1,537 Elo+
Solo
Chaac
Chaac
SirJacob420smk
Chaac
Level 28
God Stats
2W - 1L
1,609 SR
Queue Stats
11W - 12L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
WorthBow4757869
Ratatoskr
Level 89
God Stats
10W - 6L
1,500 SR
Queue Stats
590W - 599L
1,470 Elo+
Solo
Charybdis
Charybdis
xNGAx MaNy
Charybdis
Level 147
God Stats
4W - 5L
1,274 SR
Queue Stats
187W - 190L
1,522 Elo+
Party 2
Athena
Athena
xNGAxNoJohns
Athena
Level 129
God Stats
6W - 1L
1,751 SR
Queue Stats
171W - 176L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
7,948
723
4,861
10,371
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
TreySlice7491
Kukulkan
14
1 / 5 / 3
7,810
710
7,148
9,096
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
13
3 / 4 / 2
7,848
713
4,813
8,345
4,199
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
bigJU72
Horus
13
0 / 2 / 5
7,197
654
4,659
13,252
9,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
xKidxFlash
Artemis
14
1 / 5 / 3
7,667
697
5,176
10,813
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
5 / 0 / 8
8,931
812
10,729
5,793
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 2 / 7
9,471
861
9,351
8,203
5,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
WorthBow4757869
Ratatoskr
14
1 / 1 / 10
8,095
736
6,338
10,153
5,436
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
xNGAx MaNy
Charybdis
16
5 / 1 / 10
9,031
821
11,271
9,284
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
15
1 / 1 / 15
8,630
785
6,697
8,800
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
5
Kills
20
20
Deaths
5
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hera
5
0
8
9
L
0
4
1
0.13
W
8
2
7
5.75
L
Kukulkan
TreySlice7491
Kukulkan
1
5
3
0.5
L
Awilix
3
4
2
1
W
Ratatoskr
WorthBow4757869
Ratatoskr
1
1
10
6
L
Horus
bigJU72
Horus
0
2
5
1.25
L
Artemis
xKidxFlash
Artemis
1
5
3
0.5
W
Charybdis
xNGAx MaNy
Charybdis
5
1
10
10
W
Athena
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,657
Damage
44,386
51,877
Taken
42,233
28,701
Mitigated
27,279
8,362
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
10,729
2,282
0
440
5,793
2,517
922
1,830
3,932
32,897
0
L
4,861
1,257
0
2,296
10,371
4,443
1,101
3,466
6,905
33,704
0
W
9,351
2,073
0
2,809
8,203
5,679
590
2,354
5,704
0
27,412
L
Kukulkan
TreySlice7491
Kukulkan
7,148
692
0
530
9,096
5,003
73
3,343
5,652
27,853
0
L
Awilix
4,813
1,923
0
8
8,345
4,199
0
2,027
6,282
0
14,180
W
Ratatoskr
WorthBow4757869
Ratatoskr
6,338
1,069
0
1,580
10,153
5,436
111
1,993
8,060
0
26,339
L
Horus
bigJU72
Horus
4,659
2,290
997
3,391
13,252
9,989
0
4,769
8,329
0
12,774
L
Artemis
xKidxFlash
Artemis
5,176
2,846
0
1,140
10,813
5,067
559
3,702
7,003
0
21,537
W
Charybdis
xNGAx MaNy
Charybdis
11,271
4,031
0
4,612
9,284
4,708
944
1,900
7,215
0
45,051
W
Athena
6,697
1,173
0
1,692
8,800
8,939
0
3,932
4,689
12,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
44,158
194
Minions Killed
229
0
Camps Cleared
0
1,038,519
Distance Traveled
1,138,625
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,931
812
55
5
0
199,351
1
L
Sol
7,948
723
65
6
0
187,092
2
W
Chaac
9,471
861
56
5
0
230,621
1
L
Kukulkan
7,810
710
49
4
0
209,717
2
L
Awilix
7,848
713
13
1
0
231,104
2
W
Ratatoskr
8,095
736
39
4
0
249,109
1
L
Horus
7,197
654
10
1
0
228,014
2
L
Artemis
7,667
697
57
5
0
182,592
0
W
Charybdis
9,031
821
66
6
0
204,616
3
W
Athena
8,630
785
13
1
0
254,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role