Player Matchup

Merlin
Merlin
Killer_Cash05
Merlin
Level 56
God Stats
12W - 16L
1,392 SR
Queue Stats
110W - 133L
1,341 Elo+
Party 2
Nu Wa
Nu Wa
UillianSan3
Nu Wa
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 51L
1,386 Elo+
Solo
Lancelot
Lancelot
Zephilise
Lancelot
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
74W - 86L
1,355 Elo+
Party 2
Team Averages
Level 38
1,464 SR
1,361 Elo+

VS

Team Averages
Level 59
1,684 SR
1,341 Elo+
Bellona
Bellona
JEDD976266
Bellona
Level 7
God Stats
2W - 1L
1,802 SR
Queue Stats
12W - 11L
1,389 Elo+
Party 1
Anubis
Anubis
Shalabi010
Anubis
Level 129
God Stats
4W - 0L
1,751 SR
Queue Stats
13W - 12L
1,387 Elo+
Party 1
Lancelot
Lancelot
miserycrow
Lancelot
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 36L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,959
622
10,486
13,185
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
1 / 6 / 3
10,084
630
16,475
12,637
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Zephilise
Lancelot
13
2 / 9 / 1
9,976
624
7,043
17,196
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JEDD976266
Bellona
15
1 / 0 / 9
10,901
681
3,041
16,062
15,019
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Shalabi010
Anubis
18
14 / 1 / 3
13,143
821
25,526
21,826
10,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
miserycrow
Lancelot
16
5 / 3 / 7
11,478
717
10,872
13,990
5,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
20
20
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
JEDD976266
Bellona
1
0
9
5.5
L
1
5
2
0.4
W
Anubis
Shalabi010
Anubis
14
1
3
15.5
L
1
6
3
0.42
L
Lancelot
Zephilise
Lancelot
2
9
1
0.28
W
Lancelot
miserycrow
Lancelot
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,004
Damage
39,439
43,018
Taken
51,878
11,943
Mitigated
31,605
1,000
Healing
22,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
JEDD976266
Bellona
3,041
1,052
255
2,088
16,062
15,019
830
7,272
8,790
0
29,451
L
10,486
49
0
250
13,185
4,014
0
8,022
5,163
38,414
0
W
Anubis
Shalabi010
Anubis
25,526
1,760
0
16,061
21,826
10,603
413
13,028
8,798
102,882
0
L
16,475
9,624
0
750
12,637
3,604
192
7,138
5,499
43,886
0
L
Lancelot
Zephilise
Lancelot
7,043
1,361
0
0
17,196
4,325
0
11,057
6,139
0
12,848
W
Lancelot
miserycrow
Lancelot
10,872
1,431
0
4,019
13,990
5,983
1,388
7,411
6,579
0
31,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
35,522
138
Minions Killed
217
6
Camps Cleared
6
757,188
Distance Traveled
865,125
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,901
681
36
2
0
329,895
0
L
Merlin
9,959
622
81
5
4
246,421
5
W
Anubis
13,143
821
141
9
6
238,895
2
L
Nu Wa
10,084
630
49
3
0
253,443
2
L
Lancelot
9,976
624
8
1
2
257,324
0
W
Lancelot
11,478
717
40
3
0
296,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role